Player Matchup

Zhong Kui
Zhong Kui
CastBug Jr
Zhong Kui
Level 61
God Stats
1W - 0L
1,610 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 2
Artemis
Artemis
DiaperPlanet
Artemis
Level 5
God Stats
2W - 0L
1,734 SR
Queue Stats
16W - 4L
1,665 Elo+
Party 2
Ymir
Ymir
Money-N-Maruchan
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sleepy-_-303
Tsukuyomi
Level 67
God Stats
23W - 14L
1,365 SR
Queue Stats
93W - 73L
1,420 Elo+
Party 2
Achilles
Achilles
The_Big_Bonanza
Achilles
Level 60
God Stats
52W - 42L
1,723 SR
Queue Stats
436W - 390L
1,566 Elo+
Party 2
Team Averages
Level 50
1,586 SR
1,527 Elo+

VS

Team Averages
Level 53
1,470 SR
1,468 Elo+
Kukulkan
Kukulkan
Alexisvzqz51
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dread__MARLEY__
Fenrir
Level 68
God Stats
17W - 12L
1,500 SR
Queue Stats
844W - 744L
1,530 Elo+
Solo
Sobek
Sobek
Just Shaded
Sobek
Level 36
God Stats
5W - 8L
1,336 SR
Queue Stats
13W - 18L
1,447 Elo+
Party 1
Discordia
Discordia
Up Down B A
Discordia
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 134L
1,446 Elo+
Party 1
Scylla
Scylla
alexvzqz
Scylla
Level 66
God Stats
41W - 46L
1,512 SR
Queue Stats
95W - 116L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CastBug Jr
Zhong Kui
15
3 / 2 / 8
9,550
531
5,597
11,597
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
DiaperPlanet
Artemis
19
14 / 0 / 7
11,721
651
19,065
9,305
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 3 / 17
10,332
574
6,643
14,867
11,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Sleepy-_-303
Tsukuyomi
17
9 / 0 / 3
10,933
607
10,110
7,633
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
16
4 / 0 / 3
10,374
576
7,898
9,937
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexisvzqz51
Kukulkan
13
0 / 5 / 0
8,039
447
5,837
11,692
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 2
7,363
409
4,791
15,882
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 3
6,931
385
2,283
15,467
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Up Down B A
Discordia
15
2 / 4 / 1
8,642
480
9,686
9,645
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
alexvzqz
Scylla
10
2 / 11 / 0
6,667
370
4,707
13,850
2,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
33
Kills
5
5
Deaths
33
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexisvzqz51
Kukulkan
0
5
0
0
W
Zhong Kui
CastBug Jr
Zhong Kui
3
2
8
3.5
W
Artemis
DiaperPlanet
Artemis
14
0
7
17.5
L
1
7
2
0.29
L
0
6
3
0.25
W
3
3
17
3.83
W
Tsukuyomi
Sleepy-_-303
Tsukuyomi
9
0
3
10.5
W
Achilles
4
0
3
5.5
L
Discordia
Up Down B A
Discordia
2
4
1
0.63
L
Scylla
alexvzqz
Scylla
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
27,304
53,339
Taken
66,536
39,007
Mitigated
23,414
19,628
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexisvzqz51
Kukulkan
5,837
1,423
0
2,454
11,692
4,077
554
1,505
9,662
45,591
0
W
Zhong Kui
CastBug Jr
Zhong Kui
5,597
211
0
3,967
11,597
8,201
1,054
6,390
4,687
42,916
0
W
Artemis
DiaperPlanet
Artemis
19,065
11,590
0
6,744
9,305
5,414
5,362
3,034
6,216
0
95,937
L
4,791
1,213
0
3,551
15,882
5,230
0
3,408
12,424
0
38,687
L
2,283
136
0
3,459
15,467
8,502
0
3,387
12,055
14,850
0
W
6,643
854
0
935
14,867
11,815
669
6,196
8,589
30,440
0
W
Tsukuyomi
Sleepy-_-303
Tsukuyomi
10,110
1,839
0
5,128
7,633
3,145
303
1,661
5,811
0
73,380
W
Achilles
7,898
1,314
0
2,854
9,937
10,432
559
4,414
5,523
0
55,406
L
Discordia
Up Down B A
Discordia
9,686
393
0
3,192
9,645
2,693
0
1,256
8,389
63,615
0
L
Scylla
alexvzqz
Scylla
4,707
791
147
3,107
13,850
2,912
0
2,684
11,141
26,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
37,642
489
Minions Killed
356
0
Camps Cleared
0
1,730,819
Distance Traveled
1,539,471
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,039
447
99
6
0
301,291
1
W
Zhong Kui
9,550
531
80
4
0
345,704
2
W
Artemis
11,721
651
133
7
0
295,710
2
L
Fenrir
7,363
409
71
4
0
327,341
3
L
Sobek
6,931
385
27
2
0
324,592
0
W
Ymir
10,332
574
40
2
0
346,424
1
W
Tsukuyomi
10,933
607
134
7
0
430,772
1
W
Achilles
10,374
576
102
6
0
312,209
1
L
Discordia
8,642
480
121
7
0
307,921
4
L
Scylla
6,667
370
38
2
0
278,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role