Player Matchup

Skadi
Skadi
Brodeur101
Skadi
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DMB_Playboy
Sun Wukong
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 38L
1,329 Elo+
Party 1
Cerberus
Cerberus
Nuttman21
Cerberus
Level 15
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 5L
1,369 Elo+
Solo
Jing Wei
Jing Wei
teutonichulk
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,661 Elo+
Solo
Vulcan
Vulcan
ぉきこさん
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,431 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,458 Elo+

VS

Team Averages
Level 25
1,500 SR
1,513 Elo+
Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Boofox09
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,279 Elo+
Solo
Danzaburou
Danzaburou
krispy_b0i453
Danzaburou
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 116L
1,518 Elo+
Party 2
Neith
Neith
shattered_210
Neith
Level 64
God Stats
3W - 1L
1,498 SR
Queue Stats
23W - 15L
1,808 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ygfrmda6
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 120L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
7 / 0 / 1
9,011
601
6,122
5,162
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
DMB_Playboy
Sun Wukong
12
6 / 1 / 5
8,063
538
8,221
10,052
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Nuttman21
Cerberus
10
4 / 1 / 4
7,209
481
5,347
10,814
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
teutonichulk
Jing Wei
14
4 / 2 / 7
8,455
564
9,635
13,040
4,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 2
8,241
549
9,045
5,880
2,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 1
7,554
504
7,147
11,677
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
0 / 8 / 3
6,574
438
3,980
15,125
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
krispy_b0i453
Danzaburou
11
0 / 7 / 0
6,595
440
4,046
11,695
4,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,787
452
7,542
8,845
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ygfrmda6
Tsukuyomi
11
1 / 6 / 1
6,618
441
4,297
9,233
2,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
26
Kills
6
6
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
1
1.17
L
Ares
0
8
3
0.19
W
Skadi
7
0
1
7.5
W
Sun Wukong
DMB_Playboy
Sun Wukong
6
1
5
8.5
W
Cerberus
Nuttman21
Cerberus
4
1
4
6
L
Danzaburou
krispy_b0i453
Danzaburou
0
7
0
0
L
2
2
0
1
W
Jing Wei
teutonichulk
Jing Wei
4
2
7
3.75
L
Tsukuyomi
ygfrmda6
Tsukuyomi
1
6
1
0.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
27,012
44,948
Taken
56,575
20,004
Mitigated
21,794
18,390
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,147
3,858
0
4,095
11,677
3,656
0
1,339
10,263
0
48,013
L
Ares
3,980
512
0
718
15,125
8,638
232
5,905
9,095
14,966
0
W
Skadi
6,122
1,345
243
2,412
5,162
1,762
324
0
5,162
0
45,612
W
Sun Wukong
DMB_Playboy
Sun Wukong
8,221
3,640
0
3,322
10,052
5,946
308
937
9,115
0
40,739
W
Cerberus
Nuttman21
Cerberus
5,347
467
0
3,231
10,814
5,550
105
1,318
9,496
16,023
0
L
Danzaburou
krispy_b0i453
Danzaburou
4,046
1,387
148
2,594
11,695
4,309
0
230
11,440
0
30,678
L
7,542
3,393
87
2,773
8,845
2,205
1,236
3,866
4,954
0
31,764
W
Jing Wei
teutonichulk
Jing Wei
9,635
7,546
0
8,043
13,040
4,525
215
1,031
12,009
0
52,853
L
Tsukuyomi
ygfrmda6
Tsukuyomi
4,297
983
0
445
9,233
2,986
0
3,052
6,056
0
29,532
W
9,045
3,969
402
737
5,880
2,221
604
694
5,186
50,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
34,128
382
Minions Killed
254
0
Camps Cleared
0
1,340,544
Distance Traveled
1,346,710
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,554
504
79
5
0
309,748
0
L
Ares
6,574
438
20
1
0
254,655
1
W
Skadi
9,011
601
110
7
0
244,216
1
W
Sun Wukong
8,063
538
72
5
0
302,735
1
W
Cerberus
7,209
481
27
2
0
301,894
0
L
Danzaburou
6,595
440
55
4
0
251,930
1
L
Neith
6,787
452
56
4
0
282,776
0
W
Jing Wei
8,455
564
84
6
0
221,565
2
L
Tsukuyomi
6,618
441
44
3
0
247,601
0
W
Vulcan
8,241
549
89
6
0
270,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role