Player Matchup

Da Ji
Da Ji
Aetherns
Da Ji
Level 105
God Stats
5W - 7L
1,759 SR
Queue Stats
421W - 415L
1,518 Elo+
Party 2
Anhur
Anhur
BORREGA 132
Anhur
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 174L
1,674 Elo+
Solo
Artemis
Artemis
Rimmuncher69420
Artemis
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
316W - 317L
1,517 Elo+
Party 2
Xing Tian
Xing Tian
SerbianChaos
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,482 Elo+
Party 2
Agni
Agni
ŁįñkFąñ
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,478 Elo+

VS

Team Averages
Level 122
1,450 SR
1,481 Elo+
Janus
Janus
Final_Critic
Janus
Level 149
God Stats
24W - 25L
1,445 SR
Queue Stats
258W - 217L
1,490 Elo+
Party 1
King Arthur
King Arthur
Final_Torment
King Arthur
Level 155
God Stats
11W - 17L
1,399 SR
Queue Stats
268W - 223L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
LavishLadyLuck
Sylvanus
Level 136
God Stats
65W - 53L
1,500 SR
Queue Stats
785W - 699L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
SweatySweatpants
Cabrakan
Level 102
God Stats
101W - 70L
1,593 SR
Queue Stats
514W - 438L
1,528 Elo+
Party 1
Anhur
Anhur
travisfrich
Anhur
Level 66
God Stats
3W - 6L
1,311 SR
Queue Stats
159W - 177L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aetherns
Da Ji
11
7 / 3 / 0
7,142
649
6,913
8,267
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
4 / 1 / 0
6,552
596
3,976
6,820
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 4
5,340
485
5,889
7,216
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
SerbianChaos
Xing Tian
9
0 / 1 / 1
5,371
488
2,380
9,650
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 9 / 5
5,096
463
1,170
6,831
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 4 / 6
6,430
585
7,167
6,104
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Final_Torment
King Arthur
11
4 / 1 / 5
6,517
592
7,190
9,492
6,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
9
3 / 2 / 3
5,511
501
3,628
7,022
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

10
5 / 1 / 6
6,469
588
4,149
6,603
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 3
5,975
543
4,123
6,208
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
20
20
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aetherns
Da Ji
7
3
0
2.33
L
4
1
0
4
W
7
4
6
2.5
W
King Arthur
Final_Torment
King Arthur
4
1
5
6.5
W
Sylvanus
3
2
3
2.25
L
1
6
4
0.5
L
Xing Tian
SerbianChaos
Xing Tian
0
1
1
0.5
W
5
1
6
8
W
1
5
3
0.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
26,257
38,784
Taken
35,429
14,029
Mitigated
21,380
7,094
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aetherns
Da Ji
6,913
1,885
0
686
8,267
2,837
0
2,856
5,411
0
32,591
L
3,976
1,606
0
3,567
6,820
1,484
980
475
6,049
0
36,379
W
7,167
481
0
1,300
6,104
2,817
931
467
5,637
26,858
0
W
King Arthur
Final_Torment
King Arthur
7,190
867
0
2,375
9,492
6,263
440
1,739
7,753
0
29,523
W
Sylvanus
3,628
1,088
1,029
1,395
7,022
6,703
369
962
6,060
12,985
3,335
L
5,889
3,139
0
987
7,216
3,157
472
3,937
3,279
0
19,354
L
Xing Tian
SerbianChaos
Xing Tian
2,380
210
0
1,854
9,650
4,525
96
2,906
6,744
19,398
0
W
4,149
782
0
1,163
6,603
4,643
135
382
6,221
27,713
0
W
4,123
2,001
0
0
6,208
954
330
0
6,208
0
26,312
L
1,170
213
0
0
6,831
2,026
401
4,524
2,307
14,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
30,902
218
Minions Killed
246
0
Camps Cleared
0
902,646
Distance Traveled
930,860
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,142
649
69
6
0
209,776
1
L
Anhur
6,552
596
64
6
0
171,210
2
W
Janus
6,430
585
51
5
0
172,836
1
W
King Arthur
6,517
592
63
6
0
205,098
1
W
Sylvanus
5,511
501
31
3
0
174,978
7
L
Artemis
5,340
485
33
3
0
172,888
0
L
Xing Tian
5,371
488
27
2
0
189,848
2
W
Cabrakan
6,469
588
49
4
0
201,040
0
W
Anhur
5,975
543
52
5
0
176,908
1
L
Agni
5,096
463
25
2
0
158,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role