Player Matchup

Thanatos
Thanatos
Addramer91220
Thanatos
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Ianfutbolero
Cthulhu
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
47W - 56L
1,500 Elo+
Party 3
Achilles
Achilles
KoutaroSempai
Achilles
Level 28
God Stats
3W - 10L
1,500 SR
Queue Stats
10W - 23L
1,500 Elo+
Party 3
Artemis
Artemis
walydu4-one
Artemis
Level 148
God Stats
118W - 71L
1,942 SR
Queue Stats
248W - 188L
1,643 Elo+
Party 1
Janus
Janus
zBY-StoRM
Janus
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 98L
1,673 Elo+
Party 1
Team Averages
Level 83
1,588 SR
1,558 Elo+

VS

Team Averages
Level 101
1,663 SR
1,521 Elo+
Hun Batz
Hun Batz
Darkkness19
Hun Batz
Level 129
God Stats
7W - 11L
1,701 SR
Queue Stats
1,017W - 954L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
JInston831
Danzaburou
Level 85
God Stats
29W - 25L
1,464 SR
Queue Stats
598W - 595L
1,518 Elo+
Solo
Ganesha
Ganesha
Xhanort16
Ganesha
Level 145
God Stats
4W - 1L
1,989 SR
Queue Stats
89W - 77L
1,658 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xunakle
Cu Chulainn
Level 89
God Stats
36W - 39L
1,460 SR
Queue Stats
663W - 634L
1,455 Elo+
Party 2
Ra
Ra
pirri1999
Ra
Level 58
God Stats
7W - 8L
1,701 SR
Queue Stats
285W - 268L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Addramer91220
Thanatos
19
16 / 1 / 4
11,755
691
14,054
18,252
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Ianfutbolero
Cthulhu
13
1 / 1 / 8
8,629
508
4,882
8,461
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
KoutaroSempai
Achilles
13
2 / 7 / 1
8,321
489
4,588
10,089
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
walydu4-one
Artemis
16
7 / 1 / 2
10,063
592
8,563
11,295
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
zBY-StoRM
Janus
14
2 / 3 / 14
9,049
532
10,965
10,622
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkkness19
Hun Batz
15
4 / 8 / 1
8,997
529
7,142
13,709
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
JInston831
Danzaburou
14
1 / 4 / 0
8,681
511
4,060
10,847
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Xhanort16
Ganesha
11
1 / 2 / 5
7,536
443
8,210
10,067
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Xunakle
Cu Chulainn
13
6 / 5 / 2
8,890
523
12,765
18,284
10,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
1 / 9 / 2
7,574
446
4,152
10,593
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
28
Kills
13
13
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Addramer91220
Thanatos
16
1
4
18
L
Hun Batz
Darkkness19
Hun Batz
4
8
1
0.56
W
Cthulhu
Ianfutbolero
Cthulhu
1
1
8
5
L
Danzaburou
JInston831
Danzaburou
1
4
0
0.25
W
Achilles
KoutaroSempai
Achilles
2
7
1
0.36
L
Ganesha
Xhanort16
Ganesha
1
2
5
1.75
L
Cu Chulainn
Xunakle
Cu Chulainn
6
5
2
1.4
L
1
9
2
0.22
W
Artemis
walydu4-one
Artemis
7
1
2
8
W
Janus
zBY-StoRM
Janus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,052
Damage
36,329
58,719
Taken
63,500
27,066
Mitigated
26,484
32,107
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Addramer91220
Thanatos
14,054
6,426
0
19,942
18,252
7,486
16
2,649
15,511
0
81,875
L
Hun Batz
Darkkness19
Hun Batz
7,142
1,854
0
2,706
13,709
4,126
0
3,835
9,743
0
58,332
W
Cthulhu
Ianfutbolero
Cthulhu
4,882
360
747
2,199
8,461
4,221
502
3,393
4,914
30,405
0
L
Danzaburou
JInston831
Danzaburou
4,060
1,260
0
3,667
10,847
3,229
0
1,247
9,558
0
60,747
W
Achilles
KoutaroSempai
Achilles
4,588
1,952
0
467
10,089
8,141
1,106
0
10,089
0
26,704
L
Ganesha
Xhanort16
Ganesha
8,210
465
0
1,734
10,067
5,946
0
3,444
6,533
18,942
0
L
Cu Chulainn
Xunakle
Cu Chulainn
12,765
3,091
0
4,396
18,284
10,201
256
3,090
14,673
0
48,214
L
4,152
419
203
1,615
10,593
2,982
0
3,651
6,752
42,025
0
W
Artemis
walydu4-one
Artemis
8,563
4,787
0
6,264
11,295
4,245
1,255
1,324
9,971
0
64,948
W
Janus
zBY-StoRM
Janus
10,965
960
0
2,488
10,622
2,973
748
4,588
5,872
48,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
41,678
449
Minions Killed
416
0
Camps Cleared
0
1,626,297
Distance Traveled
1,478,904
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,755
691
120
7
0
372,414
3
L
Hun Batz
8,997
529
111
7
0
316,498
3
W
Cthulhu
8,629
508
56
3
0
342,604
0
L
Danzaburou
8,681
511
125
7
0
267,071
4
W
Achilles
8,321
489
58
3
0
306,875
0
L
Ganesha
7,536
443
11
1
0
290,633
5
L
Cu Chulainn
8,890
523
79
5
0
322,979
0
L
Ra
7,574
446
90
5
0
281,723
1
W
Artemis
10,063
592
118
7
0
280,698
4
W
Janus
9,049
532
97
6
0
323,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role