Player Matchup

Sun Wukong
Sun Wukong
BlondeJupiter18
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,523 Elo+
Party 2
Bacchus
Bacchus
CHANCE85
Bacchus
Level 67
God Stats
0W - 2L
1,929 SR
Queue Stats
14W - 23L
1,482 Elo+
Party 2
Hera
Hera
CTB55
Hera
Level 56
God Stats
14W - 8L
1,872 SR
Queue Stats
155W - 157L
1,429 Elo+
Solo
Pele
Pele
Sir JMilly
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 116L
1,489 Elo+
Party 1
Chiron
Chiron
Sir Stratsavvy
Chiron
Level 142
God Stats
58W - 26L
1,500 SR
Queue Stats
152W - 108L
1,489 Elo+
Party 1
Team Averages
Level 106
1,660 SR
1,482 Elo+

VS

Team Averages
Level 131
1,538 SR
1,526 Elo+
Heimdallr
Heimdallr
JustSinny
Heimdallr
Level 127
God Stats
8W - 1L
1,750 SR
Queue Stats
106W - 92L
1,554 Elo+
Party 4
Cabrakan
Cabrakan
Real_Big_Dad
Cabrakan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 164L
1,473 Elo+
Party 3
Fenrir
Fenrir
SharkieYumYumm
Fenrir
Level 118
God Stats
2W - 2L
1,305 SR
Queue Stats
43W - 43L
1,515 Elo+
Party 4
The Morrigan
The Morrigan
Wraithhu
The Morrigan
Level 144
God Stats
7W - 7L
1,512 SR
Queue Stats
109W - 97L
1,562 Elo+
Party 4
Osiris
Osiris
john_longer
Osiris
Level 109
God Stats
24W - 13L
1,621 SR
Queue Stats
357W - 345L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlondeJupiter18
Sun Wukong
16
5 / 5 / 4
9,605
739
8,608
13,232
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
CHANCE85
Bacchus
14
2 / 4 / 3
8,594
661
6,439
13,822
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
CTB55
Hera
14
0 / 6 / 8
7,900
608
9,577
8,235
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 3 / 7
8,968
690
6,295
10,491
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 2 / 2
9,750
750
8,386
7,634
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustSinny
Heimdallr
18
9 / 0 / 9
11,601
892
16,526
7,077
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Real_Big_Dad
Cabrakan
15
1 / 5 / 3
8,429
648
4,361
13,200
11,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 1 / 9
10,745
827
7,134
5,886
3,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Wraithhu
The Morrigan
17
3 / 1 / 9
9,824
756
10,163
6,996
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
0 / 3 / 10
8,446
650
4,740
15,954
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
10
Kills
20
20
Deaths
10
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlondeJupiter18
Sun Wukong
5
5
4
1.4
L
Bacchus
CHANCE85
Bacchus
2
4
3
0.88
L
Hera
CTB55
Hera
0
6
8
0.67
W
Heimdallr
JustSinny
Heimdallr
9
0
9
13.5
W
Cabrakan
Real_Big_Dad
Cabrakan
1
5
3
0.5
W
7
1
9
11.5
L
0
3
7
1.17
L
3
2
2
2
W
The Morrigan
Wraithhu
The Morrigan
3
1
9
7.5
W
Osiris
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
42,924
53,414
Taken
49,113
35,268
Mitigated
29,300
8,474
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlondeJupiter18
Sun Wukong
8,608
1,900
0
1,806
13,232
9,721
0
2,461
10,551
0
28,543
L
Bacchus
CHANCE85
Bacchus
6,439
327
0
672
13,822
14,540
0
2,654
10,902
12,358
0
L
Hera
CTB55
Hera
9,577
2,015
1,080
958
8,235
2,784
0
3,114
4,961
25,957
0
W
Heimdallr
JustSinny
Heimdallr
16,526
7,099
0
1,755
7,077
3,177
1
2,358
4,559
0
49,594
W
Cabrakan
Real_Big_Dad
Cabrakan
4,361
439
0
0
13,200
11,247
132
4,470
8,320
29,176
0
W
7,134
471
0
517
5,886
3,782
0
1,500
4,285
0
17,314
L
6,295
1,505
0
759
10,491
5,307
0
2,949
7,291
0
39,881
L
8,386
4,219
632
2,567
7,634
2,916
637
3,175
4,233
0
38,905
W
The Morrigan
Wraithhu
The Morrigan
10,163
1,589
0
1,455
6,996
2,821
249
2,173
4,633
37,600
241
W
Osiris
4,740
2,778
0
2,758
15,954
8,273
540
5,439
10,108
35
23,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
49,045
293
Minions Killed
300
8
Camps Cleared
10
1,271,470
Distance Traveled
1,135,077
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,605
739
60
5
0
311,140
1
L
Bacchus
8,594
661
11
1
0
265,472
1
L
Hera
7,900
608
47
4
1
202,534
3
W
Heimdallr
11,601
892
83
6
0
216,842
0
W
Cabrakan
8,429
648
50
4
7
187,994
3
W
Fenrir
10,745
827
27
2
0
250,740
0
L
Pele
8,968
690
94
7
5
264,356
3
L
Chiron
9,750
750
81
6
2
227,968
0
W
The Morrigan
9,824
756
91
7
0
233,723
0
W
Osiris
8,446
650
49
4
3
245,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role