Player Matchup

Neith
Neith
Platinum IV
ChanceCasts
Neith
Platinum IV
Level 147
God Stats
5W - 3L
1,793 SR
Queue Stats
36W - 25L
2,038 MMR
Solo
Janus
Janus
Gold I
Santimon45
Janus
Gold I
Level 145
God Stats
3W - 4L
1,922 SR
Queue Stats
152W - 142L
2,006 MMR
Solo
Ares
Ares
Platinum I
Selfmade Sam
Ares
Platinum I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,947 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
The Booph
Cu Chulainn
Diamond V
Level 143
God Stats
33W - 22L
1,928 SR
Queue Stats
259W - 233L
2,056 MMR
Party 1
Arachne
Arachne
Platinum V
TwitchYoBobby
Arachne
Platinum V
Level 153
God Stats
289W - 226L
1,984 SR
Queue Stats
349W - 327L
2,043 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,825 SR
2,018 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,766 SR
2,035 MMR
Heimdallr
Heimdallr
Platinum V
CoroniaI
Heimdallr
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,958 MMR
Party 3
Scylla
Scylla
Diamond V
PB nd Fluff
Scylla
Diamond V
Level 159
God Stats
15W - 8L
1,670 SR
Queue Stats
119W - 115L
1,989 MMR
Solo
Apollo
Apollo
Platinum I
PlumpTillDeth638
Apollo
Platinum I
Level 160
God Stats
28W - 11L
2,084 SR
Queue Stats
266W - 213L
2,229 MMR
Party 3
Mercury
Mercury
Platinum IV
Shuron2K
Mercury
Platinum IV
Level 61
God Stats
6W - 4L
1,787 SR
Queue Stats
62W - 34L
2,044 MMR
Party 2
Bellona
Bellona
Platinum V
l-D4arK-l
Bellona
Platinum V
Level 156
God Stats
4W - 0L
1,787 SR
Queue Stats
83W - 53L
1,954 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,644
463
10,716
15,403
6,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
18
4 / 8 / 3
11,757
511
10,047
14,077
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 4
8,668
377
6,129
17,952
14,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
The Booph
Cu Chulainn
16
1 / 4 / 3
10,151
441
10,177
20,545
14,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
17
2 / 7 / 0
10,671
464
10,805
22,436
21,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetErlang ShenDanzaburouAphroditeTsukuyomi

VS

Bans
NemesisGebGuan YuKumbhakarnaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoroniaI
Heimdallr
19
5 / 3 / 16
14,034
610
12,707
18,686
20,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
13 / 1 / 4
15,169
660
11,852
5,875
2,499
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 9
14,895
648
13,357
18,613
9,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Shuron2K
Mercury
20
8 / 3 / 8
14,409
626
19,181
18,825
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
l-D4arK-l
Bellona
20
1 / 0 / 6
13,904
605
13,809
19,248
22,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
31
31
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Heimdallr
CoroniaI
Heimdallr
5
3
16
4.33
W
Scylla
13
1
4
15
W
4
3
9
2.83
L
Janus
4
8
3
0.69
L
0
5
4
0.4
W
Mercury
Shuron2K
Mercury
8
3
8
4
L
Cu Chulainn
The Booph
Cu Chulainn
1
4
3
0.63
L
Arachne
2
7
0
0.29
W
Bellona
l-D4arK-l
Bellona
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,874
Damage
70,906
90,413
Taken
81,247
62,473
Mitigated
63,259
16,884
Healing
27,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,716
4,137
0
2,737
15,403
6,713
254
2,349
12,974
0
68,284
W
Heimdallr
CoroniaI
Heimdallr
12,707
5,183
0
3,072
18,686
20,320
2,662
6,150
12,352
0
57,820
W
Scylla
11,852
1,371
274
1,720
5,875
2,499
3,633
1,525
4,306
95,239
0
W
13,357
9,021
0
8,740
18,613
9,414
6,066
3,560
14,991
0
128,132
L
Janus
10,047
307
0
478
14,077
5,552
0
3,049
10,938
73,367
0
L
6,129
432
426
1,741
17,952
14,307
0
2,390
15,528
35,275
0
W
Mercury
Shuron2K
Mercury
19,181
13,756
0
5,887
18,825
8,818
1,655
4,401
14,272
0
111,930
L
Cu Chulainn
The Booph
Cu Chulainn
10,177
2,046
0
4,695
20,545
14,153
0
2,693
17,812
2,885
59,811
L
Arachne
10,805
6,864
0
6,807
22,436
21,748
832
1,099
21,306
0
95,264
W
Bellona
l-D4arK-l
Bellona
13,809
7,357
0
7,579
19,248
22,208
2,137
2,102
17,143
0
92,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
72,411
579
Minions Killed
746
0
Camps Cleared
0
2,203,775
Distance Traveled
2,381,762
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,644
463
118
5
0
306,164
4
W
Heimdallr
14,034
610
56
2
0
434,009
1
W
Scylla
15,169
660
172
7
0
478,459
7
W
Apollo
14,895
648
210
9
0
435,697
1
L
Janus
11,757
511
158
7
0
524,868
6
L
Ares
8,668
377
43
2
0
471,591
0
W
Mercury
14,409
626
141
6
0
546,290
2
L
Cu Chulainn
10,151
441
119
5
0
443,222
3
L
Arachne
10,671
464
141
6
0
457,930
3
W
Bellona
13,904
605
167
7
0
487,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role