Player Matchup

Guan Yu
Guan Yu
EmiRub9c7
Guan Yu
Level 13
God Stats
2W - 0L
1,744 SR
Queue Stats
390W - 412L
1,461 Elo+
Solo
Merlin
Merlin
GearMan
Merlin
Level 29
God Stats
3W - 4L
1,705 SR
Queue Stats
6W - 7L
1,348 Elo+
Solo
Nemesis
Nemesis
LightChasers
Nemesis
Level 26
God Stats
3W - 2L
1,298 SR
Queue Stats
27W - 28L
1,518 Elo+
Solo
Cthulhu
Cthulhu
THE RED HEAD 75
Cthulhu
Level 123
God Stats
3W - 8L
1,417 SR
Queue Stats
64W - 51L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
vanross369
Jing Wei
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 20L
1,500 Elo+
Party 2
Team Averages
Level 39
1,533 SR
1,473 Elo+

VS

Team Averages
Level 22
1,489 SR
1,400 Elo+
Hera
Hera
Jaaime13
Hera
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Joss1846
Zeus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 18L
1,308 Elo+
Solo
Olorun
Olorun
Phr0s
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
YaBoiAustism
Guan Yu
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,368 Elo+
Party 1
Thanatos
Thanatos
biffisguy
Thanatos
Level 16
God Stats
15W - 13L
1,444 SR
Queue Stats
21W - 20L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EmiRub9c7
Guan Yu
18
2 / 5 / 17
11,782
906
8,200
16,615
16,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
GearMan
Merlin
20
13 / 0 / 13
14,312
1,101
26,848
6,496
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LightChasers
Nemesis
18
3 / 1 / 17
12,299
946
15,525
14,514
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 15
12,200
938
17,734
18,108
16,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
vanross369
Jing Wei
19
4 / 0 / 14
12,436
957
11,220
7,716
2,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
0 / 5 / 6
10,831
833
11,412
10,362
3,453
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
17
0 / 5 / 7
10,937
841
12,042
15,479
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Olorun
Phr0s
Olorun
18
1 / 8 / 6
11,320
871
9,975
20,843
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
YaBoiAustism
Guan Yu
17
2 / 2 / 4
11,134
856
9,713
18,704
15,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
biffisguy
Thanatos
17
7 / 6 / 2
12,517
963
14,710
20,022
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
26
Kills
10
10
Deaths
26
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EmiRub9c7
Guan Yu
2
5
17
2.1
W
Merlin
GearMan
Merlin
13
0
13
19.5
L
Hera
0
5
6
0.6
L
Zeus
0
5
7
0.7
W
Nemesis
LightChasers
Nemesis
3
1
17
11.5
L
Olorun
Phr0s
Olorun
1
8
6
0.5
W
4
4
15
2.88
L
Guan Yu
YaBoiAustism
Guan Yu
2
2
4
2
L
Thanatos
biffisguy
Thanatos
7
6
2
1.33
W
Jing Wei
vanross369
Jing Wei
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,527
Damage
57,852
63,449
Taken
85,410
43,960
Mitigated
39,366
22,961
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EmiRub9c7
Guan Yu
8,200
483
3,985
2,709
16,615
16,372
0
8,684
7,931
0
21,328
W
Merlin
GearMan
Merlin
26,848
686
585
1,530
6,496
2,745
0
3,876
2,620
54,156
0
L
Hera
11,412
4,236
0
0
10,362
3,453
0
6,462
3,699
28,489
0
L
Zeus
12,042
1,250
0
0
15,479
6,099
0
7,251
7,952
36,048
0
W
Nemesis
LightChasers
Nemesis
15,525
4,294
410
5,344
14,514
5,443
0
5,745
8,769
0
33,161
L
Olorun
Phr0s
Olorun
9,975
3,404
88
4,009
20,843
6,930
0
11,985
8,452
33,227
0
W
17,734
872
4,155
2,232
18,108
16,545
0
10,799
7,309
42,726
0
L
Guan Yu
YaBoiAustism
Guan Yu
9,713
1,481
3,145
3,006
18,704
15,509
0
8,463
9,975
0
25,115
L
Thanatos
biffisguy
Thanatos
14,710
2,235
0
6,694
20,022
7,375
0
8,932
10,750
0
24,924
W
Jing Wei
vanross369
Jing Wei
11,220
6,480
0
2,011
7,716
2,855
0
4,325
3,391
0
34,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,029
Gold Earned
56,739
245
Minions Killed
205
7
Camps Cleared
4
1,224,625
Distance Traveled
1,011,581
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,782
906
27
2
1
243,107
0
W
Merlin
14,312
1,101
84
6
1
249,600
0
L
Hera
10,831
833
39
3
1
164,680
1
L
Zeus
10,937
841
66
5
0
168,004
1
W
Nemesis
12,299
946
35
3
2
274,226
0
L
Olorun
11,320
871
46
4
1
209,414
0
W
Cthulhu
12,200
938
49
4
0
238,866
0
L
Guan Yu
11,134
856
40
3
2
235,900
0
L
Thanatos
12,517
963
14
1
0
233,583
0
W
Jing Wei
12,436
957
50
4
3
218,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role