Player Matchup

Neith
Neith
Fetti23
Neith
Level 61
God Stats
15W - 12L
1,370 SR
Queue Stats
65W - 64L
1,333 Elo+
Party 1
Chaac
Chaac
Tphilly21
Chaac
Level 59
God Stats
21W - 13L
1,675 SR
Queue Stats
116W - 111L
1,409 Elo+
Party 1
Ra
Ra
rexamis1
Ra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 208L
1,276 Elo+
Solo
Team Averages
Level 60
1,515 SR
1,339 Elo+

VS

Team Averages
Level 72
1,390 SR
1,483 Elo+
Amaterasu
Amaterasu
Icer23onjongotti
Amaterasu
Level 70
God Stats
4W - 7L
1,571 SR
Queue Stats
83W - 78L
1,582 Elo+
Solo
Anhur
Anhur
Seph3r96
Anhur
Level 39
God Stats
13W - 17L
1,201 SR
Queue Stats
59W - 66L
1,449 Elo+
Party 2
Anubis
Anubis
ddadddd
Anubis
Level 107
God Stats
5W - 7L
1,398 SR
Queue Stats
67W - 82L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fetti23
Neith
13
6 / 3 / 3
8,955
814
9,306
7,369
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Tphilly21
Chaac
11
5 / 7 / 4
8,672
788
6,632
13,846
7,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 9
7,511
683
4,616
5,502
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
8 / 4 / 4
9,271
843
4,312
10,249
7,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Seph3r96
Anhur
12
4 / 1 / 7
8,187
744
7,503
8,516
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ddadddd
Anubis
11
0 / 6 / 11
7,789
708
8,647
9,151
4,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
12
13
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Fetti23
Neith
6
3
3
2.5
L
Amaterasu
8
4
4
2.5
L
Anhur
Seph3r96
Anhur
4
1
7
7.5
W
Chaac
Tphilly21
Chaac
5
7
4
1
L
Anubis
ddadddd
Anubis
0
6
11
0.92
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
20,462
26,717
Taken
27,916
11,618
Mitigated
14,907
6,072
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fetti23
Neith
9,306
3,024
0
2,148
7,369
1,864
732
2,914
4,455
0
20,456
L
Amaterasu
4,312
1,746
0
3,016
10,249
7,388
440
1,662
8,587
0
31,065
L
Anhur
Seph3r96
Anhur
7,503
4,342
0
2,423
8,516
3,113
656
1,071
7,445
0
27,154
W
Chaac
Tphilly21
Chaac
6,632
1,176
0
1,829
13,846
7,308
0
3,450
10,396
0
28,981
L
Anubis
ddadddd
Anubis
8,647
335
0
2,253
9,151
4,406
284
1,940
7,211
31,149
0
W
4,616
763
847
1,248
5,502
2,446
306
2,374
3,128
19,877
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
25,247
93
Minions Killed
135
0
Camps Cleared
0
576,143
Distance Traveled
558,892
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,955
814
23
2
0
200,988
2
L
Amaterasu
9,271
843
50
5
0
221,651
0
L
Anhur
8,187
744
39
4
0
174,256
0
W
Chaac
8,672
788
34
3
0
184,146
0
L
Anubis
7,789
708
46
4
0
162,985
1
W
Ra
7,511
683
36
3
0
191,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role