Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DDragon-21
King Arthur
Level 158
God Stats
5W - 3L
1,377 SR
Queue Stats
159W - 129L
1,565 Elo+
Party 1
Odin
Odin
McMuffintop64
Odin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 44L
1,818 Elo+
Party 1
Chernobog
Chernobog
Princess1921
Chernobog
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 83L
1,573 Elo+
Party 1
Vulcan
Vulcan
Shelling1212
Vulcan
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,591 Elo+

VS

Team Averages
Level 39
1,456 SR
1,417 Elo+
Horus
Horus
ChemicalWeapon98
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,517 Elo+
Party 2
Kali
Kali
Crow-Blanco
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,284 Elo+
Party 2
Zhong Kui
Zhong Kui
DJ Catnip
Zhong Kui
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
324W - 345L
1,453 Elo+
Solo
Bastet
Bastet
NotBakedOmar
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Solo
Apollo
Apollo
triggat
Apollo
Level 17
God Stats
1W - 2L
1,279 SR
Queue Stats
37W - 60L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
6 / 2 / 17
9,241
924
11,548
10,285
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
DDragon-21
King Arthur
15
9 / 2 / 16
9,564
956
12,433
17,930
19,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 1 / 15
8,743
874
6,547
12,346
8,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Chernobog
Princess1921
Chernobog
15
2 / 0 / 19
8,461
846
4,470
7,404
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
15
4 / 1 / 17
8,826
883
15,945
8,572
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,494
649
3,707
11,419
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 3
6,576
658
6,694
11,502
5,163
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
DJ Catnip
Zhong Kui
14
2 / 5 / 0
7,371
737
16,069
12,324
8,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
12
3 / 7 / 2
7,600
760
6,718
9,687
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
triggat
Apollo
12
0 / 5 / 2
6,561
656
6,930
9,876
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
18
27
Kills
6
6
Deaths
27
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
17
7.25
L
0
4
5
0.63
L
1
6
3
0.42
W
King Arthur
DDragon-21
King Arthur
9
2
16
8.5
L
Zhong Kui
DJ Catnip
Zhong Kui
2
5
0
0.4
W
6
1
15
13.5
L
Bastet
3
7
2
0.57
W
Chernobog
Princess1921
Chernobog
2
0
19
11.5
W
Vulcan
4
1
17
12.5
L
Apollo
triggat
Apollo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
40,118
56,537
Taken
54,808
39,843
Mitigated
27,930
38,085
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,548
711
19,119
6,964
10,285
4,409
728
3,435
6,825
17,708
0
L
3,707
1,218
3,250
4,260
11,419
6,891
0
5,590
5,769
0
5,042
L
6,694
2,486
464
1,860
11,502
5,163
0
4,935
6,409
0
9,347
W
King Arthur
DDragon-21
King Arthur
12,433
1,865
2,059
2,146
17,930
19,212
190
3,823
14,034
0
20,440
L
Zhong Kui
DJ Catnip
Zhong Kui
16,069
1,932
185
3,993
12,324
8,087
0
5,428
6,724
31,912
0
W
6,547
546
1,021
4,066
12,346
8,460
671
4,316
7,955
0
10,742
L
Bastet
6,718
1,484
1,117
772
9,687
3,895
0
4,370
5,203
0
8,762
W
Chernobog
Princess1921
Chernobog
4,470
2,386
0
1,982
7,404
3,744
1,678
1,779
5,525
0
15,725
W
Vulcan
15,945
9,153
374
354
8,572
4,018
1,937
2,716
5,806
34,295
0
L
Apollo
triggat
Apollo
6,930
4,166
354
1,543
9,876
3,894
0
6,492
3,210
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
34,602
99
Minions Killed
78
0
Camps Cleared
0
963,044
Distance Traveled
729,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,241
924
14
1
0
211,030
2
L
Horus
6,494
649
1
0
0
148,327
0
L
Kali
6,576
658
5
1
0
141,471
0
W
King Arthur
9,564
956
17
2
0
166,713
0
L
Zhong Kui
7,371
737
32
3
0
134,656
0
W
Odin
8,743
874
13
1
0
182,197
0
L
Bastet
7,600
760
9
1
0
163,466
0
W
Chernobog
8,461
846
22
2
0
210,384
0
W
Vulcan
8,826
883
33
3
0
192,720
0
L
Apollo
6,561
656
31
3
0
141,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role