Player Matchup

Yemoja
Yemoja
BearsRX8
Yemoja
Level 13
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
IceFlame2561
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
Mjason7180
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
SuhDude05
Hachiman
Level 12
God Stats
6W - 12L
1,202 SR
Queue Stats
174W - 206L
1,250 Elo+
Party 1
Ah Puch
Ah Puch
neilk09
Ah Puch
Level 18
God Stats
14W - 23L
1,209 SR
Queue Stats
131W - 144L
1,333 Elo+
Party 1
Team Averages
Level 9
1,382 SR
1,416 Elo+

VS

Team Averages
Level 10
1,435 SR
1,379 Elo+
Sun Wukong
Sun Wukong
Abyddon
Sun Wukong
Level 6
God Stats
1W - 2L
1,229 SR
Queue Stats
22W - 23L
1,147 Elo+
Party 2
Camazotz
Camazotz
EduardoKhalifa2
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EliamGreywind
Tsukuyomi
Level 5
God Stats
17W - 14L
1,206 SR
Queue Stats
162W - 180L
1,456 Elo+
Party 2
Izanami
Izanami
Frayld
Izanami
Level 13
God Stats
8W - 5L
1,882 SR
Queue Stats
76W - 93L
1,407 Elo+
Party 2
Bacchus
Bacchus
bak1018
Bacchus
Level 26
God Stats
4W - 2L
1,356 SR
Queue Stats
37W - 38L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BearsRX8
Yemoja
10
2 / 1 / 2
5,422
542
1,877
3,280
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
4
1 / 0 / 0
4,077
408
482
2,017
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 7 / 0
3,809
381
259
5,295
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SuhDude05
Hachiman
9
1 / 1 / 0
5,280
528
1,632
3,072
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
neilk09
Ah Puch
9
1 / 0 / 0
4,646
465
5,657
2,070
1,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abyddon
Sun Wukong
6
0 / 1 / 1
4,452
445
1,287
3,019
1,355
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
8
0 / 3 / 1
5,015
502
2,127
5,017
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
EliamGreywind
Tsukuyomi
8
3 / 4 / 0
5,362
536
1,533
4,951
1,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Frayld
Izanami
8
4 / 0 / 0
5,224
522
1,574
3,769
1,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
bak1018
Bacchus
8
0 / 1 / 4
5,437
544
2,107
5,645
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
9
Deaths
9
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abyddon
Sun Wukong
0
1
1
0.5
L
Yemoja
BearsRX8
Yemoja
2
1
2
3
W
Camazotz
0
3
1
0.17
W
Tsukuyomi
EliamGreywind
Tsukuyomi
3
4
0
0.75
W
Izanami
Frayld
Izanami
4
0
0
4
L
Fenrir
1
0
0
1
L
0
7
0
0
L
Hachiman
SuhDude05
Hachiman
1
1
0
1
W
Bacchus
bak1018
Bacchus
0
1
4
2
L
Ah Puch
neilk09
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,907
Damage
8,628
15,734
Taken
22,401
5,286
Mitigated
9,146
3,419
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abyddon
Sun Wukong
1,287
459
0
178
3,019
1,355
0
0
3,019
0
8,000
L
Yemoja
BearsRX8
Yemoja
1,877
1,286
25
84
3,280
1,356
116
0
3,280
12,758
0
W
Camazotz
2,127
1,205
0
1,526
5,017
1,383
626
1,447
3,570
0
16,301
W
Tsukuyomi
EliamGreywind
Tsukuyomi
1,533
780
0
629
4,951
1,334
543
430
4,521
0
12,650
W
Izanami
Frayld
Izanami
1,574
959
0
940
3,769
1,072
833
1,964
1,605
0
26,302
L
Fenrir
482
310
0
751
2,017
434
0
0
2,017
0
5,366
L
259
159
0
258
5,295
1,230
152
1,098
4,197
0
6,037
L
Hachiman
SuhDude05
Hachiman
1,632
1,236
0
1,435
3,072
1,002
180
0
3,072
0
18,760
W
Bacchus
bak1018
Bacchus
2,107
385
0
1,098
5,645
4,002
667
3,211
2,152
11,406
0
L
Ah Puch
neilk09
Ah Puch
5,657
645
0
866
2,070
1,264
0
1,009
1,061
19,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
25,490
107
Minions Killed
173
0
Camps Cleared
0
657,846
Distance Traveled
849,361
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,452
445
16
2
0
133,747
1
L
Yemoja
5,422
542
21
2
0
144,568
0
W
Camazotz
5,015
502
42
4
0
172,917
0
W
Tsukuyomi
5,362
536
17
2
0
187,464
1
W
Izanami
5,224
522
77
8
0
175,221
0
L
Fenrir
4,077
408
16
2
0
60,950
0
L
Thor
3,809
381
10
1
0
129,846
1
L
Hachiman
5,280
528
35
4
0
159,555
1
W
Bacchus
5,437
544
21
2
0
180,012
3
L
Ah Puch
4,646
465
25
3
0
162,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role