Player Matchup

Pele
Pele
Colasian
Pele
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 201L
1,556 Elo+
Party 1
Olorun
Olorun
Penguinpandabear
Olorun
Level 65
God Stats
0W - 1L
1,372 SR
Queue Stats
98W - 101L
1,620 Elo+
Party 1
Erlang Shen
Erlang Shen
joshuanicoya
Erlang Shen
Level 48
God Stats
14W - 16L
1,743 SR
Queue Stats
165W - 178L
1,544 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,573 Elo+

VS

Team Averages
Level 55
1,443 SR
1,397 Elo+
Cthulhu
Cthulhu
SaaR_SHaDoW
Cthulhu
Level 36
God Stats
4W - 5L
1,416 SR
Queue Stats
6W - 11L
1,419 Elo+
Party 2
Discordia
Discordia
SaaR_TaRgaRyeN
Discordia
Level 62
God Stats
4W - 5L
1,412 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 2
Izanami
Izanami
ZombieZenzei94
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
14 / 8 / 3
14,592
730
23,379
22,396
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 9 / 13
12,487
624
6,416
22,057
9,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
joshuanicoya
Erlang Shen
15
2 / 1 / 6
11,755
588
6,120
21,754
13,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaaR_SHaDoW
Cthulhu
19
6 / 2 / 12
14,154
708
14,190
17,266
14,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
SaaR_TaRgaRyeN
Discordia
16
4 / 4 / 11
13,303
665
20,588
11,319
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 11 / 9
14,729
736
17,343
19,194
6,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
17
Kills
18
18
Deaths
17
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
14
8
3
1.94
L
1
9
13
0.83
W
Cthulhu
SaaR_SHaDoW
Cthulhu
6
2
12
6
W
Discordia
SaaR_TaRgaRyeN
Discordia
4
4
11
2.38
W
8
11
9
1.14
L
Erlang Shen
joshuanicoya
Erlang Shen
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
52,121
66,207
Taken
47,779
31,577
Mitigated
25,104
22,878
Healing
18,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
23,379
5,273
0
5,638
22,396
8,971
236
10,524
11,872
0
73,384
L
6,416
3,295
612
8,311
22,057
9,179
1,172
11,578
10,479
47,601
0
W
Cthulhu
SaaR_SHaDoW
Cthulhu
14,190
389
1,450
9,311
17,266
14,260
25
3,694
13,572
57,508
0
W
Discordia
SaaR_TaRgaRyeN
Discordia
20,588
1,036
1,584
3,082
11,319
4,014
240
532
10,787
52,280
0
W
17,343
9,309
575
2,857
19,194
6,830
2,880
2,507
16,687
318
79,892
L
Erlang Shen
joshuanicoya
Erlang Shen
6,120
3,384
0
8,317
21,754
13,427
270
12,987
8,767
0
40,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
42,186
205
Minions Killed
223
0
Camps Cleared
0
1,123,863
Distance Traveled
1,009,993
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,592
730
75
4
0
388,523
1
L
Olorun
12,487
624
75
4
0
331,007
0
W
Cthulhu
14,154
708
71
4
0
417,402
6
W
Discordia
13,303
665
55
3
0
326,638
4
W
Izanami
14,729
736
97
5
0
265,953
1
L
Erlang Shen
11,755
588
55
3
0
404,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role