Player Matchup

Cthulhu
Cthulhu
FinalFather
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,176 Elo+
Solo
Thoth
Thoth
Kuxir17
Thoth
Level 3
God Stats
0W - 5L
1,285 SR
Queue Stats
62W - 55L
1,276 Elo+
Solo
Mercury
Mercury
Savage_VNM
Mercury
Level 27
God Stats
12W - 7L
1,671 SR
Queue Stats
106W - 103L
1,483 Elo+
Solo
Neith
Neith
isaacszn
Neith
Level 11
God Stats
0W - 4L
1,709 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Olorun
Olorun
rayon_930103
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,533 SR
1,387 Elo+

VS

Team Averages
Level 25
1,430 SR
1,364 Elo+
Anhur
Anhur
BAMFsavage24
Anhur
Level 15
God Stats
13W - 8L
1,773 SR
Queue Stats
243W - 243L
1,338 Elo+
Solo
Achilles
Achilles
Boss Frisone
Achilles
Level 29
God Stats
24W - 36L
1,436 SR
Queue Stats
586W - 567L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
Redhood8017568
Ne Zha
Level 29
God Stats
45W - 39L
1,321 SR
Queue Stats
421W - 441L
1,237 Elo+
Party 1
Hades
Hades
Trhey
Hades
Level 29
God Stats
3W - 7L
1,275 SR
Queue Stats
357W - 380L
1,438 Elo+
Solo
Ra
Ra
frase-culpable9
Ra
Level 25
God Stats
27W - 30L
1,342 SR
Queue Stats
52W - 51L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinalFather
Cthulhu
12
5 / 8 / 5
8,502
472
11,373
16,817
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Kuxir17
Thoth
9
1 / 10 / 0
6,656
370
2,300
8,173
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Savage_VNM
Mercury
12
3 / 5 / 3
8,162
453
11,727
13,853
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
isaacszn
Neith
13
3 / 4 / 1
8,373
465
4,413
10,859
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
2 / 6 / 4
7,456
414
10,169
13,532
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
8,956
498
5,488
7,991
2,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Boss Frisone
Achilles
15
10 / 2 / 4
9,875
549
14,064
18,900
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 4
8,873
493
5,051
10,207
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
Trhey
Hades
14
11 / 2 / 8
9,992
555
12,907
15,019
7,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 4 / 8
9,959
553
7,218
11,446
4,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
14
Kills
32
33
Deaths
16
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Achilles
Boss Frisone
Achilles
10
2
4
6
L
Cthulhu
FinalFather
Cthulhu
5
8
5
0.94
L
Thoth
Kuxir17
Thoth
1
10
0
0.1
W
5
4
4
1.75
L
Mercury
Savage_VNM
Mercury
3
5
3
0.9
W
Hades
Trhey
Hades
11
2
8
7.5
W
4
4
8
2
L
Neith
isaacszn
Neith
3
4
1
0.88
L
Olorun
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
44,728
63,234
Taken
63,563
24,470
Mitigated
26,689
9,142
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
2,525
0
726
7,991
2,896
1,734
2,133
5,858
0
32,375
W
Achilles
Boss Frisone
Achilles
14,064
3,052
0
8,195
18,900
8,150
769
6,471
12,429
0
43,234
L
Cthulhu
FinalFather
Cthulhu
11,373
752
244
530
16,817
9,201
0
7,704
9,113
27,914
0
L
Thoth
Kuxir17
Thoth
2,300
128
0
520
8,173
1,982
48
1,769
6,404
14,044
0
W
5,051
1,203
0
3,871
10,207
3,647
975
2,470
7,737
0
39,686
L
Mercury
Savage_VNM
Mercury
11,727
4,717
0
334
13,853
4,925
0
2,409
11,444
0
49,031
W
Hades
Trhey
Hades
12,907
1,001
96
5,793
15,019
7,728
544
8,085
6,934
43,767
0
W
7,218
602
1,854
4,488
11,446
4,268
2,591
4,683
6,763
57,972
0
L
Neith
isaacszn
Neith
4,413
2,418
0
2,156
10,859
3,792
3,636
2,165
8,694
0
37,064
L
Olorun
10,169
4,883
436
4,922
13,532
4,570
280
6,078
7,454
34,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
47,655
252
Minions Killed
397
0
Camps Cleared
0
1,610,205
Distance Traveled
1,648,590
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,956
498
66
4
0
278,266
0
W
Achilles
9,875
549
56
3
0
370,258
6
L
Cthulhu
8,502
472
32
2
0
346,874
1
L
Thoth
6,656
370
18
1
0
326,938
1
W
Ne Zha
8,873
493
73
4
0
352,358
5
L
Mercury
8,162
453
66
4
0
361,788
1
W
Hades
9,992
555
81
5
0
333,406
0
W
Ra
9,959
553
121
7
0
314,302
0
L
Neith
8,373
465
83
5
0
316,282
0
L
Olorun
7,456
414
53
3
0
258,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role