Player Matchup

Merlin
Merlin
DabinChurch
Merlin
Level 48
God Stats
178W - 195L
1,452 SR
Queue Stats
189W - 213L
1,431 Elo+
Solo
Vamana
Vamana
FRaptorXxX
Vamana
Level 57
God Stats
14W - 29L
1,519 SR
Queue Stats
26W - 44L
1,284 Elo+
Solo
Nu Wa
Nu Wa
NineLivez112
Nu Wa
Level 65
God Stats
32W - 33L
1,470 SR
Queue Stats
280W - 313L
1,395 Elo+
Solo
Chaac
Chaac
ZlNZAN
Chaac
Level 85
God Stats
10W - 2L
1,477 SR
Queue Stats
85W - 79L
1,341 Elo+
Solo
Fafnir
Fafnir
danielaqturo4
Fafnir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 80L
1,324 Elo+
Solo
Team Averages
Level 60
1,483 SR
1,355 Elo+

VS

Team Averages
Level 66
1,414 SR
1,404 Elo+
Thanatos
Thanatos
DOGxRealDude
Thanatos
Level 80
God Stats
3W - 7L
1,487 SR
Queue Stats
890W - 996L
1,454 Elo+
Party 1
Agni
Agni
DOGxTopSyde
Agni
Level 78
God Stats
4W - 9L
1,260 SR
Queue Stats
892W - 982L
1,482 Elo+
Party 1
Ganesha
Ganesha
Jhowzitto
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,224 Elo+
Solo
Artemis
Artemis
kevgrizzy95
Artemis
Level 40
God Stats
4W - 6L
1,453 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo
Skadi
Skadi
zta1998zta
Skadi
Level 47
God Stats
23W - 28L
1,371 SR
Queue Stats
448W - 493L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 2 / 15
12,609
1,051
18,975
10,310
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
FRaptorXxX
Vamana
19
8 / 2 / 20
13,165
1,097
16,399
20,198
16,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 0 / 21
12,717
1,060
16,456
8,571
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ZlNZAN
Chaac
20
15 / 2 / 20
14,660
1,222
34,800
19,572
17,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 6 / 21
12,633
1,053
9,973
17,998
22,801
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DOGxRealDude
Thanatos
17
4 / 16 / 6
11,937
995
22,464
24,462
14,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 10 / 6
11,385
949
17,545
20,458
9,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Jhowzitto
Ganesha
18
0 / 1 / 10
11,794
983
6,570
17,094
23,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
kevgrizzy95
Artemis
17
2 / 11 / 5
11,169
931
13,823
25,005
11,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
18
3 / 3 / 8
12,145
1,012
11,220
17,016
7,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
41
Kills
12
12
Deaths
41
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DOGxRealDude
Thanatos
4
16
6
0.44
L
3
10
6
0.6
W
Merlin
6
2
15
6.75
W
Vamana
FRaptorXxX
Vamana
8
2
20
9
L
Ganesha
Jhowzitto
Ganesha
0
1
10
5
W
5
0
21
15.5
W
Chaac
ZlNZAN
Chaac
15
2
20
12.5
W
7
6
21
2.92
L
Artemis
kevgrizzy95
Artemis
2
11
5
0.41
L
Skadi
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,603
Damage
71,622
76,649
Taken
104,035
63,512
Mitigated
67,151
18,899
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DOGxRealDude
Thanatos
22,464
10,025
532
5,751
24,462
14,535
0
8,837
15,625
0
37,899
L
17,545
2,538
0
430
20,458
9,430
0
9,079
11,379
38,623
0
W
Merlin
18,975
363
0
477
10,310
4,088
0
2,022
8,288
50,083
0
W
Vamana
FRaptorXxX
Vamana
16,399
9,463
0
5,220
20,198
16,505
0
7,491
12,707
0
24,720
L
Ganesha
Jhowzitto
Ganesha
6,570
774
322
2,091
17,094
23,804
0
8,627
8,467
17,007
0
W
16,456
5,842
0
1,203
8,571
2,823
0
3,062
5,509
44,210
0
W
Chaac
ZlNZAN
Chaac
34,800
5,827
0
10,459
19,572
17,295
0
6,732
12,840
387
59,782
W
9,973
3,418
0
1,540
17,998
22,801
0
4,808
13,190
15,744
0
L
Artemis
kevgrizzy95
Artemis
13,823
6,786
0
6,076
25,005
11,769
0
12,292
12,713
0
50,587
L
Skadi
11,220
7,837
1,635
407
17,016
7,613
0
6,847
10,169
0
46,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,784
Gold Earned
58,430
222
Minions Killed
234
5
Camps Cleared
4
1,039,718
Distance Traveled
938,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,937
995
27
2
1
167,498
2
L
Agni
11,385
949
33
3
1
183,633
0
W
Merlin
12,609
1,051
87
7
2
207,937
3
W
Vamana
13,165
1,097
22
2
1
219,307
0
L
Ganesha
11,794
983
0
0
0
202,296
0
W
Nu Wa
12,717
1,060
59
5
1
199,510
1
W
Chaac
14,660
1,222
45
4
0
248,704
1
W
Fafnir
12,633
1,053
9
1
1
164,260
0
L
Artemis
11,169
931
79
7
0
180,884
2
L
Skadi
12,145
1,012
95
8
2
204,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role