Player Matchup

Skadi
Skadi
CBuitrago06
Skadi
Level 88
God Stats
62W - 53L
1,315 SR
Queue Stats
194W - 200L
1,434 Elo+
Party 2
Ullr
Ullr
Caonex
Ullr
Level 71
God Stats
3W - 5L
1,039 SR
Queue Stats
20W - 22L
1,244 Elo+
Party 2
Ao Kuang
Ao Kuang
EyeChihuahua
Ao Kuang
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 43L
1,452 Elo+
Solo
Ymir
Ymir
LaLozano
Ymir
Level 62
God Stats
16W - 8L
1,274 SR
Queue Stats
22W - 17L
1,268 Elo+
Party 2
Osiris
Osiris
TheSteveOfett
Osiris
Level 137
God Stats
2W - 5L
1,109 SR
Queue Stats
56W - 61L
1,444 Elo+
Solo
Team Averages
Level 99
1,247 SR
1,368 Elo+

VS

Team Averages
Level 78
1,648 SR
1,412 Elo+
Ah Puch
Ah Puch
KingHardRod
Ah Puch
Level 108
God Stats
6W - 3L
1,973 SR
Queue Stats
248W - 231L
1,516 Elo+
Solo
Athena
Athena
NoIseGrunger
Athena
Level 62
God Stats
12W - 15L
1,423 SR
Queue Stats
22W - 50L
1,342 Elo+
Solo
King Arthur
King Arthur
TheSandsmanor
King Arthur
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
107W - 92L
1,485 Elo+
Party 1
Chernobog
Chernobog
ZachTiger
Chernobog
Level 55
God Stats
5W - 6L
1,844 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 1
Fenrir
Fenrir
summithunter
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,802
580
2,136
4,372
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
Caonex
Ullr
10
4 / 0 / 3
6,358
636
2,907
2,575
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
EyeChihuahua
Ao Kuang
10
4 / 0 / 1
5,961
596
4,723
5,231
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
8
1 / 1 / 5
5,398
540
1,472
5,175
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 0
6,021
602
3,863
5,839
4,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingHardRod
Ah Puch
8
0 / 2 / 0
4,778
478
2,426
5,158
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
6
0 / 3 / 0
4,328
433
641
5,985
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
TheSandsmanor
King Arthur
8
1 / 1 / 0
4,842
484
2,578
6,176
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
ZachTiger
Chernobog
9
1 / 2 / 1
4,857
486
2,511
2,924
808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
8
0 / 4 / 2
4,873
487
3,783
7,456
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Ullr
Caonex
Ullr
4
0
3
5.5
W
Ao Kuang
EyeChihuahua
Ao Kuang
4
0
1
4.5
L
Ah Puch
KingHardRod
Ah Puch
0
2
0
0
W
Ymir
1
1
5
3.5
L
Athena
0
3
0
0
L
King Arthur
TheSandsmanor
King Arthur
1
1
0
1
W
1
1
0
1
L
Chernobog
ZachTiger
Chernobog
1
2
1
0.75
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
11,939
23,192
Taken
27,699
12,446
Mitigated
9,956
6,808
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,136
987
0
1,145
4,372
1,355
1,322
1,501
2,871
0
25,606
W
Ullr
Caonex
Ullr
2,907
483
0
720
2,575
793
260
133
2,442
0
25,838
W
Ao Kuang
EyeChihuahua
Ao Kuang
4,723
1,640
0
1,984
5,231
2,900
0
1,047
4,184
26,432
5,830
L
Ah Puch
KingHardRod
Ah Puch
2,426
313
0
1,905
5,158
1,963
0
2,023
3,135
20,256
0
W
Ymir
1,472
244
0
824
5,175
3,154
172
386
4,789
14,889
0
L
Athena
641
159
0
1,165
5,985
1,955
234
1,366
4,619
9,445
0
L
King Arthur
TheSandsmanor
King Arthur
2,578
562
0
2,250
6,176
3,047
0
57
5,730
0
19,219
W
3,863
834
0
2,135
5,839
4,244
740
0
5,501
0
28,066
L
Chernobog
ZachTiger
Chernobog
2,511
1,255
0
201
2,924
808
462
838
2,086
0
18,632
L
Fenrir
3,783
1,202
0
2,455
7,456
2,183
0
1,676
5,780
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
23,678
275
Minions Killed
177
0
Camps Cleared
0
845,392
Distance Traveled
916,155
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,802
580
68
7
0
165,438
1
W
Ullr
6,358
636
56
6
0
163,714
0
W
Ao Kuang
5,961
596
54
5
0
174,523
4
L
Ah Puch
4,778
478
41
4
0
151,507
0
W
Ymir
5,398
540
30
3
0
161,068
1
L
Athena
4,328
433
17
2
0
187,763
2
L
King Arthur
4,842
484
35
4
0
197,556
0
W
Osiris
6,021
602
67
7
0
180,649
0
L
Chernobog
4,857
486
30
3
0
184,614
0
L
Fenrir
4,873
487
54
5
0
194,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role