Player Matchup

Jormungandr
Jormungandr
CompiledTerror
Jormungandr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Damien1P
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,200 Elo+
Party 2
Ra
Ra
ImDafoe
Ra
Level 13
God Stats
2W - 3L
1,222 SR
Queue Stats
5W - 4L
1,288 Elo+
Party 2
Jing Wei
Jing Wei
ledge47
Jing Wei
Level 11
God Stats
2W - 2L
1,436 SR
Queue Stats
7W - 8L
1,200 Elo+
Party 2
Thor
Thor
天与雨轩
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 33
1,432 SR
1,338 Elo+

VS

Team Averages
Level 18
1,522 SR
1,311 Elo+
Horus
Horus
Bliqourice
Horus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 331L
1,206 Elo+
Party 1
Janus
Janus
ButcherH20
Janus
Level 13
God Stats
55W - 76L
1,571 SR
Queue Stats
391W - 469L
1,421 Elo+
Solo
Arachne
Arachne
JOALCALO
Arachne
Level 22
God Stats
1W - 3L
1,751 SR
Queue Stats
17W - 30L
1,318 Elo+
Solo
Scylla
Scylla
Oatsy2
Scylla
Level 5
God Stats
4W - 11L
1,357 SR
Queue Stats
25W - 33L
1,237 Elo+
Party 1
Terra
Terra
Raycramon
Terra
Level 24
God Stats
3W - 6L
1,429 SR
Queue Stats
92W - 97L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CompiledTerror
Jormungandr
8
4 / 2 / 2
5,975
598
4,668
7,216
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Damien1P
Chaac
9
3 / 3 / 1
5,713
571
2,908
4,602
2,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

8
2 / 0 / 4
5,127
513
2,856
2,593
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ledge47
Jing Wei
9
1 / 2 / 3
5,340
534
2,455
6,507
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 7 / 1
4,147
415
1,169
6,277
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 2 / 0
5,197
520
1,102
7,215
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
9
2 / 2 / 3
5,573
557
4,762
3,661
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
JOALCALO
Arachne
7
2 / 2 / 3
5,071
507
3,293
6,410
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Oatsy2
Scylla
7
2 / 3 / 2
4,756
476
5,251
5,025
1,376
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Raycramon
Terra
8
4 / 1 / 1
5,371
537
2,488
5,263
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
11
14
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
0
0.5
L
Janus
2
2
3
1.75
W
Jormungandr
CompiledTerror
Jormungandr
4
2
2
2.5
W
Chaac
Damien1P
Chaac
3
3
1
1.17
W
2
0
4
4
L
Arachne
JOALCALO
Arachne
2
2
3
1.75
L
Scylla
Oatsy2
Scylla
2
3
2
1
L
Terra
Raycramon
Terra
4
1
1
4.5
W
Jing Wei
ledge47
Jing Wei
1
2
3
1.25
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
16,896
27,195
Taken
27,574
10,176
Mitigated
11,383
4,115
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,102
382
51
500
7,215
3,006
408
0
6,943
0
15,166
L
Janus
4,762
693
0
590
3,661
1,084
647
1,091
2,520
23,975
0
W
Jormungandr
CompiledTerror
Jormungandr
4,668
1,682
0
480
7,216
3,391
144
4,295
2,877
16,266
0
W
Chaac
Damien1P
Chaac
2,908
430
0
772
4,602
2,416
1,291
524
4,036
0
18,072
W
2,856
458
162
653
2,593
781
0
1,137
1,356
14,439
0
L
Arachne
JOALCALO
Arachne
3,293
2,837
324
2,050
6,410
1,909
0
2,508
3,902
0
16,031
L
Scylla
Oatsy2
Scylla
5,251
1,516
0
1,226
5,025
1,376
0
2,326
2,674
18,447
0
L
Terra
Raycramon
Terra
2,488
762
371
1,157
5,263
4,008
0
1,599
3,651
4,791
0
W
Jing Wei
ledge47
Jing Wei
2,455
2,081
0
1,777
6,507
1,973
645
3,642
2,773
0
19,566
W
1,169
331
0
271
6,277
1,615
152
2,541
3,652
0
7,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
25,968
130
Minions Killed
133
0
Camps Cleared
0
982,634
Distance Traveled
883,687
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,197
520
27
3
0
178,652
0
L
Janus
5,573
557
45
5
0
175,490
1
W
Jormungandr
5,975
598
23
2
0
192,723
1
W
Chaac
5,713
571
35
4
0
185,526
0
W
Ra
5,127
513
26
3
0
172,072
0
L
Arachne
5,071
507
34
3
0
184,495
3
L
Scylla
4,756
476
23
2
0
154,567
0
L
Terra
5,371
537
4
0
0
190,483
1
W
Jing Wei
5,340
534
37
4
0
213,804
0
W
Thor
4,147
415
9
1
0
218,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role