Player Matchup

Heimdallr
Heimdallr
DECENTtoastr
Heimdallr
Level 160
God Stats
4W - 10L
1,500 SR
Queue Stats
532W - 492L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
EdEddEddy16
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,370 Elo+
Party 1
Izanami
Izanami
T0xicP1neapple
Izanami
Level 142
God Stats
9W - 0L
1,715 SR
Queue Stats
27W - 24L
1,328 Elo+
Party 1
Apollo
Apollo
TheCr117yptid
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,325 Elo+
Party 1
Chiron
Chiron
TooCoolFrank
Chiron
Level 107
God Stats
2W - 2L
1,298 SR
Queue Stats
11W - 12L
1,317 Elo+
Party 1
Team Averages
Level 128
1,503 SR
1,382 Elo+

VS

Team Averages
Level 94
1,551 SR
1,334 Elo+
Agni
Agni
BHood808
Agni
Level 68
God Stats
3W - 5L
1,574 SR
Queue Stats
35W - 62L
1,305 Elo+
Solo
Ares
Ares
ChriSalex142
Ares
Level 72
God Stats
3W - 4L
1,727 SR
Queue Stats
261W - 313L
1,181 Elo+
Solo
Freya
Freya
Hawkling0808
Freya
Level 64
God Stats
4W - 8L
1,064 SR
Queue Stats
476W - 506L
1,274 Elo+
Solo
Medusa
Medusa
PKC-MAN
Medusa
Level 104
God Stats
2W - 3L
1,703 SR
Queue Stats
12W - 22L
1,454 Elo+
Solo
Nemesis
Nemesis
shinbushi
Nemesis
Level 160
God Stats
4W - 12L
1,688 SR
Queue Stats
324W - 400L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DECENTtoastr
Heimdallr
17
11 / 4 / 6
13,000
619
23,511
13,967
6,288
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
18
7 / 4 / 11
12,707
605
11,583
16,016
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
12 / 4 / 11
13,400
638
18,373
16,240
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 12
12,321
587
8,451
11,617
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
16
2 / 3 / 12
11,167
532
7,069
17,684
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
4 / 8 / 2
10,486
499
11,757
13,242
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 4
10,210
486
5,782
21,222
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 6
10,486
499
7,276
22,323
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
PKC-MAN
Medusa
17
2 / 5 / 4
9,909
472
4,999
16,293
6,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
shinbushi
Nemesis
15
2 / 9 / 4
9,313
443
5,368
17,536
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
35
Kills
14
17
Deaths
35
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
4
8
2
0.63
L
3
7
4
0.71
W
Heimdallr
DECENTtoastr
Heimdallr
11
4
6
3.5
W
Hou Yi
7
4
11
3.13
L
3
6
6
1
L
Medusa
PKC-MAN
Medusa
2
5
4
0.8
W
12
4
11
4.38
W
3
2
12
4.5
W
Chiron
2
3
12
2.67
L
Nemesis
shinbushi
Nemesis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,987
Damage
35,182
75,524
Taken
90,616
32,803
Mitigated
46,446
26,982
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,757
210
0
1,283
13,242
4,079
210
0
13,242
63,161
0
L
5,782
582
0
2,118
21,222
17,491
0
0
21,222
33,008
0
W
Heimdallr
DECENTtoastr
Heimdallr
23,511
9,436
0
3,095
13,967
6,288
4,258
5,483
8,484
0
71,566
W
Hou Yi
11,583
4,717
1,070
5,189
16,016
6,409
2,734
4,141
11,875
0
60,911
L
7,276
2,614
0
8,378
22,323
8,861
0
0
22,323
52,001
0
L
Medusa
PKC-MAN
Medusa
4,999
1,786
720
4,090
16,293
6,038
1,338
0
16,293
0
66,518
W
18,373
11,823
0
5,453
16,240
8,634
8,149
7,606
8,634
0
81,718
W
8,451
5,020
0
3,844
11,617
4,602
2,120
2,371
9,246
0
74,144
W
Chiron
7,069
2,778
493
7,838
17,684
6,870
1,975
5,674
12,010
0
57,226
L
Nemesis
shinbushi
Nemesis
5,368
879
0
1,212
17,536
9,977
0
0
17,533
0
47,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,595
Gold Earned
50,404
480
Minions Killed
414
0
Camps Cleared
0
1,760,827
Distance Traveled
1,921,221
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,486
499
108
5
0
361,681
9
L
Ares
10,210
486
44
2
0
366,651
2
W
Heimdallr
13,000
619
94
4
0
330,156
0
W
Hou Yi
12,707
605
63
3
0
362,720
0
L
Freya
10,486
499
86
4
0
382,380
3
L
Medusa
9,909
472
95
5
0
416,040
0
W
Izanami
13,400
638
133
6
0
305,642
0
W
Apollo
12,321
587
113
5
0
397,712
0
W
Chiron
11,167
532
77
4
0
364,597
1
L
Nemesis
9,313
443
81
4
0
394,469
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role