Player Matchup

Apollo
Apollo
DaSquidgy
Apollo
Level 29
God Stats
22W - 26L
1,557 SR
Queue Stats
35W - 32L
1,537 Elo+
Party 3
Hades
Hades
DigitalKing7
Hades
Level 49
God Stats
104W - 98L
1,612 SR
Queue Stats
126W - 127L
1,516 Elo+
Party 2
Chang'e
Chang'e
Nerd445
Chang'e
Level 67
God Stats
2W - 2L
1,550 SR
Queue Stats
41W - 39L
1,515 Elo+
Party 3
Arachne
Arachne
OneHitWondaaa
Arachne
Level 29
God Stats
63W - 54L
1,460 SR
Queue Stats
98W - 94L
1,542 Elo+
Party 2
Khepri
Khepri
xXabutterknifeXx
Khepri
Level 59
God Stats
5W - 3L
1,562 SR
Queue Stats
44W - 35L
1,544 Elo+
Party 3
Team Averages
Level 47
1,548 SR
1,531 Elo+

VS

Team Averages
Level 61
1,483 SR
1,454 Elo+
Susano
Susano
 
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DuckOnQuack240
Nu Wa
Level 83
God Stats
4W - 3L
1,553 SR
Queue Stats
45W - 50L
1,259 Elo+
Party 1
Mulan
Mulan
II NOVAGUARD II
Mulan
Level 45
God Stats
11W - 12L
1,426 SR
Queue Stats
104W - 88L
1,463 Elo+
Solo
Cthulhu
Cthulhu
XcelScopes2001
Cthulhu
Level 17
God Stats
15W - 15L
1,618 SR
Queue Stats
33W - 34L
1,553 Elo+
Party 1
Apollo
Apollo
mrayy19
Apollo
Level 64
God Stats
0W - 2L
1,318 SR
Queue Stats
194W - 242L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaSquidgy
Apollo
15
7 / 1 / 8
9,116
536
11,039
11,309
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 6 / 4
9,602
565
10,866
16,145
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Nerd445
Chang'e
15
2 / 1 / 2
8,986
529
7,133
11,646
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
17
8 / 4 / 3
9,848
579
9,849
14,973
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 11
8,276
487
6,064
12,538
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
8 / 4 / 2
8,619
507
11,355
13,199
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 7
9,446
556
11,070
9,335
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 2
7,798
459
10,652
14,592
11,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 6 / 2
6,886
405
5,511
15,587
8,811
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
mrayy19
Apollo
11
1 / 6 / 3
7,008
412
7,776
12,633
4,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
23
Kills
13
14
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
8
4
2
2.25
W
Apollo
DaSquidgy
Apollo
7
1
8
11
W
6
6
4
1.33
L
2
3
7
1.83
L
1
5
2
0.4
W
Chang'e
Nerd445
Chang'e
2
1
2
3
W
Arachne
8
4
3
2.38
L
1
6
2
0.33
L
Apollo
mrayy19
Apollo
1
6
3
0.42
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,951
Damage
46,364
66,611
Taken
65,346
35,145
Mitigated
32,342
30,429
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,355
2,794
0
3,482
13,199
4,619
49
2,930
10,269
0
45,764
W
Apollo
DaSquidgy
Apollo
11,039
6,269
759
6,161
11,309
4,500
265
3,264
7,864
0
47,487
W
10,866
457
107
6,109
16,145
8,184
1,144
5,187
10,453
59,670
0
L
11,070
2,259
104
2,250
9,335
2,944
639
4,670
4,665
56,983
0
L
10,652
1,210
231
4,137
14,592
11,588
0
6,618
7,974
0
40,893
W
Chang'e
Nerd445
Chang'e
7,133
985
371
7,339
11,646
4,160
1,148
1,265
9,964
50,313
0
W
Arachne
9,849
6,260
0
6,577
14,973
5,896
1,695
2,462
12,271
0
63,219
L
5,511
241
133
1,177
15,587
8,811
34
4,674
10,913
29,417
0
L
Apollo
mrayy19
Apollo
7,776
4,873
0
3,964
12,633
4,380
0
5,171
7,462
0
36,563
W
6,064
685
0
3,006
12,538
12,405
200
3,480
8,909
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
39,757
445
Minions Killed
359
0
Camps Cleared
0
1,547,189
Distance Traveled
1,527,753
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,619
507
70
4
0
346,439
0
W
Apollo
9,116
536
85
5
0
298,479
3
W
Hades
9,602
565
118
7
0
328,230
4
L
Nu Wa
9,446
556
97
6
0
282,989
3
L
Mulan
7,798
459
78
5
0
318,342
3
W
Chang'e
8,986
529
113
7
0
270,895
2
W
Arachne
9,848
579
106
6
0
318,260
0
L
Cthulhu
6,886
405
50
3
0
300,745
0
L
Apollo
7,008
412
64
4
0
279,238
2
W
Khepri
8,276
487
23
1
0
331,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role