Player Matchup

Ne Zha
Ne Zha
Fwemboy
Ne Zha
Level 14
God Stats
4W - 3L
1,811 SR
Queue Stats
61W - 44L
1,771 Elo+
Solo
Fenrir
Fenrir
NCouture
Fenrir
Level 17
God Stats
8W - 15L
1,673 SR
Queue Stats
77W - 110L
1,512 Elo+
Party 1
Ymir
Ymir
Nustbuttz
Ymir
Level 27
God Stats
195W - 140L
1,598 SR
Queue Stats
248W - 208L
1,605 Elo+
Party 1
Izanami
Izanami
ThighHammer
Izanami
Level 27
God Stats
110W - 66L
1,650 SR
Queue Stats
289W - 262L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
Willit Gaper
Kukulkan
Level 81
God Stats
12W - 15L
1,454 SR
Queue Stats
264W - 228L
1,614 Elo+
Party 1
Team Averages
Level 33
1,637 SR
1,628 Elo+

VS

Team Averages
Level 11
1,532 SR
1,655 Elo+
Olorun
Olorun
ALMIGHTYDRE_445
Olorun
Level 6
God Stats
1W - 3L
1,300 SR
Queue Stats
66W - 74L
1,705 Elo+
Solo
Izanami
Izanami
AManHasNoName4U
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,680 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
Level 5
God Stats
3W - 4L
1,563 SR
Queue Stats
3W - 5L
1,564 Elo+
Solo
Hera
Hera
Volatile oof
Hera
Level 25
God Stats
4W - 6L
1,722 SR
Queue Stats
27W - 18L
1,675 Elo+
Solo
Bellona
Bellona
xd---Syndicate
Bellona
Level 10
God Stats
0W - 1L
1,574 SR
Queue Stats
7W - 4L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fwemboy
Ne Zha
20
8 / 7 / 14
15,828
1,055
16,140
19,870
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
NCouture
Fenrir
20
5 / 9 / 14
14,266
951
16,784
23,088
9,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
20
3 / 3 / 21
14,808
987
13,137
21,500
16,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
ThighHammer
Izanami
20
15 / 4 / 13
17,072
1,138
32,079
15,142
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Willit Gaper
Kukulkan
20
3 / 4 / 18
14,955
997
14,370
14,278
5,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
11,250
750
312
653
211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
7 / 6 / 12
16,929
1,129
18,667
21,071
7,966
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
20
2 / 13 / 10
13,945
930
12,249
25,519
23,808
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 12
17,306
1,154
36,178
13,136
5,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 11 / 15
16,801
1,120
20,662
39,564
29,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
78
34
Kills
27
27
Deaths
34
80
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
7
6
12
2.17
W
Ne Zha
Fwemboy
Ne Zha
8
7
14
2.14
L
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
2
13
10
0.54
W
Fenrir
NCouture
Fenrir
5
9
14
1.33
W
Ymir
3
3
21
4.5
W
Izanami
ThighHammer
Izanami
15
4
13
5.38
L
10
4
12
4
W
Kukulkan
Willit Gaper
Kukulkan
3
4
18
3
L
8
11
15
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,510
Damage
88,068
93,878
Taken
99,943
46,946
Mitigated
66,198
4,667
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
312
200
0
174
653
211
0
530
123
704
0
L
18,667
13,770
0
2,769
21,071
7,966
0
5,579
15,492
0
85,851
W
Ne Zha
Fwemboy
Ne Zha
16,140
7,378
0
474
19,870
8,946
0
6,331
13,403
0
37,861
L
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
12,249
2,023
0
299
25,519
23,808
0
7,498
18,021
955
22,768
W
Fenrir
NCouture
Fenrir
16,784
5,839
0
1,241
23,088
9,325
0
8,568
14,148
0
24,756
W
Ymir
13,137
459
770
1,133
21,500
16,678
0
9,714
11,538
34,315
0
W
Izanami
ThighHammer
Izanami
32,079
26,829
0
0
15,142
6,382
0
4,708
10,310
0
87,972
L
36,178
6,595
0
580
13,136
5,123
0
2,886
10,250
67,785
0
W
Kukulkan
Willit Gaper
Kukulkan
14,370
521
545
504
14,278
5,615
0
7,432
6,574
52,224
0
L
20,662
12,347
0
2,459
39,564
29,090
0
11,014
28,550
629
43,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,929
Gold Earned
76,231
305
Minions Killed
317
10
Camps Cleared
11
1,417,335
Distance Traveled
1,083,814
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,250
750
1
0
0
28,595
0
L
Izanami
16,929
1,129
150
10
7
238,028
0
W
Ne Zha
15,828
1,055
26
2
4
298,522
0
L
Tsukuyomi
13,945
930
22
1
0
184,589
2
W
Fenrir
14,266
951
14
1
0
302,450
0
W
Ymir
14,808
987
46
3
0
284,634
0
W
Izanami
17,072
1,138
133
9
5
262,908
0
L
Hera
17,306
1,154
82
5
0
307,727
0
W
Kukulkan
14,955
997
86
6
1
268,821
0
L
Bellona
16,801
1,120
62
4
4
324,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role