Player Matchup

Mercury
Mercury
Bungieyy
Mercury
Level 54
God Stats
1W - 3L
1,258 SR
Queue Stats
308W - 290L
1,465 Elo+
Party 1
Ra
Ra
CHIEF_5hunid
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
Its rad again
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,858 Elo+
Solo
Medusa
Medusa
Pungieyy
Medusa
Level 36
God Stats
0W - 4L
1,206 SR
Queue Stats
81W - 81L
1,465 Elo+
Party 1
Scylla
Scylla
Soxllx
Scylla
Level 7
God Stats
3W - 1L
1,851 SR
Queue Stats
17W - 13L
1,680 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,631 Elo+

VS

Team Averages
Level 16
1,606 SR
1,547 Elo+
Cu Chulainn
Cu Chulainn
ESÖSÄ
Cu Chulainn
Level 18
God Stats
5W - 6L
1,348 SR
Queue Stats
19W - 23L
1,519 Elo+
Solo
Chang'e
Chang'e
Itachi2x
Chang'e
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
cagapartidas
Neith
Level 14
God Stats
2W - 0L
1,736 SR
Queue Stats
8W - 10L
1,543 Elo+
Party 2
Nemesis
Nemesis
damianch
Nemesis
Level 18
God Stats
6W - 5L
1,611 SR
Queue Stats
13W - 14L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
janstevv
Nu Wa
Level 25
God Stats
25W - 14L
1,835 SR
Queue Stats
188W - 192L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bungieyy
Mercury
9
0 / 4 / 1
5,262
478
834
7,156
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 2
4,842
440
813
4,510
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Its rad again
Heimdallr
11
1 / 2 / 0
5,908
537
6,248
8,005
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Pungieyy
Medusa
7
1 / 4 / 0
4,737
431
3,499
6,639
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Soxllx
Scylla
8
1 / 4 / 0
5,156
469
1,515
5,491
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ESÖSÄ
Cu Chulainn
11
2 / 1 / 1
6,186
562
4,543
7,642
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Itachi2x
Chang'e
12
8 / 2 / 2
7,405
673
9,812
6,718
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 3
6,230
566
2,117
2,965
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
damianch
Nemesis
11
1 / 0 / 5
6,097
554
2,567
5,590
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
janstevv
Nu Wa
11
3 / 1 / 7
6,235
567
3,556
4,655
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
19
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bungieyy
Mercury
0
4
1
0.13
L
0
5
2
0.2
W
Cu Chulainn
ESÖSÄ
Cu Chulainn
2
1
1
2.5
W
Chang'e
Itachi2x
Chang'e
8
2
2
4.5
L
Heimdallr
Its rad again
Heimdallr
1
2
0
0.5
L
Medusa
Pungieyy
Medusa
1
4
0
0.25
L
Scylla
Soxllx
Scylla
1
4
0
0.25
W
5
0
3
6.5
W
Nemesis
damianch
Nemesis
1
0
5
3.5
W
Nu Wa
janstevv
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,909
Damage
22,595
31,801
Taken
27,570
9,143
Mitigated
8,537
7,710
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bungieyy
Mercury
834
60
0
2,094
7,156
2,025
0
2,169
4,851
0
23,809
L
813
396
60
63
4,510
1,147
288
2,512
1,708
12,516
0
W
Cu Chulainn
ESÖSÄ
Cu Chulainn
4,543
278
0
1,571
7,642
2,909
311
0
7,642
0
30,142
W
Chang'e
Itachi2x
Chang'e
9,812
1,388
206
3,245
6,718
2,023
0
1,415
5,203
40,595
0
L
Heimdallr
Its rad again
Heimdallr
6,248
2,935
0
2,989
8,005
2,706
240
88
7,897
0
35,336
L
Medusa
Pungieyy
Medusa
3,499
1,671
0
1,142
6,639
1,562
0
2,901
3,612
0
18,117
L
Scylla
Soxllx
Scylla
1,515
126
0
1,362
5,491
1,703
0
4,786
365
13,345
0
W
2,117
722
0
1,842
2,965
688
318
417
2,548
0
15,299
W
Nemesis
damianch
Nemesis
2,567
918
0
450
5,590
1,747
319
36
5,554
0
32,353
W
Nu Wa
janstevv
Nu Wa
3,556
849
0
1,595
4,655
1,170
374
360
4,295
30,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
32,153
204
Minions Killed
303
0
Camps Cleared
0
940,085
Distance Traveled
1,072,976
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,262
478
63
6
0
236,356
0
L
Ra
4,842
440
27
2
0
193,993
0
W
Cu Chulainn
6,186
562
70
6
0
233,124
3
W
Chang'e
7,405
673
67
6
0
214,980
2
L
Heimdallr
5,908
537
64
6
0
165,503
0
L
Medusa
4,737
431
19
2
0
197,029
0
L
Scylla
5,156
469
31
3
0
147,204
4
W
Neith
6,230
566
43
4
0
187,968
1
W
Nemesis
6,097
554
69
6
0
239,676
2
W
Nu Wa
6,235
567
54
5
0
197,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role