Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ErubielR
Cthulhu
Level 105
God Stats
2W - 3L
1,686 SR
Queue Stats
195W - 212L
1,488 Elo+
Solo
Xbalanque
Xbalanque
GiantTesteeHat
Xbalanque
Level 103
God Stats
0W - 5L
1,218 SR
Queue Stats
0W - 6L
1,192 Elo+
Solo
Janus
Janus
P00SPRINKLE
Janus
Level 91
God Stats
1W - 16L
1,348 SR
Queue Stats
183W - 205L
1,445 Elo+
Solo
Chang'e
Chang'e
Ripley_59
Chang'e
Level 68
God Stats
4W - 6L
1,574 SR
Queue Stats
127W - 123L
1,503 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,426 Elo+

VS

Team Averages
Level 88
1,471 SR
1,484 Elo+
Cu Chulainn
Cu Chulainn
Armed21
Cu Chulainn
Level 124
God Stats
5W - 10L
1,510 SR
Queue Stats
463W - 489L
1,462 Elo+
Solo
Apollo
Apollo
HairyGypsyNips
Apollo
Level 102
God Stats
10W - 16L
1,285 SR
Queue Stats
566W - 545L
1,510 Elo+
Solo
Hades
Hades
garciazaragozaz
Hades
Level 81
God Stats
2W - 2L
1,242 SR
Queue Stats
95W - 77L
1,631 Elo+
Solo
Nu Wa
Nu Wa
temp-222070
Nu Wa
Level 59
God Stats
12W - 12L
1,816 SR
Queue Stats
221W - 216L
1,444 Elo+
Party 1
Erlang Shen
Erlang Shen
xMoolah--
Erlang Shen
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 152L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 11 / 4
10,215
426
13,501
22,189
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ErubielR
Cthulhu
15
1 / 8 / 1
9,830
410
17,034
35,143
23,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
GiantTesteeHat
Xbalanque
14
1 / 9 / 3
9,436
393
11,031
17,927
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 10 / 3
9,316
388
12,393
16,274
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Ripley_59
Chang'e
16
2 / 5 / 4
9,498
396
8,468
21,568
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Armed21
Cu Chulainn
20
7 / 2 / 10
13,810
575
28,074
37,805
26,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 3 / 6
12,975
541
13,065
19,225
7,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 14
11,614
484
10,592
21,781
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 2 / 15
12,392
516
13,947
10,847
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xMoolah--
Erlang Shen
20
18 / 2 / 9
14,051
585
24,742
17,562
13,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
10
Kills
43
43
Deaths
11
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
11
4
0.45
W
Cu Chulainn
Armed21
Cu Chulainn
7
2
10
6
L
Cthulhu
ErubielR
Cthulhu
1
8
1
0.19
L
Xbalanque
GiantTesteeHat
Xbalanque
1
9
3
0.28
W
7
3
6
3.33
L
3
10
3
0.45
L
Chang'e
Ripley_59
Chang'e
2
5
4
0.8
W
5
2
14
6
W
6
2
15
6.75
W
Erlang Shen
xMoolah--
Erlang Shen
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
90,420
113,101
Taken
107,220
49,549
Mitigated
73,795
30,873
Healing
33,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,501
8,848
465
5,886
22,189
7,602
2,085
5,940
16,249
0
65,892
W
Cu Chulainn
Armed21
Cu Chulainn
28,074
10,125
0
15,303
37,805
26,695
908
16,849
19,653
0
104,568
L
Cthulhu
ErubielR
Cthulhu
17,034
4,692
39
9,169
35,143
23,188
0
2,652
32,491
56,195
0
L
Xbalanque
GiantTesteeHat
Xbalanque
11,031
6,476
537
2,200
17,927
6,469
41
6,280
11,647
0
63,620
W
13,065
6,094
0
7,626
19,225
7,902
3,752
4,553
14,588
0
109,549
L
12,393
507
0
0
16,274
5,130
0
5,587
10,687
50,847
0
L
Chang'e
Ripley_59
Chang'e
8,468
696
3,273
9,304
21,568
7,160
170
4,255
17,313
61,784
0
W
10,592
766
257
6,400
21,781
21,794
639
5,709
15,798
39,903
0
W
13,947
4,952
335
1,071
10,847
4,039
2,281
3,781
6,844
68,292
0
W
Erlang Shen
xMoolah--
Erlang Shen
24,742
12,128
0
2,903
17,562
13,365
268
5,215
12,104
0
119,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,295
Gold Earned
64,842
493
Minions Killed
660
0
Camps Cleared
0
1,890,405
Distance Traveled
2,227,644
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,215
426
129
5
0
360,247
3
W
Cu Chulainn
13,810
575
181
8
0
387,649
5
L
Cthulhu
9,830
410
108
5
0
381,233
0
L
Xbalanque
9,436
393
97
4
0
356,636
1
W
Apollo
12,975
541
177
7
0
456,088
0
L
Janus
9,316
388
80
3
0
380,137
11
L
Chang'e
9,498
396
79
3
0
412,152
6
W
Hades
11,614
484
36
2
0
446,652
0
W
Nu Wa
12,392
516
112
5
0
417,081
3
W
Erlang Shen
14,051
585
154
6
0
520,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role