Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dowbell
Baron Samedi
Level 29
God Stats
3W - 5L
1,420 SR
Queue Stats
3W - 5L
1,175 Elo+
Party 1
Poseidon
Poseidon
LordDCal
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Party 1
Neith
Neith
MamaSweetLee
Neith
Level 16
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 2L
1,078 Elo+
Party 1
Team Averages
Level 43
1,395 SR
1,212 Elo+

VS

Team Averages
Level 78
1,411 SR
1,500 Elo+
Anhur
Anhur
Exnius
Anhur
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 112
God Stats
4W - 2L
1,339 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Wildcat_2816
Erlang Shen
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
mr_darksouls64
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 2 / 1
9,174
706
7,786
11,634
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Dowbell
Baron Samedi
14
1 / 6 / 2
8,847
681
6,666
10,795
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
LordDCal
Poseidon
14
1 / 6 / 3
8,964
690
5,118
9,698
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 3
9,583
737
2,306
7,480
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Exnius
Anhur
15
3 / 5 / 3
10,116
778
3,361
7,962
2,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
IDark Sirius
Ganesha
17
2 / 2 / 9
10,818
832
10,461
11,091
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Wildcat_2816
Erlang Shen
16
4 / 1 / 3
10,640
818
2,875
8,430
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
9 / 1 / 4
11,703
900
14,493
8,151
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
1
2.75
L
Baron Samedi
Dowbell
Baron Samedi
1
6
2
0.33
W
Anhur
Exnius
Anhur
3
5
3
0.9
W
Ganesha
IDark Sirius
Ganesha
2
2
9
3.25
L
Poseidon
LordDCal
Poseidon
1
6
3
0.42
L
1
4
3
0.63
W
Erlang Shen
Wildcat_2816
Erlang Shen
4
1
3
5.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
31,190
39,607
Taken
35,634
13,085
Mitigated
20,113
10,671
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,786
764
212
4,296
11,634
6,189
0
5,218
6,416
0
23,535
L
Baron Samedi
Dowbell
Baron Samedi
6,666
251
645
1,631
10,795
3,094
0
8,752
2,043
25,782
0
W
Anhur
Exnius
Anhur
3,361
2,495
0
0
7,962
2,853
386
2,518
5,073
0
27,789
W
Ganesha
IDark Sirius
Ganesha
10,461
524
0
1,407
11,091
9,238
1,509
3,881
6,895
37,648
0
L
Poseidon
LordDCal
Poseidon
5,118
694
135
2,604
9,698
1,862
0
6,275
3,423
33,525
0
L
2,306
1,158
159
989
7,480
1,940
0
5,170
2,310
0
19,620
W
Erlang Shen
Wildcat_2816
Erlang Shen
2,875
1,405
135
5,078
8,430
3,931
3,777
1,470
6,723
0
24,096
W
14,493
368
0
1,879
8,151
4,091
1,651
3,246
4,370
55,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
43,277
188
Minions Killed
238
5
Camps Cleared
10
829,664
Distance Traveled
859,602
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,174
706
30
2
1
269,987
2
L
Baron Samedi
8,847
681
50
4
1
182,029
3
W
Anhur
10,116
778
61
5
1
178,288
3
W
Ganesha
10,818
832
37
3
3
262,612
3
L
Poseidon
8,964
690
62
5
1
192,390
0
L
Neith
9,583
737
46
4
2
185,258
2
W
Erlang Shen
10,640
818
63
5
2
190,433
0
W
Anubis
11,703
900
77
6
4
228,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role