Player Matchup

King Arthur
King Arthur
Silver I
UNDEAD_STATIC-X
King Arthur
Silver I
Level 103
God Stats
10W - 7L
1,202 SR
Queue Stats
33W - 39L
1,353 MMR
Party 3
Fenrir
Fenrir
Silver IV
resonancloth
Fenrir
Silver IV
Level 84
God Stats
2W - 1L
1,720 SR
Queue Stats
27W - 30L
1,306 MMR
Party 3
Scylla
Scylla
Gold V
shiningfive
Scylla
Gold V
Level 154
God Stats
2W - 1L
1,911 SR
Queue Stats
78W - 70L
1,329 MMR
Party 1
Apollo
Apollo
Gold V
stick em gooood
Apollo
Gold V
Level 81
God Stats
38W - 13L
1,604 SR
Queue Stats
76W - 68L
1,329 MMR
Party 1
Cerberus
Cerberus
Silver I
youngthugYSL4L
Cerberus
Silver I
Level 85
God Stats
2W - 4L
1,499 SR
Queue Stats
35W - 38L
1,325 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,587 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,466 SR
1,329 MMR
Sobek
Sobek
Bronze III
BKTrey
Sobek
Bronze III
Level 62
God Stats
0W - 1L
1,293 SR
Queue Stats
37W - 37L
1,359 MMR
Party 2
Artemis
Artemis
Silver I
DontBully
Artemis
Silver I
Level 127
God Stats
8W - 8L
1,492 SR
Queue Stats
237W - 237L
1,305 MMR
Party 2
Pele
Pele
Silver II
Imbluu
Pele
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,328 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
S713natrapS
Sun Wukong
Gold V
Level 40
God Stats
18W - 7L
1,755 SR
Queue Stats
48W - 42L
1,324 MMR
Solo
Hera
Hera
Silver I
Xivlv
Hera
Silver I
Level 142
God Stats
1W - 2L
1,290 SR
Queue Stats
389W - 374L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
UNDEAD_STATIC-X
King Arthur
12
2 / 1 / 4
7,006
584
6,765
11,451
5,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
11
5 / 1 / 6
7,046
587
4,800
7,628
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
13
8 / 0 / 5
7,669
639
7,279
4,583
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 1
7,764
647
3,948
5,962
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
9
0 / 4 / 9
6,221
518
3,652
7,906
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetCthulhuNu WaDanzaburouErlang Shen

VS

Bans
RaNemesisCu ChulainnKumbhakarnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BKTrey
Sobek
9
2 / 2 / 2
6,109
509
2,904
8,518
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DontBully
Artemis
10
2 / 4 / 2
5,914
493
4,744
6,580
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Imbluu
Pele
9
0 / 4 / 1
5,868
489
2,800
10,314
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
S713natrapS
Sun Wukong
12
1 / 4 / 0
7,095
591
6,178
11,401
11,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
Xivlv
Hera
10
0 / 5 / 1
6,290
524
3,555
6,815
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
6
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
BKTrey
Sobek
2
2
2
1.5
L
Artemis
DontBully
Artemis
2
4
2
0.75
L
Pele
Imbluu
Pele
0
4
1
0.13
L
Sun Wukong
S713natrapS
Sun Wukong
1
4
0
0.25
W
King Arthur
UNDEAD_STATIC-X
King Arthur
2
1
4
4
L
Hera
Xivlv
Hera
0
5
1
0.1
W
Fenrir
5
1
6
8
W
Scylla
8
0
5
10.5
W
4
0
1
4.5
W
Cerberus
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
20,181
37,530
Taken
43,628
16,199
Mitigated
21,764
14,254
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BKTrey
Sobek
2,904
247
0
3,098
8,518
3,946
0
1,979
6,501
14,101
0
L
Artemis
DontBully
Artemis
4,744
2,346
0
1,946
6,580
1,801
84
1,668
4,888
0
31,346
L
Pele
Imbluu
Pele
2,800
520
0
4,586
10,314
2,964
0
3,389
6,829
0
31,263
L
Sun Wukong
S713natrapS
Sun Wukong
6,178
1,039
0
3,024
11,401
11,085
69
921
10,458
0
47,244
W
King Arthur
UNDEAD_STATIC-X
King Arthur
6,765
1,481
0
3,270
11,451
5,811
0
0
11,451
0
34,045
L
Hera
Xivlv
Hera
3,555
734
0
1,294
6,815
1,968
0
2,568
4,021
36,093
0
W
Fenrir
4,800
1,743
0
3,342
7,628
2,546
412
1,604
5,984
0
33,946
W
Scylla
7,279
734
0
2,016
4,583
1,402
484
1,930
2,433
35,704
0
W
3,948
2,799
0
3,407
5,962
2,060
226
1,278
4,684
0
42,987
W
Cerberus
3,652
378
0
2,219
7,906
4,380
0
1,387
6,519
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
31,276
329
Minions Killed
335
0
Camps Cleared
0
1,226,020
Distance Traveled
1,074,367
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,109
509
27
2
0
240,232
5
L
Artemis
5,914
493
64
5
0
210,151
1
L
Pele
5,868
489
67
6
0
212,895
1
L
Sun Wukong
7,095
591
101
8
0
202,793
5
W
King Arthur
7,006
584
79
7
0
255,661
2
L
Hera
6,290
524
76
6
0
208,296
0
W
Fenrir
7,046
587
61
5
0
253,474
1
W
Scylla
7,669
639
69
6
0
233,169
5
W
Apollo
7,764
647
91
8
0
235,767
3
W
Cerberus
6,221
518
29
2
0
247,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role