Player Matchup

Aphrodite
Aphrodite
PANIQ-Xector
Aphrodite
Level 63
God Stats
45W - 50L
1,426 SR
Queue Stats
160W - 189L
1,368 Elo+
Party 1
Athena
Athena
PaniqVenom
Athena
Level 11
God Stats
5W - 5L
1,589 SR
Queue Stats
5W - 8L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
SenpaiXignius
Sun Wukong
Level 11
God Stats
10W - 11L
1,657 SR
Queue Stats
12W - 18L
1,508 Elo+
Party 1
Team Averages
Level 28
1,557 SR
1,400 Elo+

VS

Team Averages
Level 25
1,401 SR
1,232 Elo+
Thanatos
Thanatos
MasonHex
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Nu Wa
Nu Wa
SunsetFlame435
Nu Wa
Level 19
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Chaac
Chaac
paivun
Chaac
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
134W - 177L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PANIQ-Xector
Aphrodite
15
7 / 0 / 10
11,898
744
8,476
6,488
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
PaniqVenom
Athena
13
4 / 3 / 13
11,321
708
7,826
10,840
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SenpaiXignius
Sun Wukong
14
6 / 1 / 11
11,918
745
11,569
20,162
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MasonHex
Thanatos
12
2 / 7 / 1
9,361
585
8,041
12,509
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 1
8,817
551
5,613
9,624
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
paivun
Chaac
11
0 / 5 / 1
8,237
515
6,180
12,209
8,827
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
3
4
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
MasonHex
Thanatos
2
7
1
0.36
W
Aphrodite
PANIQ-Xector
Aphrodite
7
0
10
12
W
Athena
PaniqVenom
Athena
4
3
13
3.5
W
Sun Wukong
SenpaiXignius
Sun Wukong
6
1
11
11.5
L
1
5
1
0.3
L
Chaac
paivun
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,871
Damage
19,834
37,490
Taken
34,342
19,991
Mitigated
16,454
21,894
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
MasonHex
Thanatos
8,041
2,194
0
6,825
12,509
4,643
0
4,771
7,738
0
28,630
W
Aphrodite
PANIQ-Xector
Aphrodite
8,476
1,245
6,480
4,496
6,488
2,483
904
1,545
3,938
68,540
0
W
Athena
PaniqVenom
Athena
7,826
1,745
697
2,086
10,840
5,518
943
1,514
9,326
29,895
0
W
Sun Wukong
SenpaiXignius
Sun Wukong
11,569
2,963
0
8,135
20,162
11,990
1,171
3,939
15,799
0
41,696
L
5,613
1,879
0
803
9,624
2,984
0
4,479
5,145
35,214
0
L
Chaac
paivun
Chaac
6,180
440
0
1,166
12,209
8,827
0
7,052
5,157
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
26,415
181
Minions Killed
117
0
Camps Cleared
0
835,318
Distance Traveled
719,882
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,361
585
39
2
0
247,843
5
W
Aphrodite
11,898
744
104
7
0
268,028
0
W
Athena
11,321
708
43
3
0
300,120
1
W
Sun Wukong
11,918
745
34
2
0
267,170
2
L
Nu Wa
8,817
551
59
4
0
231,832
0
L
Chaac
8,237
515
19
1
0
240,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role