Player Matchup

The Morrigan
The Morrigan
DrTwerkAss
The Morrigan
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,888 Elo+
Party 2
Arachne
Arachne
God is trash989
Arachne
Level 28
God Stats
10W - 8L
2,068 SR
Queue Stats
37W - 38L
1,757 Elo+
Party 2
Bacchus
Bacchus
MeRacen
Bacchus
Level 25
God Stats
6W - 0L
1,856 SR
Queue Stats
15W - 7L
1,839 Elo+
Party 2
Neith
Neith
Shy1173
Neith
Level 67
God Stats
5W - 5L
1,878 SR
Queue Stats
339W - 368L
1,519 Elo+
Party 2
Loki
Loki
You must die 16
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,871 Elo+
Party 2
Team Averages
Level 33
1,761 SR
1,775 Elo+

VS

Team Averages
Level 29
1,617 SR
1,701 Elo+
Fenrir
Fenrir
Emilia_xoxo
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,852 Elo+
Solo
Ra
Ra
Sushi_Chef0
Ra
Level 29
God Stats
9W - 7L
1,940 SR
Queue Stats
92W - 95L
1,643 Elo+
Solo
Artio
Artio
deezsrnutz
Artio
Level 29
God Stats
7W - 6L
1,713 SR
Queue Stats
73W - 65L
1,686 Elo+
Party 1
Izanami
Izanami
imwithyomamma
Izanami
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
58W - 49L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
thicccestaphro
Aphrodite
Level 29
God Stats
138W - 143L
1,614 SR
Queue Stats
581W - 562L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DrTwerkAss
The Morrigan
16
5 / 5 / 12
10,368
546
12,208
11,953
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 3
10,387
547
8,424
14,019
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MeRacen
Bacchus
15
6 / 5 / 6
9,692
510
10,601
13,714
7,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Shy1173
Neith
15
2 / 3 / 7
9,269
488
8,584
9,316
3,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 0 / 7
11,519
606
13,015
15,898
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 4
7,998
421
5,949
12,865
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 6 / 4
9,115
480
13,858
12,929
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
13
2 / 7 / 3
7,769
409
6,328
18,820
15,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
13
4 / 3 / 3
8,518
448
6,339
9,433
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
thicccestaphro
Aphrodite
14
0 / 2 / 1
8,377
441
6,065
12,711
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
23
Kills
14
14
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DrTwerkAss
The Morrigan
5
5
12
2.2
L
Fenrir
3
5
4
1
W
7
1
3
8.5
W
Bacchus
MeRacen
Bacchus
6
5
6
1.8
W
Neith
Shy1173
Neith
2
3
7
1.83
L
5
6
4
1.17
W
3
0
7
6.5
L
Artio
2
7
3
0.5
L
Izanami
4
3
3
1.83
L
Aphrodite
thicccestaphro
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,832
Damage
38,539
64,900
Taken
66,758
34,368
Mitigated
36,353
25,010
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DrTwerkAss
The Morrigan
12,208
2,510
0
3,616
11,953
4,321
2,391
5,649
5,929
54,152
2,665
L
Fenrir
5,949
574
0
3,663
12,865
4,832
0
4,468
8,109
0
40,836
W
8,424
6,160
0
6,025
14,019
8,462
1,337
4,532
9,273
0
44,960
W
Bacchus
MeRacen
Bacchus
10,601
1,113
438
2,688
13,714
7,150
1,661
4,461
9,071
28,845
0
W
Neith
Shy1173
Neith
8,584
4,413
0
3,567
9,316
3,356
2,248
5,140
4,016
0
50,181
L
13,858
899
696
3,047
12,929
4,736
690
4,229
8,333
63,550
0
W
13,015
2,700
0
8,676
15,898
11,079
2,043
4,903
10,461
0
81,109
L
Artio
6,328
463
1,812
4,827
18,820
15,981
78
4,407
14,165
26,925
2,145
L
Izanami
6,339
4,298
0
2,164
9,433
4,453
331
4,653
4,637
0
50,491
L
Aphrodite
thicccestaphro
Aphrodite
6,065
411
959
7,395
12,711
6,351
519
2,457
9,430
51,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,235
Gold Earned
41,777
462
Minions Killed
462
0
Camps Cleared
0
1,712,764
Distance Traveled
1,528,483
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,368
546
98
5
0
347,597
3
L
Fenrir
7,998
421
83
4
0
294,456
2
W
Arachne
10,387
547
78
4
0
404,421
0
W
Bacchus
9,692
510
37
2
0
335,577
1
W
Neith
9,269
488
89
5
0
293,922
1
L
Ra
9,115
480
130
7
0
352,225
2
W
Loki
11,519
606
160
8
0
331,247
1
L
Artio
7,769
409
43
2
0
293,588
3
L
Izanami
8,518
448
97
5
0
309,499
2
L
Aphrodite
8,377
441
109
6
0
278,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role