Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BIGFOOTofD00M
Ah Puch
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
263W - 236L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
ImPooch
Kukulkan
Level 148
God Stats
8W - 3L
1,500 SR
Queue Stats
1,005W - 710L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
JohnnyNoSpleen
Jormungandr
Level 155
God Stats
7W - 6L
1,500 SR
Queue Stats
542W - 551L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LeMetalFonz89
Kumbhakarna
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 395L
1,352 Elo+
Party 2
Team Averages
Level 145
1,500 SR
1,482 Elo+

VS

Team Averages
Level 86
1,576 SR
1,559 Elo+
Anhur
Anhur
Bellthane
Anhur
Level 98
God Stats
4W - 0L
1,715 SR
Queue Stats
26W - 21L
1,595 Elo+
Party 3
Odin
Odin
Equiples
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
JGBasedGod
Medusa
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,605 Elo+
Party 3
Mulan
Mulan
asgardbroken
Mulan
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
rod04
Baron Samedi
Level 120
God Stats
9W - 13L
1,662 SR
Queue Stats
541W - 516L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
7 / 8 / 12
12,979
649
12,380
22,466
22,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
20
5 / 6 / 14
12,968
648
23,929
18,260
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ImPooch
Kukulkan
20
7 / 4 / 10
14,282
714
22,363
12,030
8,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JohnnyNoSpleen
Jormungandr
20
4 / 8 / 11
13,850
693
15,156
29,252
36,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
LeMetalFonz89
Kumbhakarna
19
3 / 6 / 15
12,491
625
9,575
36,237
37,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bellthane
Anhur
20
20 / 3 / 9
18,453
923
32,425
16,862
8,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
19
2 / 6 / 21
13,402
670
9,773
22,180
32,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
JGBasedGod
Medusa
20
3 / 3 / 18
12,776
639
19,076
16,944
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 8 / 18
13,842
692
18,990
28,520
33,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
rod04
Baron Samedi
20
2 / 6 / 18
12,926
646
19,097
20,500
12,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
116
26
Kills
32
32
Deaths
26
62
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
8
12
1.63
L
Ah Puch
5
6
14
2
W
Anhur
Bellthane
Anhur
20
3
9
8.17
W
Odin
2
6
21
2.08
L
Kukulkan
ImPooch
Kukulkan
7
4
10
3
W
Medusa
JGBasedGod
Medusa
3
3
18
4
L
Jormungandr
JohnnyNoSpleen
Jormungandr
4
8
11
1.19
L
Kumbhakarna
LeMetalFonz89
Kumbhakarna
3
6
15
1.75
W
5
8
18
1.75
W
Baron Samedi
rod04
Baron Samedi
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,403
Damage
99,361
118,245
Taken
105,006
113,128
Mitigated
96,349
43,618
Healing
43,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,380
798
13,185
8,729
22,466
22,013
360
4,656
17,810
22,930
0
L
Ah Puch
23,929
252
1,803
3,189
18,260
9,278
888
3,404
14,856
48,887
0
W
Anhur
Bellthane
Anhur
32,425
26,171
2,883
4,589
16,862
8,720
3,263
14,155
2,566
0
71,274
W
Odin
9,773
2,231
1,249
3,398
22,180
32,684
481
18,101
3,233
0
17,527
L
Kukulkan
ImPooch
Kukulkan
22,363
2,615
1,898
2,004
12,030
8,036
1,072
1,904
10,126
47,541
0
W
Medusa
JGBasedGod
Medusa
19,076
9,687
1,561
5,512
16,944
8,931
2,306
14,180
2,764
0
46,781
L
Jormungandr
JohnnyNoSpleen
Jormungandr
15,156
1,257
660
1,266
29,252
36,576
623
4,786
24,466
46,325
0
L
Kumbhakarna
LeMetalFonz89
Kumbhakarna
9,575
1,003
1,245
9,639
36,237
37,225
438
4,347
31,890
16,441
0
W
18,990
4,391
2,998
6,625
28,520
33,357
36
20,480
8,040
0
37,775
W
Baron Samedi
rod04
Baron Samedi
19,097
567
7,742
6,483
20,500
12,657
469
16,487
4,013
41,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,570
Gold Earned
71,399
203
Minions Killed
216
0
Camps Cleared
0
1,646,625
Distance Traveled
1,776,341
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,979
649
26
1
0
327,697
0
L
Ah Puch
12,968
648
44
2
0
335,449
0
W
Anhur
18,453
923
92
5
0
344,617
4
W
Odin
13,402
670
20
1
0
349,337
0
L
Kukulkan
14,282
714
67
3
0
366,759
0
W
Medusa
12,776
639
35
2
0
421,012
0
L
Jormungandr
13,850
693
52
3
0
297,713
1
L
Kumbhakarna
12,491
625
14
1
0
319,007
1
W
Mulan
13,842
692
34
2
0
337,630
1
W
Baron Samedi
12,926
646
35
2
0
323,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role