Player Matchup

Olorun
Olorun
JakeTheEkanss
Olorun
Level 67
God Stats
25W - 14L
1,530 SR
Queue Stats
165W - 219L
1,397 Elo+
Party 1
Sobek
Sobek
broclee123
Sobek
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 336L
1,361 Elo+
Solo
Nemesis
Nemesis
j0k3rwhat
Nemesis
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 9L
1,379 Elo+
Party 1
Neith
Neith
maverick7707
Neith
Level 25
God Stats
2W - 6L
1,518 SR
Queue Stats
4W - 13L
1,328 Elo+
Party 1
He Bo
He Bo
xxsmitexxtroll69
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,392 Elo+

VS

Team Averages
Level 22
1,623 SR
1,338 Elo+
Cerberus
Cerberus
Kalder17
Cerberus
Level 4
God Stats
7W - 7L
1,856 SR
Queue Stats
15W - 19L
1,262 Elo+
Party 2
Thanatos
Thanatos
KelebornX
Thanatos
Level 21
God Stats
8W - 9L
1,569 SR
Queue Stats
33W - 43L
1,445 Elo+
Solo
Rama
Rama
Nitroblasta
Rama
Level 27
God Stats
1W - 2L
1,510 SR
Queue Stats
27W - 35L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
NonCanon0310
Cu Chulainn
Level 28
God Stats
51W - 58L
1,681 SR
Queue Stats
69W - 92L
1,430 Elo+
Solo
Olorun
Olorun
Spartan1127312
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,986
476
8,429
16,895
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
12
1 / 8 / 2
8,528
406
4,907
22,349
16,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
j0k3rwhat
Nemesis
12
2 / 5 / 3
8,155
388
6,081
13,458
5,739
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 9 / 5
8,592
409
11,909
12,453
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 3 / 0
12,576
599
27,377
13,862
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kalder17
Cerberus
14
4 / 4 / 11
9,787
466
8,401
17,348
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
KelebornX
Thanatos
17
6 / 7 / 7
11,211
534
9,224
16,869
6,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 4 / 7
12,667
603
27,618
26,483
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
NonCanon0310
Cu Chulainn
14
1 / 6 / 5
8,732
416
5,107
16,806
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 3 / 5
10,087
480
11,166
17,632
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
23
Kills
30
30
Deaths
24
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Cerberus
Kalder17
Cerberus
4
4
11
2.38
W
Thanatos
KelebornX
Thanatos
6
7
7
1.36
W
12
4
7
3.88
W
Cu Chulainn
NonCanon0310
Cu Chulainn
1
6
5
0.58
W
7
3
5
3.17
L
Sobek
1
8
2
0.25
L
Nemesis
j0k3rwhat
Nemesis
2
5
3
0.7
L
1
9
5
0.39
L
16
3
0
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
61,516
79,017
Taken
95,138
39,336
Mitigated
50,540
19,562
Healing
46,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,429
3,432
847
7,151
16,895
6,362
648
5,153
11,717
49,153
0
W
Cerberus
Kalder17
Cerberus
8,401
415
0
2,958
17,348
14,842
0
9,467
7,881
27,405
0
W
Thanatos
KelebornX
Thanatos
9,224
2,368
390
12,120
16,869
6,040
168
5,595
11,274
0
61,044
W
27,618
20,797
900
16,633
26,483
9,962
2,172
8,175
18,308
0
95,750
W
Cu Chulainn
NonCanon0310
Cu Chulainn
5,107
496
0
3,774
16,806
12,197
432
9,174
7,632
6,416
32,736
W
11,166
5,461
1,113
8,489
17,632
7,499
692
8,302
9,330
52,285
0
L
Sobek
4,907
562
0
2,228
22,349
16,348
270
6,414
15,835
24,018
0
L
Nemesis
j0k3rwhat
Nemesis
6,081
2,765
0
1,541
13,458
5,739
0
1,413
12,020
0
31,277
L
11,909
6,438
0
1,440
12,453
4,256
774
3,767
8,686
0
46,883
L
27,377
1,279
38
6,317
13,862
6,631
188
3,730
9,782
79,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
52,484
355
Minions Killed
412
0
Camps Cleared
0
1,824,735
Distance Traveled
1,903,300
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,986
476
83
4
0
364,022
6
W
Cerberus
9,787
466
50
2
0
384,094
2
W
Thanatos
11,211
534
84
4
0
386,031
6
W
Rama
12,667
603
136
6
0
367,640
1
W
Cu Chulainn
8,732
416
74
4
0
421,197
0
W
Olorun
10,087
480
68
3
0
344,338
1
L
Sobek
8,528
406
37
2
0
384,148
3
L
Nemesis
8,155
388
41
2
0
390,632
0
L
Neith
8,592
409
66
3
0
333,087
0
L
He Bo
12,576
599
128
6
0
352,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role