Player Matchup

Achilles
Achilles
InvictusxAnimus
Achilles
Level 87
God Stats
10W - 6L
1,754 SR
Queue Stats
101W - 92L
1,425 Elo+
Solo
Eset
Eset
Kingofoats97
Eset
Level 89
God Stats
7W - 4L
1,308 SR
Queue Stats
349W - 306L
1,546 Elo+
Party 1
Nike
Nike
StokersTub
Nike
Level 68
God Stats
2W - 2L
1,303 SR
Queue Stats
171W - 136L
1,496 Elo+
Party 1
Fenrir
Fenrir
WillTrill7
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,184 Elo+
Solo
Apollo
Apollo
cjohannes96
Apollo
Level 70
God Stats
10W - 4L
1,865 SR
Queue Stats
136W - 120L
1,481 Elo+
Party 1
Team Averages
Level 80
1,546 SR
1,426 Elo+

VS

Team Averages
Level 97
1,507 SR
1,460 Elo+
Mulan
Mulan
MrNobodySpecial
Mulan
Level 81
God Stats
10W - 6L
1,500 SR
Queue Stats
289W - 260L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Otakuchine
Cernunnos
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 150L
1,452 Elo+
Solo
Poseidon
Poseidon
Steakn3ggshard
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
XskeetlesX
Ravana
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
223W - 228L
1,444 Elo+
Solo
Terra
Terra
playerDerp
Terra
Level 85
God Stats
9W - 8L
1,534 SR
Queue Stats
223W - 260L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 0
5,772
577
2,531
5,381
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 4
6,453
645
7,293
3,840
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 6
5,750
575
4,629
6,329
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
WillTrill7
Fenrir
10
4 / 1 / 0
5,615
562
1,577
4,058
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
9
2 / 1 / 6
5,204
520
3,797
5,086
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,402
540
2,246
5,460
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Otakuchine
Cernunnos
7
0 / 5 / 2
4,319
432
3,843
8,372
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
7
1 / 3 / 0
4,755
476
1,360
4,165
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
XskeetlesX
Ravana
8
1 / 2 / 0
4,936
494
1,543
4,875
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
7
0 / 2 / 2
4,720
472
2,527
8,510
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
3
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
0
1
W
4
0
4
6
L
0
1
0
0
L
Cernunnos
Otakuchine
Cernunnos
0
5
2
0.2
L
Poseidon
1
3
0
0.33
W
2
1
6
5
W
Fenrir
WillTrill7
Fenrir
4
1
0
4
L
Ravana
XskeetlesX
Ravana
1
2
0
0.5
W
Apollo
2
1
6
5
L
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
11,519
24,694
Taken
31,382
9,662
Mitigated
10,321
9,620
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,531
871
0
3,043
5,381
3,546
0
0
5,106
0
30,474
W
7,293
251
130
1,057
3,840
1,128
48
1,263
2,462
41,201
0
L
2,246
508
0
3,053
5,460
2,686
0
295
4,840
0
25,927
L
Cernunnos
Otakuchine
Cernunnos
3,843
1,508
0
1,876
8,372
1,860
0
1,370
7,002
0
18,000
L
Poseidon
1,360
90
0
175
4,165
965
0
1,633
2,532
14,760
0
W
4,629
209
0
1,634
6,329
2,288
0
745
5,564
0
20,635
W
Fenrir
WillTrill7
Fenrir
1,577
140
0
2,370
4,058
1,264
0
328
3,690
0
23,211
L
Ravana
XskeetlesX
Ravana
1,543
449
0
1,764
4,875
1,488
0
1,844
3,031
0
19,785
W
Apollo
3,797
2,880
0
1,386
5,086
1,436
110
1,302
3,710
0
26,861
L
Terra
2,527
46
786
2,312
8,510
3,322
0
2,151
6,359
12,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
24,132
278
Minions Killed
207
0
Camps Cleared
0
954,521
Distance Traveled
953,531
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,772
577
68
7
0
180,971
0
W
Eset
6,453
645
77
8
0
192,530
2
L
Mulan
5,402
540
72
7
0
195,484
1
L
Cernunnos
4,319
432
34
3
0
172,204
0
L
Poseidon
4,755
476
35
4
0
187,543
0
W
Nike
5,750
575
27
3
0
215,827
0
W
Fenrir
5,615
562
46
5
0
197,151
0
L
Ravana
4,936
494
44
4
0
204,240
3
W
Apollo
5,204
520
60
6
0
168,042
0
L
Terra
4,720
472
22
2
0
194,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role