Player Matchup

Cthulhu
Cthulhu
B1GCOUNTRY
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 81L
1,342 Elo+
Solo
Kukulkan
Kukulkan
SlavicJew
Kukulkan
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,252 Elo+
Party 2
Kali
Kali
Sylvanara92
Kali
Level 40
God Stats
2W - 2L
1,131 SR
Queue Stats
15W - 18L
1,312 Elo+
Party 2
Team Averages
Level 62
1,377 SR
1,302 Elo+

VS

Team Averages
Level 44
1,480 SR
1,252 Elo+
Anubis
Anubis
GrimAngelKuro
Anubis
Level 49
God Stats
1W - 3L
1,526 SR
Queue Stats
23W - 39L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 39
God Stats
15W - 17L
1,499 SR
Queue Stats
15W - 21L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
popstahrii
Jing Wei
Level 44
God Stats
0W - 5L
1,415 SR
Queue Stats
16W - 20L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1GCOUNTRY
Cthulhu
12
3 / 0 / 10
8,086
735
5,765
5,783
3,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SlavicJew
Kukulkan
12
5 / 1 / 8
8,510
774
9,716
3,353
1,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 8
8,500
773
5,947
7,715
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,882
626
3,536
6,100
2,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Silcus
Cthulhu
9
1 / 4 / 1
6,714
610
3,633
10,280
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
popstahrii
Jing Wei
10
0 / 4 / 2
6,723
611
4,148
8,278
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B1GCOUNTRY
Cthulhu
3
0
10
8
L
1
5
0
0.2
L
Cthulhu
Silcus
Cthulhu
1
4
1
0.38
W
Kukulkan
SlavicJew
Kukulkan
5
1
8
9
W
5
1
8
9
L
Jing Wei
popstahrii
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
11,317
16,851
Taken
24,658
8,478
Mitigated
11,478
3,266
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B1GCOUNTRY
Cthulhu
5,765
254
171
0
5,783
3,848
135
2,016
3,717
29,505
0
L
3,536
105
147
1,014
6,100
2,781
0
2,485
3,615
23,167
0
L
Cthulhu
Silcus
Cthulhu
3,633
32
156
1,708
10,280
5,813
0
8,069
2,211
15,095
0
W
Kukulkan
SlavicJew
Kukulkan
9,716
1,034
0
0
3,353
1,063
446
1,644
1,659
34,836
0
W
5,947
2,278
0
3,095
7,715
3,567
937
3,197
4,276
0
19,354
L
Jing Wei
popstahrii
Jing Wei
4,148
2,507
0
2,250
8,278
2,884
112
4,976
3,302
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
20,319
142
Minions Killed
109
0
Camps Cleared
0
624,325
Distance Traveled
578,262
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,086
735
35
3
0
216,288
4
L
Anubis
6,882
626
51
5
0
184,274
4
L
Cthulhu
6,714
610
21
2
0
187,825
1
W
Kukulkan
8,510
774
74
7
0
186,187
0
W
Kali
8,500
773
33
3
0
221,850
2
L
Jing Wei
6,723
611
37
3
0
206,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role