Player Matchup

Thor
Thor
CoffeeRiver
Thor
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 40L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
JoeGibbons
Cthulhu
Level 24
God Stats
3W - 2L
1,777 SR
Queue Stats
104W - 72L
1,701 Elo+
Party 2
Chiron
Chiron
LactoShart
Chiron
Level 101
God Stats
7W - 8L
1,673 SR
Queue Stats
389W - 371L
1,559 Elo+
Party 2
Ao Kuang
Ao Kuang
PacificTime
Ao Kuang
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 115L
1,493 Elo+
Party 3
Hera
Hera
WeebleWobble2020
Hera
Level 44
God Stats
9W - 10L
1,329 SR
Queue Stats
138W - 130L
1,532 Elo+
Solo
Team Averages
Level 67
1,556 SR
1,522 Elo+

VS

Team Averages
Level 71
1,543 SR
1,660 Elo+
Arachne
Arachne
HabeebGames
Arachne
Level 60
God Stats
26W - 5L
1,500 SR
Queue Stats
281W - 246L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
IPoggedMyPants
Guan Yu
Level 122
God Stats
1W - 0L
1,715 SR
Queue Stats
166W - 151L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Kingkoogs
Aphrodite
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 101L
1,939 Elo+
Party 1
Janus
Janus
krkman
Janus
Level 118
God Stats
1W - 0L
1,499 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 1
Neith
Neith
nomorefunnynames
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
11,421
423
6,779
22,391
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
JoeGibbons
Cthulhu
18
2 / 6 / 6
11,007
408
12,545
24,939
27,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
LactoShart
Chiron
20
6 / 6 / 2
13,520
501
14,540
22,354
8,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PacificTime
Ao Kuang
20
9 / 6 / 2
14,207
526
24,133
31,791
30,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 8 / 8
12,385
459
15,721
17,050
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HabeebGames
Arachne
20
15 / 2 / 6
16,084
596
23,935
24,470
16,949
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 10
14,470
536
19,537
29,286
38,674
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Kingkoogs
Aphrodite
18
2 / 4 / 15
11,746
435
9,861
14,173
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
krkman
Janus
18
4 / 6 / 3
12,427
460
20,693
17,431
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 7
13,295
492
19,752
19,494
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
21
Kills
31
31
Deaths
21
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Arachne
HabeebGames
Arachne
15
2
6
9
W
6
5
10
2.2
L
Cthulhu
JoeGibbons
Cthulhu
2
6
6
0.83
W
Aphrodite
Kingkoogs
Aphrodite
2
4
15
2.38
L
Chiron
LactoShart
Chiron
6
6
2
1.17
L
Ao Kuang
PacificTime
Ao Kuang
9
6
2
1.67
L
2
8
8
0.75
W
Janus
krkman
Janus
4
6
3
0.92
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,718
Damage
93,778
118,525
Taken
104,854
81,495
Mitigated
78,689
29,078
Healing
49,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
747
0
4,614
22,391
9,912
629
5,397
16,994
0
62,451
W
Arachne
HabeebGames
Arachne
23,935
16,963
0
7,672
24,470
16,949
368
10,114
14,290
0
135,103
W
19,537
4,258
4,226
10,977
29,286
38,674
973
15,899
13,367
993
94,386
L
Cthulhu
JoeGibbons
Cthulhu
12,545
239
0
3,021
24,939
27,137
164
9,769
15,170
44,307
0
W
Aphrodite
Kingkoogs
Aphrodite
9,861
1,714
8,879
5,154
14,173
8,793
1,535
9,287
4,811
37,806
0
L
Chiron
LactoShart
Chiron
14,540
2,691
1,813
5,564
22,354
8,998
767
4,433
17,920
0
94,659
L
Ao Kuang
PacificTime
Ao Kuang
24,133
3,719
0
13,556
31,791
30,002
0
6,092
25,699
91,680
0
L
15,721
3,492
0
510
17,050
5,446
1,809
5,243
11,807
81,683
0
W
Janus
krkman
Janus
20,693
1,322
1,505
5,039
17,431
6,176
1,056
10,438
6,843
81,715
0
W
19,752
9,869
0
6,348
19,494
8,097
6,712
6,566
12,528
0
95,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,540
Gold Earned
68,022
636
Minions Killed
637
0
Camps Cleared
0
2,471,196
Distance Traveled
2,607,597
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,421
423
113
4
0
526,091
8
W
Arachne
16,084
596
157
6
0
628,637
6
W
Guan Yu
14,470
536
153
6
0
493,318
6
L
Cthulhu
11,007
408
66
2
0
498,328
11
W
Aphrodite
11,746
435
50
2
0
510,061
3
L
Chiron
13,520
501
159
6
0
490,216
6
L
Ao Kuang
14,207
526
146
5
0
484,536
1
L
Hera
12,385
459
152
6
0
472,025
4
W
Janus
12,427
460
133
5
0
524,373
3
W
Neith
13,295
492
144
5
0
451,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role