Player Matchup

Hou Yi
Hou Yi
Kaos90
Hou Yi
Level 26
God Stats
14W - 7L
1,821 SR
Queue Stats
97W - 66L
1,721 Elo+
Party 1
Bacchus
Bacchus
Kawazoo
Bacchus
Level 13
God Stats
7W - 4L
1,849 SR
Queue Stats
75W - 50L
1,969 Elo+
Party 1
Eset
Eset
Maicho
Eset
Level 57
God Stats
2W - 1L
1,821 SR
Queue Stats
62W - 48L
1,700 Elo+
Party 1
Mercury
Mercury
NeedTwo
Mercury
Level 25
God Stats
7W - 10L
1,566 SR
Queue Stats
231W - 201L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
Urdn0t
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,290 Elo+
Party 1
Team Averages
Level 30
1,712 SR
1,668 Elo+

VS

Team Averages
Level 26
1,460 SR
1,604 Elo+
Aphrodite
Aphrodite
Jaspzr
Aphrodite
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 71L
1,682 Elo+
Party 2
Guan Yu
Guan Yu
NotKooduh
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 63L
1,697 Elo+
Party 3
Chaac
Chaac
Ydistraido93Y
Chaac
Level 25
God Stats
1W - 1L
1,315 SR
Queue Stats
23W - 17L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Zehva
Baron Samedi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
hoodrichla
Cupid
Level 24
God Stats
61W - 46L
1,484 SR
Queue Stats
184W - 157L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kaos90
Hou Yi
10
2 / 3 / 1
6,138
558
5,151
7,166
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Kawazoo
Bacchus
9
1 / 0 / 2
5,640
513
2,791
6,119
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Maicho
Eset
9
1 / 3 / 0
5,498
500
3,259
5,046
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
NeedTwo
Mercury
9
0 / 4 / 0
5,146
468
2,156
7,709
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Urdn0t
Erlang Shen
9
0 / 3 / 0
4,699
427
3,459
7,446
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jaspzr
Aphrodite
10
4 / 0 / 3
6,141
558
4,292
8,253
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
NotKooduh
Guan Yu
11
2 / 1 / 4
6,286
571
5,196
9,130
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 1 / 2
7,614
692
5,910
8,949
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Zehva
Baron Samedi
10
2 / 0 / 3
5,917
538
2,935
1,929
895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
10
0 / 2 / 3
5,622
511
3,928
5,903
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Jaspzr
Aphrodite
4
0
3
5.5
L
Hou Yi
Kaos90
Hou Yi
2
3
1
0.83
L
Bacchus
Kawazoo
Bacchus
1
0
2
2
L
Eset
Maicho
Eset
1
3
0
0.33
L
Mercury
NeedTwo
Mercury
0
4
0
0
W
Guan Yu
NotKooduh
Guan Yu
2
1
4
4
L
Erlang Shen
Urdn0t
Erlang Shen
0
3
0
0
W
5
1
2
6
W
Baron Samedi
Zehva
Baron Samedi
2
0
3
3.5
W
Cupid
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,816
Damage
22,261
33,486
Taken
34,164
14,504
Mitigated
16,490
6,598
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Jaspzr
Aphrodite
4,292
699
925
5,089
8,253
5,567
179
1,299
6,764
24,066
0
L
Hou Yi
Kaos90
Hou Yi
5,151
1,463
0
1,019
7,166
1,992
0
1,164
6,002
0
31,455
L
Bacchus
Kawazoo
Bacchus
2,791
375
0
1,267
6,119
3,746
0
1,101
5,018
8,242
0
L
Eset
Maicho
Eset
3,259
198
149
1,611
5,046
1,322
0
2,737
2,309
26,684
0
L
Mercury
NeedTwo
Mercury
2,156
305
0
672
7,709
2,066
0
607
7,102
0
31,645
W
Guan Yu
NotKooduh
Guan Yu
5,196
405
1,083
4,752
9,130
4,019
0
1,619
7,418
0
35,843
L
Erlang Shen
Urdn0t
Erlang Shen
3,459
1,500
0
1,880
7,446
5,378
0
1,618
5,828
0
13,039
W
5,910
1,285
0
3,198
8,949
4,410
738
802
7,902
0
42,078
W
Baron Samedi
Zehva
Baron Samedi
2,935
161
362
652
1,929
895
806
550
1,305
24,111
0
W
Cupid
3,928
996
0
1,851
5,903
1,599
203
1,444
4,375
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
31,580
219
Minions Killed
325
0
Camps Cleared
0
1,084,662
Distance Traveled
1,117,738
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,141
558
48
4
0
218,664
3
L
Hou Yi
6,138
558
61
6
0
211,027
3
L
Bacchus
5,640
513
11
1
0
211,523
4
L
Eset
5,498
500
63
6
0
193,269
3
L
Mercury
5,146
468
58
5
0
249,599
0
W
Guan Yu
6,286
571
75
7
0
273,514
2
L
Erlang Shen
4,699
427
26
2
0
219,244
1
W
Chaac
7,614
692
95
9
0
209,048
4
W
Baron Samedi
5,917
538
52
5
0
202,777
0
W
Cupid
5,622
511
55
5
0
213,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role