Player Matchup

Izanami
Izanami
HeartBrokeGamer
Izanami
Level 29
God Stats
6W - 3L
1,666 SR
Queue Stats
48W - 23L
1,772 Elo+
Party 2
Mulan
Mulan
HeresCanny
Mulan
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 152L
1,762 Elo+
Party 2
Sobek
Sobek
theWRIGHTman107
Sobek
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 104L
1,760 Elo+
Party 2
Team Averages
Level 93
1,555 SR
1,765 Elo+

VS

Team Averages
Level 57
1,667 SR
1,770 Elo+
Ymir
Ymir
ComicBeret25782
Ymir
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 117L
1,824 Elo+
Party 1
Merlin
Merlin
LunarNoble
Merlin
Level 17
God Stats
4W - 3L
1,766 SR
Queue Stats
151W - 108L
1,735 Elo+
Party 1
Da Ji
Da Ji
Uber Puft
Da Ji
Level 146
God Stats
14W - 11L
1,735 SR
Queue Stats
187W - 165L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
12,366
727
13,099
12,349
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
15
7 / 2 / 8
12,244
720
11,950
12,226
8,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 12
10,764
633
6,841
18,924
19,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
10,271
604
9,242
19,422
18,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
LunarNoble
Merlin
14
3 / 5 / 5
10,780
634
13,570
9,215
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Uber Puft
Da Ji
13
3 / 6 / 4
10,486
617
7,717
10,444
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
16
Kills
8
8
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
7
3
8
3.67
W
Mulan
7
2
8
5.5
L
Merlin
LunarNoble
Merlin
3
5
5
1.1
L
Da Ji
Uber Puft
Da Ji
3
6
4
0.83
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
30,529
43,499
Taken
39,081
32,862
Mitigated
29,164
10,717
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,242
1,226
0
2,539
19,422
18,824
0
3,075
15,965
27,508
0
W
13,099
9,546
0
3,981
12,349
4,706
1,127
6,569
5,555
0
62,004
W
Mulan
11,950
1,805
0
1,361
12,226
8,565
1,576
6,268
5,858
0
48,591
L
Merlin
LunarNoble
Merlin
13,570
845
0
370
9,215
3,804
0
1,894
7,296
63,720
0
L
Da Ji
Uber Puft
Da Ji
7,717
360
0
938
10,444
6,536
0
1,455
8,861
0
45,653
W
6,841
613
681
4,694
18,924
19,591
314
9,891
8,560
36,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
31,537
186
Minions Killed
190
0
Camps Cleared
0
916,284
Distance Traveled
853,120
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,271
604
38
2
0
271,797
6
W
Izanami
12,366
727
89
5
0
293,607
3
W
Mulan
12,244
720
63
4
0
301,138
2
L
Merlin
10,780
634
88
5
0
285,918
2
L
Da Ji
10,486
617
64
4
0
295,405
5
W
Sobek
10,764
633
34
2
0
321,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role