Player Matchup

Kuzenbo
Kuzenbo
DaddyHircine
Kuzenbo
Level 134
God Stats
10W - 6L
1,654 SR
Queue Stats
47W - 49L
1,543 Elo+
Party 2
Achilles
Achilles
EightAcorn48896
Achilles
Level 121
God Stats
4W - 2L
1,423 SR
Queue Stats
67W - 73L
1,397 Elo+
Party 2
Skadi
Skadi
PanWhich
Skadi
Level 28
God Stats
2W - 4L
1,337 SR
Queue Stats
8W - 11L
1,199 Elo+
Party 2
Baron Samedi
Baron Samedi
VSM Jester
Baron Samedi
Level 66
God Stats
3W - 3L
1,356 SR
Queue Stats
29W - 31L
1,534 Elo+
Party 2
Hercules
Hercules
ZaddyC010N31
Hercules
Level 125
God Stats
4W - 2L
1,504 SR
Queue Stats
57W - 51L
1,554 Elo+
Party 2
Team Averages
Level 95
1,455 SR
1,445 Elo+

VS

Team Averages
Level 72
1,512 SR
1,516 Elo+
Anubis
Anubis
FELIPEFILIP
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
JoeCid0
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,398 Elo+
Party 1
Thor
Thor
Skryder
Thor
Level 130
God Stats
0W - 1L
1,724 SR
Queue Stats
59W - 54L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
UZiRAiN
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 206L
1,496 Elo+
Solo
Apollo
Apollo
Urmachea
Apollo
Level 42
God Stats
2W - 8L
1,335 SR
Queue Stats
29W - 37L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaddyHircine
Kuzenbo
20
6 / 0 / 17
13,327
784
18,167
14,407
21,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
20
6 / 0 / 12
12,615
742
19,524
18,882
14,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
PanWhich
Skadi
16
1 / 8 / 8
10,592
623
7,442
13,851
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
VSM Jester
Baron Samedi
19
4 / 4 / 13
12,024
707
14,864
13,105
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ZaddyC010N31
Hercules
19
7 / 0 / 13
13,346
785
13,885
16,367
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 5 / 2
12,171
716
24,591
19,223
11,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
JoeCid0
Ares
16
0 / 6 / 6
9,467
557
11,508
16,795
18,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Skryder
Thor
16
0 / 6 / 8
9,567
563
11,134
14,749
6,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
UZiRAiN
Amaterasu
16
2 / 4 / 3
9,719
572
8,511
19,655
12,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Urmachea
Apollo
17
3 / 3 / 1
10,547
620
6,466
13,613
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
24
Kills
12
12
Deaths
24
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DaddyHircine
Kuzenbo
6
0
17
14.5
W
Achilles
6
0
12
12
L
Anubis
7
5
2
1.6
L
Ares
JoeCid0
Ares
0
6
6
0.5
W
Skadi
PanWhich
Skadi
1
8
8
0.63
L
Thor
Skryder
Thor
0
6
8
0.67
L
Amaterasu
UZiRAiN
Amaterasu
2
4
3
0.88
L
Apollo
Urmachea
Apollo
3
3
1
1.17
W
Baron Samedi
VSM Jester
Baron Samedi
4
4
13
2.63
W
Hercules
ZaddyC010N31
Hercules
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,882
Damage
62,210
76,612
Taken
84,035
60,923
Mitigated
58,348
21,784
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DaddyHircine
Kuzenbo
18,167
5,646
0
3,006
14,407
21,944
1,073
6,948
7,459
40,121
0
W
Achilles
19,524
6,383
0
1,991
18,882
14,851
1,141
6,943
11,939
0
52,847
L
Anubis
24,591
696
0
9,588
19,223
11,473
1
7,179
11,661
62,752
0
L
Ares
JoeCid0
Ares
11,508
842
0
283
16,795
18,853
0
7,753
8,837
28,414
471
W
Skadi
PanWhich
Skadi
7,442
3,352
0
461
13,851
4,529
2,432
6,880
6,971
0
30,760
L
Thor
Skryder
Thor
11,134
1,792
0
210
14,749
6,681
0
6,218
8,288
0
33,853
L
Amaterasu
UZiRAiN
Amaterasu
8,511
3,407
0
3,922
19,655
12,976
0
7,139
12,135
0
29,517
L
Apollo
Urmachea
Apollo
6,466
3,213
0
0
13,613
8,365
0
4,009
9,426
0
41,895
W
Baron Samedi
VSM Jester
Baron Samedi
14,864
907
4,322
5,190
13,105
5,431
308
8,424
4,681
51,935
0
W
Hercules
ZaddyC010N31
Hercules
13,885
3,899
0
6,814
16,367
14,168
904
7,342
9,025
0
35,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,904
Gold Earned
51,471
325
Minions Killed
354
7
Camps Cleared
7
1,571,346
Distance Traveled
1,463,627
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,327
784
50
3
0
350,784
0
W
Achilles
12,615
742
86
5
0
363,139
3
L
Anubis
12,171
716
106
6
3
254,604
0
L
Ares
9,467
557
26
2
0
296,350
1
W
Skadi
10,592
623
47
3
2
255,843
2
L
Thor
9,567
563
53
3
1
279,892
1
L
Amaterasu
9,719
572
71
4
1
342,135
2
L
Apollo
10,547
620
98
6
2
290,646
0
W
Baron Samedi
12,024
707
81
5
4
288,804
1
W
Hercules
13,346
785
61
4
1
312,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role