Player Matchup

Chang'e
Chang'e
Cruncheee
Chang'e
Level 29
God Stats
8W - 7L
1,517 SR
Queue Stats
13W - 14L
1,410 Elo+
Party 1
Awilix
Awilix
D M T 4sh
Awilix
Level 26
God Stats
4W - 10L
1,225 SR
Queue Stats
81W - 93L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Febreezes
Hou Yi
Level 17
God Stats
7W - 6L
1,515 SR
Queue Stats
14W - 21L
1,339 Elo+
Party 1
King Arthur
King Arthur
Matiitas_js
King Arthur
Level 18
God Stats
15W - 11L
1,701 SR
Queue Stats
90W - 85L
1,725 Elo+
Solo
Nu Wa
Nu Wa
skylarspirit
Nu Wa
Level 9
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 3L
1,162 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,417 Elo+

VS

Team Averages
Level 17
1,408 SR
1,283 Elo+
Artemis
Artemis
Auntb27
Artemis
Level 17
God Stats
0W - 1L
964 SR
Queue Stats
3W - 19L
1,016 Elo+
Party 2
Nemesis
Nemesis
JoshintoC
Nemesis
Level 16
God Stats
4W - 1L
1,815 SR
Queue Stats
240W - 253L
1,330 Elo+
Solo
Yemoja
Yemoja
SalomeGames
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SeniorPacoTaco
Anubis
Level 24
God Stats
9W - 9L
1,673 SR
Queue Stats
44W - 50L
1,529 Elo+
Solo
Guan Yu
Guan Yu
pingub2
Guan Yu
Level 9
God Stats
0W - 3L
1,090 SR
Queue Stats
1W - 10L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cruncheee
Chang'e
17
5 / 0 / 4
11,188
509
6,752
6,612
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
D M T 4sh
Awilix
17
3 / 1 / 1
10,998
500
4,109
12,416
5,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
Febreezes
Hou Yi
15
2 / 0 / 7
10,263
467
8,363
10,860
3,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Matiitas_js
King Arthur
18
9 / 2 / 4
12,064
548
20,033
20,562
18,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 3 / 2
11,360
516
19,217
9,626
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Auntb27
Artemis
10
0 / 11 / 1
7,266
330
1,795
14,215
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JoshintoC
Nemesis
13
1 / 5 / 1
8,793
400
5,178
13,849
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
13
0 / 8 / 3
8,657
394
6,709
22,540
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 0
10,644
484
11,479
10,448
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
pingub2
Guan Yu
11
0 / 4 / 0
7,502
341
1,459
10,970
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
28
Kills
6
6
Deaths
29
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Auntb27
Artemis
0
11
1
0.05
W
Chang'e
Cruncheee
Chang'e
5
0
4
7
W
Awilix
D M T 4sh
Awilix
3
1
1
3.5
W
Hou Yi
Febreezes
Hou Yi
2
0
7
5.5
L
Nemesis
JoshintoC
Nemesis
1
5
1
0.3
W
King Arthur
Matiitas_js
King Arthur
9
2
4
5.5
L
Yemoja
0
8
3
0.19
L
5
1
0
5
L
Guan Yu
pingub2
Guan Yu
0
4
0
0
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
26,620
60,076
Taken
72,022
33,511
Mitigated
33,363
22,661
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Auntb27
Artemis
1,795
1,795
0
2,583
14,215
3,639
0
8,581
5,584
0
15,826
W
Chang'e
Cruncheee
Chang'e
6,752
1,095
2,602
4,509
6,612
3,485
4,606
731
5,881
48,824
0
W
Awilix
D M T 4sh
Awilix
4,109
3,003
0
2,250
12,416
5,235
2,148
2,231
10,160
0
77,021
W
Hou Yi
Febreezes
Hou Yi
8,363
2,440
0
3,733
10,860
3,784
2,882
3,422
7,413
0
54,778
L
Nemesis
JoshintoC
Nemesis
5,178
1,903
0
2,203
13,849
7,106
0
3,741
9,932
0
52,195
W
King Arthur
Matiitas_js
King Arthur
20,033
2,151
0
8,406
20,562
18,344
910
7,295
13,194
0
74,901
L
Yemoja
6,709
2,282
410
2,991
22,540
12,976
0
4,369
17,521
37,730
0
L
11,479
73
0
4,537
10,448
4,297
663
5,685
4,763
66,036
0
L
Guan Yu
pingub2
Guan Yu
1,459
244
35
1,946
10,970
5,345
97
3,593
7,352
0
26,378
W
19,217
6,332
180
981
9,626
2,663
4,478
4,509
5,042
67,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
42,862
543
Minions Killed
336
0
Camps Cleared
0
1,957,490
Distance Traveled
1,471,549
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,266
330
25
1
0
157,131
2
W
Chang'e
11,188
509
109
5
0
372,877
6
W
Awilix
10,998
500
122
6
0
405,491
5
W
Hou Yi
10,263
467
98
4
0
372,953
4
L
Nemesis
8,793
400
90
4
0
404,562
2
W
King Arthur
12,064
548
122
6
0
395,247
1
L
Yemoja
8,657
394
60
3
0
310,140
5
L
Anubis
10,644
484
120
5
0
228,511
0
L
Guan Yu
7,502
341
41
2
0
371,205
0
W
Nu Wa
11,360
516
92
4
0
410,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role