Player Matchup

Baron Samedi
Baron Samedi
BrutishSix40402
Baron Samedi
Level 69
God Stats
50W - 39L
1,750 SR
Queue Stats
85W - 87L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
MU x VENOM
Xbalanque
Level 124
God Stats
20W - 3L
1,855 SR
Queue Stats
216W - 186L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
Priest1000
Sylvanus
Level 107
God Stats
6W - 2L
1,897 SR
Queue Stats
115W - 107L
1,558 Elo+
Party 3
Mercury
Mercury
TX RedHood
Mercury
Level 94
God Stats
2W - 4L
1,367 SR
Queue Stats
151W - 127L
1,169 Elo+
Party 1
Neith
Neith
White 3 Saber
Neith
Level 89
God Stats
16W - 21L
1,577 SR
Queue Stats
19W - 22L
1,545 Elo+
Party 3
Team Averages
Level 97
1,689 SR
1,463 Elo+

VS

Team Averages
Level 106
1,609 SR
1,509 Elo+
Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
EXT_RezZ
Horus
Level 67
God Stats
6W - 7L
1,924 SR
Queue Stats
257W - 232L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
GorgothTheVile
Ao Kuang
Level 115
God Stats
50W - 39L
1,416 SR
Queue Stats
239W - 220L
1,565 Elo+
Party 2
Raijin
Raijin
Grendelshins
Raijin
Level 128
God Stats
3W - 7L
1,306 SR
Queue Stats
507W - 505L
1,508 Elo+
Party 2
Neith
Neith
MadMontague
Neith
Level 118
God Stats
17W - 11L
1,898 SR
Queue Stats
247W - 263L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrutishSix40402
Baron Samedi
17
3 / 0 / 4
11,273
564
7,041
10,367
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MU x VENOM
Xbalanque
17
2 / 0 / 8
11,441
572
10,066
11,108
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Priest1000
Sylvanus
16
5 / 0 / 10
11,621
581
9,446
12,968
14,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
TX RedHood
Mercury
19
6 / 0 / 5
12,310
616
7,688
12,668
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 4
11,156
558
11,370
11,573
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 2
6,841
342
6,187
17,314
11,845
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
EXT_RezZ
Horus
9
0 / 2 / 0
6,698
335
2,131
6,919
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
13
1 / 6 / 1
8,271
414
6,001
19,220
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
15
0 / 3 / 0
8,570
429
6,939
7,516
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 1
7,703
385
6,564
12,185
4,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
23
Kills
2
2
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
2
0.2
W
Baron Samedi
BrutishSix40402
Baron Samedi
3
0
4
5
L
Horus
EXT_RezZ
Horus
0
2
0
0
L
Ao Kuang
1
6
1
0.25
L
Raijin
0
3
0
0
W
Xbalanque
MU x VENOM
Xbalanque
2
0
8
6
L
1
7
1
0.21
W
Sylvanus
Priest1000
Sylvanus
5
0
10
10
W
Mercury
TX RedHood
Mercury
6
0
5
8.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,611
Damage
27,822
58,684
Taken
63,154
41,186
Mitigated
29,412
26,407
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,187
573
385
3,463
17,314
11,845
0
4,815
12,499
23,263
0
W
Baron Samedi
BrutishSix40402
Baron Samedi
7,041
451
469
2,722
10,367
9,152
1,240
5,220
5,122
57,166
0
L
Horus
EXT_RezZ
Horus
2,131
1,312
56
2,601
6,919
4,350
68
139
6,780
0
20,013
L
Ao Kuang
6,001
1,242
0
7,526
19,220
6,659
0
4,372
14,848
53,304
0
L
Raijin
6,939
0
0
125
7,516
2,488
352
3,740
3,776
61,929
0
W
Xbalanque
MU x VENOM
Xbalanque
10,066
4,756
0
7,412
11,108
6,852
5,270
1,479
9,475
0
85,164
L
6,564
2,041
99
2,700
12,185
4,070
330
3,421
8,764
0
40,392
W
Sylvanus
Priest1000
Sylvanus
9,446
2,917
3,103
6,335
12,968
14,530
1,621
3,524
9,444
33,331
0
W
Mercury
TX RedHood
Mercury
7,688
4,658
0
1,131
12,668
5,546
2,342
3,978
8,690
0
92,705
W
11,370
5,262
486
4,749
11,573
5,106
4,612
4,926
6,647
0
62,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
38,083
515
Minions Killed
357
0
Camps Cleared
0
1,830,551
Distance Traveled
1,614,193
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,841
342
9
0
0
348,133
3
W
Baron Samedi
11,273
564
80
4
0
337,012
0
L
Horus
6,698
335
39
2
0
217,769
4
L
Ao Kuang
8,271
414
98
5
0
371,000
3
L
Raijin
8,570
429
129
6
0
342,858
10
W
Xbalanque
11,441
572
129
6
0
351,429
2
L
Neith
7,703
385
82
4
0
334,433
4
W
Sylvanus
11,621
581
55
3
0
368,856
0
W
Mercury
12,310
616
145
7
0
446,105
5
W
Neith
11,156
558
106
5
0
327,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role