Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Platinum IV
Cheesur
Janus
Platinum IV
Level 48
God Stats
2W - 3L
1,763 SR
Queue Stats
67W - 33L
2,136 MMR
Party 3
Cerberus
Cerberus
Platinum IV
Itsnotreal37000
Cerberus
Platinum IV
Level 149
God Stats
11W - 8L
1,782 SR
Queue Stats
128W - 103L
2,045 MMR
Solo
Anhur
Anhur
Platinum IV
JaYco_94
Anhur
Platinum IV
Level 160
God Stats
16W - 18L
1,978 SR
Queue Stats
699W - 667L
1,995 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Windowlicker993
Cabrakan
Platinum III
Level 159
God Stats
36W - 35L
1,935 SR
Queue Stats
409W - 391L
1,985 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,791 SR
1,932 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,784 SR
1,996 MMR
Hercules
Hercules
Gold II
CoroniaI
Hercules
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,865 MMR
Party 1
Scylla
Scylla
Platinum III
Craftżoar
Scylla
Platinum III
Level 46
God Stats
2W - 0L
1,861 SR
Queue Stats
34W - 14L
1,977 MMR
Party 2
Susano
Susano
Platinum II
LiltonysBFF4EvR
Susano
Platinum II
Level 121
God Stats
7W - 1L
1,906 SR
Queue Stats
48W - 24L
2,055 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
PlumpTillDeth638
Danzaburou
Platinum II
Level 160
God Stats
24W - 19L
1,907 SR
Queue Stats
266W - 213L
2,136 MMR
Party 1
Ra
Ra
Platinum I
Twizted1414
Ra
Platinum I
Level 160
God Stats
43W - 24L
1,744 SR
Queue Stats
53W - 39L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 8 / 1
10,816
541
11,064
16,418
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Cheesur
Janus
14
1 / 7 / 3
9,088
454
10,230
13,528
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
0 / 7 / 2
8,289
414
6,381
19,470
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
JaYco_94
Anhur
14
0 / 9 / 0
8,545
427
3,404
16,842
6,158
Cabrakan
15
1 / 7 / 1
9,639
482
8,546
17,842
12,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetAphroditeErlang ShenNemesisCu Chulainn

VS

Bans
Nu WaGuan YuOsirisGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoroniaI
Hercules
17
5 / 1 / 17
12,035
602
7,851
21,418
28,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Craftżoar
Scylla
17
6 / 2 / 11
11,476
574
11,611
8,264
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 3 / 13
12,904
645
16,354
15,430
7,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PlumpTillDeth638
Danzaburou
19
12 / 1 / 11
14,235
712
17,837
14,946
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 2 / 14
11,911
596
10,315
17,326
17,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
103
9
Kills
37
38
Deaths
9
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
8
1
0.94
L
Janus
Cheesur
Janus
1
7
3
0.36
W
Hercules
CoroniaI
Hercules
5
1
17
13.5
W
Scylla
Craftżoar
Scylla
6
2
11
5.75
L
Cerberus
0
7
2
0.14
L
Anhur
JaYco_94
Anhur
0
9
0
0
W
12
3
13
6.17
W
Danzaburou
PlumpTillDeth638
Danzaburou
12
1
11
17.5
W
2
2
14
4.5
L
Cabrakan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
63,968
84,100
Taken
77,384
42,956
Mitigated
61,786
15,094
Healing
39,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,064
2,673
0
3,284
16,418
6,604
0
3,313
12,960
0
75,200
L
Janus
Cheesur
Janus
10,230
46
0
1,905
13,528
4,997
0
5,067
8,247
59,165
0
W
Hercules
CoroniaI
Hercules
7,851
3,152
0
9,213
21,418
28,064
1,395
6,950
14,148
0
28,693
W
Scylla
Craftżoar
Scylla
11,611
1,420
0
2,386
8,264
2,876
1,618
2,854
5,310
63,664
0
L
Cerberus
6,381
153
0
3,706
19,470
12,902
0
2,980
16,394
36,255
0
L
Anhur
JaYco_94
Anhur
3,404
1,436
0
3,229
16,842
6,158
172
1,909
14,913
0
58,865
W
16,354
7,350
0
4,995
15,430
7,511
1,034
3,802
11,446
0
84,165
W
Danzaburou
PlumpTillDeth638
Danzaburou
17,837
10,785
0
6,663
14,946
6,200
5,774
4,854
10,024
0
127,997
W
10,315
1,366
3,998
12,316
17,326
17,135
1,592
9,505
7,263
76,481
0
L
Cabrakan
8,546
672
0
2,970
17,842
12,295
62
8,136
9,660
65,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
62,561
576
Minions Killed
574
0
Camps Cleared
0
1,786,385
Distance Traveled
1,997,388
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,816
541
118
6
0
392,755
5
L
Janus
9,088
454
127
6
0
397,151
6
W
Hercules
12,035
602
38
2
0
422,593
2
W
Scylla
11,476
574
113
6
0
389,651
7
L
Cerberus
8,289
414
67
3
0
375,702
3
L
Anhur
8,545
427
113
6
0
298,167
3
W
Susano
12,904
645
118
6
0
428,338
3
W
Danzaburou
14,235
712
158
8
0
369,452
3
W
Ra
11,911
596
147
7
0
387,354
4
L
Cabrakan
9,639
482
151
8
0
322,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role