Player Matchup

Ares
Ares
RighteousDelight
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Anhur
Anhur
SWElrohir
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Guan Yu
Guan Yu
SuperVan0
Guan Yu
Level 2
God Stats
3W - 8L
1,331 SR
Queue Stats
8W - 23L
1,255 Elo+
Party 3
Ra
Ra
TFright
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 186L
1,376 Elo+
Party 3
Camazotz
Camazotz
fistingjane
Camazotz
Level 29
God Stats
2W - 3L
1,521 SR
Queue Stats
30W - 31L
1,508 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,343 Elo+

VS

Team Averages
Level 30
1,496 SR
1,444 Elo+
Chronos
Chronos
Bunz0
Chronos
Level 28
God Stats
9W - 9L
1,514 SR
Queue Stats
30W - 27L
1,449 Elo+
Solo
Bakasura
Bakasura
CRob1
Bakasura
Level 39
God Stats
17W - 12L
1,593 SR
Queue Stats
34W - 47L
1,445 Elo+
Party 1
King Arthur
King Arthur
DaddyLD
King Arthur
Level 24
God Stats
14W - 18L
1,428 SR
Queue Stats
21W - 30L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 29
God Stats
22W - 32L
1,480 SR
Queue Stats
32W - 46L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
SmiteDaBub
Kuzenbo
Level 29
God Stats
4W - 3L
1,465 SR
Queue Stats
44W - 47L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,320
484
2,951
8,015
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
SWElrohir
Anhur
8
0 / 4 / 0
4,809
437
1,527
5,739
1,500
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
SuperVan0
Guan Yu
9
0 / 4 / 1
5,304
482
2,884
6,913
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 4 / 0
4,743
431
1,230
4,792
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
fistingjane
Camazotz
9
2 / 4 / 0
5,630
512
2,490
8,799
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bunz0
Chronos
12
2 / 0 / 4
7,199
654
3,205
5,015
2,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
CRob1
Bakasura
12
10 / 0 / 0
7,775
707
7,336
6,347
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
DaddyLD
King Arthur
10
2 / 1 / 2
6,148
559
2,628
5,833
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
RealPriapus
Danzaburou
11
5 / 0 / 2
6,867
624
6,425
4,083
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
SmiteDaBub
Kuzenbo
8
1 / 2 / 3
5,582
507
2,451
6,029
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
20
20
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bunz0
Chronos
2
0
4
4
W
Bakasura
CRob1
Bakasura
10
0
0
10
W
King Arthur
DaddyLD
King Arthur
2
1
2
3
W
Danzaburou
RealPriapus
Danzaburou
5
0
2
6
L
1
4
1
0.38
L
Anhur
SWElrohir
Anhur
0
4
0
0
W
Kuzenbo
SmiteDaBub
Kuzenbo
1
2
3
1.25
L
Guan Yu
SuperVan0
Guan Yu
0
4
1
0.13
L
0
4
0
0
L
Camazotz
fistingjane
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,082
Damage
22,045
34,258
Taken
27,307
13,538
Mitigated
15,671
7,123
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bunz0
Chronos
3,205
952
0
1,848
5,015
2,450
1,040
954
3,971
41,666
3,377
W
Bakasura
CRob1
Bakasura
7,336
4,823
0
2,735
6,347
3,449
0
285
6,018
0
44,955
W
King Arthur
DaddyLD
King Arthur
2,628
137
0
1,440
5,833
3,910
144
242
5,367
0
21,905
W
Danzaburou
RealPriapus
Danzaburou
6,425
2,014
0
1,767
4,083
1,190
580
1,235
2,848
0
31,428
L
2,951
245
0
727
8,015
5,033
0
1,872
5,582
7,458
0
L
Anhur
SWElrohir
Anhur
1,527
925
0
1,033
5,739
1,500
30
1,249
4,490
0
20,801
W
Kuzenbo
SmiteDaBub
Kuzenbo
2,451
1,293
0
1,027
6,029
4,672
206
1,397
4,632
9,261
0
L
Guan Yu
SuperVan0
Guan Yu
2,884
841
0
847
6,913
3,344
625
0
6,318
0
20,172
L
1,230
286
14
540
4,792
1,466
49
1,594
2,918
15,377
0
L
Camazotz
fistingjane
Camazotz
2,490
715
0
3,962
8,799
2,195
0
718
7,549
0
24,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
33,571
175
Minions Killed
265
0
Camps Cleared
0
1,022,153
Distance Traveled
1,111,298
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,199
654
79
7
0
219,944
5
W
Bakasura
7,775
707
90
8
0
280,642
2
W
King Arthur
6,148
559
32
3
0
220,282
2
W
Danzaburou
6,867
624
53
5
0
183,205
0
L
Ares
5,320
484
10
1
0
203,972
4
L
Anhur
4,809
437
47
4
0
186,679
3
W
Kuzenbo
5,582
507
11
1
0
207,225
2
L
Guan Yu
5,304
482
34
3
0
216,729
2
L
Ra
4,743
431
31
3
0
177,392
3
L
Camazotz
5,630
512
53
5
0
237,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role