Player Matchup

Agni
Agni
AngelCodex
Agni
Level 7
God Stats
0W - 3L
1,144 SR
Queue Stats
5W - 13L
1,329 Elo+
Party 1
Camazotz
Camazotz
Locausto88
Camazotz
Level 8
God Stats
3W - 7L
1,359 SR
Queue Stats
10W - 17L
1,392 Elo+
Party 1
Medusa
Medusa
Luciano0619
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 106L
1,483 Elo+
Party 1
Odin
Odin
hellwarm
Odin
Level 103
God Stats
10W - 12L
1,500 SR
Queue Stats
25W - 34L
1,420 Elo+
Party 1
Ymir
Ymir
locausto94
Ymir
Level 7
God Stats
4W - 9L
1,288 SR
Queue Stats
4W - 12L
1,228 Elo+
Party 1
Team Averages
Level 29
1,358 SR
1,371 Elo+

VS

Team Averages
Level 23
1,528 SR
1,469 Elo+
Cthulhu
Cthulhu
Jotasolo
Cthulhu
Level 10
God Stats
11W - 8L
1,649 SR
Queue Stats
55W - 57L
1,581 Elo+
Solo
Camazotz
Camazotz
SilenceOwl
Camazotz
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
117W - 118L
1,494 Elo+
Solo
Nu Wa
Nu Wa
TraDepBoVe
Nu Wa
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
73W - 68L
1,535 Elo+
Solo
Odin
Odin
ZapatoNewton
Odin
Level 17
God Stats
10W - 3L
1,375 SR
Queue Stats
150W - 204L
1,338 Elo+
Solo
Tyr
Tyr
danexo1
Tyr
Level 29
God Stats
12W - 10L
1,391 SR
Queue Stats
49W - 53L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,803
383
10,980
11,658
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
Locausto88
Camazotz
14
6 / 9 / 4
10,229
445
13,857
20,591
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
3 / 4 / 3
10,078
438
11,929
19,068
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
15
8 / 5 / 6
10,063
438
17,908
22,697
15,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 9 / 7
8,012
348
4,590
16,634
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jotasolo
Cthulhu
14
5 / 4 / 11
10,673
464
10,643
22,287
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
SilenceOwl
Camazotz
19
8 / 3 / 6
12,743
554
14,713
20,871
10,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
20
5 / 1 / 13
13,841
602
20,393
11,849
6,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 5
10,491
456
4,479
17,303
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyr
19
14 / 2 / 3
13,904
605
18,723
19,183
16,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
19
Kills
33
33
Deaths
19
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cthulhu
Jotasolo
Cthulhu
5
4
11
2.63
L
Camazotz
Locausto88
Camazotz
6
9
4
0.89
L
Medusa
3
4
3
1.13
W
Camazotz
SilenceOwl
Camazotz
8
3
6
3.67
W
Nu Wa
5
1
13
11.5
W
1
9
5
0.39
W
Tyr
14
2
3
7.75
L
Odin
8
5
6
2.2
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,264
Damage
68,951
90,648
Taken
91,493
44,868
Mitigated
53,510
13,904
Healing
30,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,980
886
0
0
11,658
3,811
96
4,629
7,029
54,053
0
W
Cthulhu
Jotasolo
Cthulhu
10,643
505
629
4,919
22,287
11,487
462
6,224
16,063
35,269
0
L
Camazotz
Locausto88
Camazotz
13,857
4,933
0
6,119
20,591
7,276
0
6,361
14,230
0
41,934
L
Medusa
11,929
5,841
0
7,072
19,068
7,033
392
6,149
12,919
0
63,836
W
Camazotz
SilenceOwl
Camazotz
14,713
4,011
0
12,314
20,871
10,420
830
1,780
19,091
0
87,384
W
Nu Wa
20,393
5,935
0
4,342
11,849
6,244
5,407
2,343
9,506
99,076
0
W
4,479
2,830
852
1,445
17,303
8,662
1,012
2,705
14,598
0
33,305
W
Tyr
18,723
2,944
0
5,870
19,183
16,697
709
2,518
16,665
0
63,127
L
Odin
17,908
4,586
0
345
22,697
15,750
704
7,676
15,021
0
52,304
L
4,590
984
0
368
16,634
10,998
200
6,221
10,413
16,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
61,652
334
Minions Killed
484
0
Camps Cleared
0
1,939,609
Distance Traveled
2,005,856
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,803
383
85
4
0
377,781
0
W
Cthulhu
10,673
464
46
2
0
354,352
0
L
Camazotz
10,229
445
65
3
0
378,041
4
L
Medusa
10,078
438
95
4
0
370,339
2
W
Camazotz
12,743
554
142
6
0
429,249
2
W
Nu Wa
13,841
602
154
7
0
344,493
4
W
Odin
10,491
456
65
3
0
395,308
0
W
Tyr
13,904
605
77
3
0
482,454
0
L
Odin
10,063
438
53
2
0
433,795
1
L
Ymir
8,012
348
36
2
0
379,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role