Player Matchup

Chaac
Chaac
Bravebrandy
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Neith
Neith
Thanos Obama
Neith
Level 3
God Stats
4W - 4L
1,731 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
edenisse
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Anubis
Anubis
xoxocartiii
Anubis
Level 25
God Stats
6W - 3L
1,499 SR
Queue Stats
34W - 28L
1,499 Elo+
Solo
Ra
Ra
いちたゆうしゃ
Ra
Level 5
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 8L
1,611 Elo+
Solo
Team Averages
Level 11
1,594 SR
1,543 Elo+

VS

Team Averages
Level 19
1,587 SR
1,541 Elo+
Chaac
Chaac
CuboRubik1680
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Epyonscythe
Kukulkan
Level 23
God Stats
35W - 30L
1,498 SR
Queue Stats
54W - 46L
1,487 Elo+
Solo
Neith
Neith
SkillZz187
Neith
Level 15
God Stats
3W - 0L
1,800 SR
Queue Stats
4W - 4L
1,698 Elo+
Solo
Guan Yu
Guan Yu
Sportacaus619
Guan Yu
Level 28
God Stats
37W - 39L
1,500 SR
Queue Stats
139W - 148L
1,524 Elo+
Solo
Cerberus
Cerberus
XxELNIGIxX51
Cerberus
Level 24
God Stats
13W - 12L
1,635 SR
Queue Stats
28W - 34L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,415
1,038
17,989
26,994
26,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 6 / 3
10,749
977
12,063
23,478
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
edenisse
Jing Wei
14
0 / 14 / 1
8,969
815
2,301
20,046
6,330
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
13
0 / 0 / 1
8,569
779
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 10 / 1
8,805
800
1,861
13,842
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 19
11,006
1,001
12,706
12,069
15,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Epyonscythe
Kukulkan
19
5 / 0 / 20
11,983
1,089
21,985
2,478
1,336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
7 / 0 / 12
11,842
1,077
15,830
4,450
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
18
9 / 0 / 14
11,462
1,042
12,499
7,610
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
XxELNIGIxX51
Cerberus
17
6 / 4 / 13
11,044
1,004
16,528
15,691
7,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
6
Kills
34
34
Deaths
6
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
7
2
19
8.25
W
Kukulkan
Epyonscythe
Kukulkan
5
0
20
15
W
Neith
7
0
12
13
W
Guan Yu
9
0
14
16
L
3
6
3
0.75
W
Cerberus
XxELNIGIxX51
Cerberus
6
4
13
3.13
L
Jing Wei
edenisse
Jing Wei
0
14
1
0.04
L
Anubis
0
0
1
0.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
79,548
84,360
Taken
42,298
46,195
Mitigated
36,339
7,116
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,989
3,008
0
5,012
26,994
26,148
0
15,992
10,492
100
50,281
W
12,706
3,681
0
4,054
12,069
15,060
0
791
11,028
0
30,533
W
Kukulkan
Epyonscythe
Kukulkan
21,985
3,574
0
0
2,478
1,336
0
0
2,453
38,500
0
W
Neith
15,830
8,019
0
1,910
4,450
2,094
0
452
3,848
0
40,856
W
Guan Yu
12,499
2,014
2,830
2,746
7,610
10,095
0
49
7,486
0
19,648
L
12,063
6,539
0
2,104
23,478
8,910
0
10,986
12,267
0
31,377
W
Cerberus
XxELNIGIxX51
Cerberus
16,528
1,100
426
5,701
15,691
7,754
0
669
13,429
36,574
0
L
Jing Wei
edenisse
Jing Wei
2,301
2,011
0
0
20,046
6,330
0
8,177
11,569
0
5,000
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,861
623
0
0
13,842
4,807
0
3,358
10,134
6,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
57,337
136
Minions Killed
249
0
Camps Cleared
4
797,576
Distance Traveled
1,019,879
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,415
1,038
82
7
0
240,748
0
W
Chaac
11,006
1,001
40
4
0
189,474
0
W
Kukulkan
11,983
1,089
63
6
0
224,179
3
W
Neith
11,842
1,077
62
6
0
185,787
0
W
Guan Yu
11,462
1,042
17
2
2
230,098
0
L
Neith
10,749
977
42
4
0
199,049
0
W
Cerberus
11,044
1,004
67
6
2
190,341
0
L
Jing Wei
8,969
815
5
0
0
204,999
0
L
Anubis
8,569
779
0
0
0
4,506
0
L
Ra
8,805
800
7
1
0
148,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role