Player Matchup

Thoth
Thoth
Bronze III
Apach015
Thoth
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,420 MMR
Solo
Heimdallr
Heimdallr
Silver II
ColoBby
Heimdallr
Silver II
Level 119
God Stats
14W - 12L
1,339 SR
Queue Stats
344W - 336L
1,324 MMR
Party 1
Hades
Hades
Gold II
HitokiriRath
Hades
Gold II
Level 160
God Stats
6W - 4L
1,869 SR
Queue Stats
948W - 940L
1,414 MMR
Solo
Set
Set
Silver II
HydrackxGamenack
Set
Silver II
Level 128
God Stats
2W - 2L
1,309 SR
Queue Stats
49W - 51L
1,504 MMR
Party 1
Yemoja
Yemoja
Bronze III
Oreo4
Yemoja
Bronze III
Level 67
God Stats
2W - 0L
1,187 SR
Queue Stats
3W - 7L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,441 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,575 SR
1,433 MMR
Xing Tian
Xing Tian
Silver II
ImJ0ke
Xing Tian
Silver II
Level 128
God Stats
1W - 3L
1,297 SR
Queue Stats
27W - 30L
1,416 MMR
Party 2
Chang'e
Chang'e
Gold V
ManOfHe
Chang'e
Gold V
Level 142
God Stats
1W - 2L
1,925 SR
Queue Stats
32W - 33L
1,419 MMR
Solo
Hercules
Hercules
Silver I
Quackicature
Hercules
Silver I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,412 MMR
Solo
Mercury
Mercury
Silver III
Werikol
Mercury
Silver III
Level 87
God Stats
2W - 5L
1,653 SR
Queue Stats
28W - 34L
1,416 MMR
Party 2
Hachiman
Hachiman
Bronze III
steban24
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Apach015
Thoth
19
3 / 5 / 8
12,773
532
13,100
10,075
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ColoBby
Heimdallr
20
10 / 1 / 7
14,774
616
18,741
17,648
8,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 1 / 6
14,083
587
13,108
15,061
13,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 1 / 8
14,290
595
19,280
22,030
22,352
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Oreo4
Yemoja
16
0 / 2 / 14
11,784
491
7,081
11,016
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Nu WaDanzaburouJanusTsukuyomiFenrir

VS

Bans
PersephoneCthulhuUllrKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImJ0ke
Xing Tian
13
2 / 5 / 5
9,229
385
7,479
19,359
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
ManOfHe
Chang'e
16
2 / 7 / 4
10,074
420
6,635
17,680
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Quackicature
Hercules
17
1 / 2 / 0
9,687
404
4,821
20,941
18,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Werikol
Mercury
18
3 / 5 / 4
11,156
465
15,032
20,442
10,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
steban24
Hachiman
17
2 / 5 / 0
10,257
427
10,711
16,936
5,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
24
Kills
10
10
Deaths
24
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Apach015
Thoth
3
5
8
1.4
W
Heimdallr
ColoBby
Heimdallr
10
1
7
13.5
W
2
1
6
5
W
9
1
8
13
L
Xing Tian
ImJ0ke
Xing Tian
2
5
5
0.9
L
Chang'e
ManOfHe
Chang'e
2
7
4
0.57
W
Yemoja
Oreo4
Yemoja
0
2
14
3.5
L
Hercules
Quackicature
Hercules
1
2
0
0.5
L
Mercury
Werikol
Mercury
3
5
4
1
L
Hachiman
steban24
Hachiman
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,310
Damage
44,678
75,830
Taken
95,358
57,202
Mitigated
56,730
38,258
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Apach015
Thoth
13,100
750
0
989
10,075
4,175
687
2,311
7,714
75,487
0
W
Heimdallr
ColoBby
Heimdallr
18,741
7,537
0
8,117
17,648
8,778
7,298
2,977
14,646
0
126,031
W
13,108
1,079
403
8,342
15,061
13,264
1,001
508
14,305
101,276
0
W
19,280
9,090
0
8,693
22,030
22,352
0
5,924
16,056
0
129,744
L
Xing Tian
ImJ0ke
Xing Tian
7,479
147
0
2,842
19,359
15,807
0
7,659
11,312
28,210
0
L
Chang'e
ManOfHe
Chang'e
6,635
504
2,081
5,717
17,680
6,568
0
4,541
12,875
66,942
0
W
Yemoja
Oreo4
Yemoja
7,081
941
7,224
4,490
11,016
8,633
115
2,394
8,609
31,073
0
L
Hercules
Quackicature
Hercules
4,821
770
0
6,460
20,941
18,209
0
9,037
11,798
0
57,335
L
Mercury
Werikol
Mercury
15,032
10,836
0
0
20,442
10,771
0
8,206
11,951
0
97,394
L
Hachiman
steban24
Hachiman
10,711
6,453
0
5,454
16,936
5,375
180
2,745
14,133
0
72,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,704
Gold Earned
50,403
729
Minions Killed
551
0
Camps Cleared
0
2,402,556
Distance Traveled
2,454,251
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,773
532
124
5
0
465,638
4
W
Heimdallr
14,774
616
183
8
0
465,574
2
W
Hades
14,083
587
200
8
0
453,236
10
W
Set
14,290
595
175
7
0
541,533
4
L
Xing Tian
9,229
385
33
1
0
528,037
2
L
Chang'e
10,074
420
123
5
0
400,199
6
W
Yemoja
11,784
491
47
2
0
476,575
4
L
Hercules
9,687
404
109
5
0
478,357
2
L
Mercury
11,156
465
157
7
0
561,788
0
L
Hachiman
10,257
427
129
5
0
485,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role