Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
I3 L l S S
Baron Samedi
Platinum IV
Level 160
God Stats
26W - 6L
1,896 SR
Queue Stats
318W - 236L
1,909 MMR
Party 1
Scylla
Scylla
Platinum III
MikeVickDogs646
Scylla
Platinum III
Level 111
God Stats
8W - 5L
1,983 SR
Queue Stats
158W - 100L
1,909 MMR
Party 1
Achilles
Achilles
Platinum IV
ZachVito
Achilles
Platinum IV
Level 146
God Stats
31W - 24L
1,979 SR
Queue Stats
325W - 227L
1,909 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,952 SR
1,909 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,809 SR
1,871 MMR
Neith
Neith
Gold II
King_Mambass
Neith
Gold II
Level 126
God Stats
2W - 2L
1,680 SR
Queue Stats
19W - 23L
1,888 MMR
Solo
Anubis
Anubis
Gold I
THEDIESELGUY59L
Anubis
Gold I
Level 126
God Stats
6W - 2L
1,856 SR
Queue Stats
88W - 95L
1,877 MMR
Solo
Ymir
Ymir
Gold III
TeK x Leopard
Ymir
Gold III
Level 102
God Stats
1W - 2L
1,891 SR
Queue Stats
100W - 112L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I3 L l S S
Baron Samedi
17
7 / 2 / 13
13,443
747
20,709
16,429
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 14
13,237
735
12,618
8,834
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ZachVito
Achilles
16
8 / 5 / 12
12,863
715
11,582
21,172
23,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AphroditeCthulhuSobekPersephoneCabrakan

VS

Bans
ZeusGuan YuBacchusOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
12,209
678
12,001
17,143
7,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 2
12,119
673
8,542
12,541
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 5
11,947
664
7,498
20,941
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
23
Kills
9
9
Deaths
23
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
I3 L l S S
Baron Samedi
7
2
13
6.75
L
4
9
4
0.67
W
8
2
14
7.5
L
4
6
2
0.83
L
1
8
5
0.44
W
Achilles
ZachVito
Achilles
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,909
Damage
28,041
46,435
Taken
50,625
39,904
Mitigated
32,344
18,533
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
I3 L l S S
Baron Samedi
20,709
1,024
3,991
8,651
16,429
13,577
1,281
6,055
10,374
64,486
0
L
12,001
5,886
0
3,467
17,143
7,038
0
10,763
6,144
0
52,575
W
12,618
760
0
750
8,834
2,750
674
3,066
5,768
64,984
0
L
8,542
33
0
4,255
12,541
5,937
0
9,097
3,124
54,843
0
L
7,498
1,068
0
1,870
20,941
19,369
0
12,902
7,335
34,701
0
W
Achilles
ZachVito
Achilles
11,582
3,407
0
5,141
21,172
23,577
692
7,030
14,142
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
36,275
219
Minions Killed
213
0
Camps Cleared
0
842,331
Distance Traveled
792,185
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,443
747
88
5
0
265,114
3
L
Neith
12,209
678
84
5
0
261,068
5
W
Scylla
13,237
735
84
5
0
279,328
3
L
Anubis
12,119
673
96
5
0
245,345
0
L
Ymir
11,947
664
33
2
0
285,772
4
W
Achilles
12,863
715
47
3
0
297,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role