Player Matchup

Bellona
Bellona
cyberend360
Bellona
Level 67
God Stats
24W - 12L
1,540 SR
Queue Stats
77W - 42L
1,745 Elo+
Party 2
Merlin
Merlin
matter9
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 35L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
stonedbamboo
Danzaburou
Level 121
God Stats
23W - 16L
1,540 SR
Queue Stats
402W - 276L
1,646 Elo+
Party 2
Team Averages
Level 110
1,527 SR
1,700 Elo+

VS

Team Averages
Level 81
1,384 SR
1,322 Elo+
Anhur
Anhur
Quierosertuhoyo
Anhur
Level 129
God Stats
0W - 3L
1,295 SR
Queue Stats
23W - 24L
1,697 Elo+
Party 1
Achilles
Achilles
Twelveozcan
Achilles
Level 10
God Stats
1W - 6L
1,348 SR
Queue Stats
4W - 10L
1,212 Elo+
Solo
Agni
Agni
mariogtz5
Agni
Level 103
God Stats
0W - 6L
1,509 SR
Queue Stats
35W - 37L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
cyberend360
Bellona
15
7 / 5 / 7
13,803
726
7,627
14,716
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
matter9
Merlin
18
4 / 2 / 11
13,564
714
13,321
12,212
5,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
stonedbamboo
Danzaburou
17
9 / 7 / 9
14,050
739
15,245
17,144
5,879
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 5
13,354
703
14,294
19,169
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Twelveozcan
Achilles
15
4 / 9 / 5
12,596
663
9,348
19,354
24,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
1 / 6 / 10
11,921
627
11,977
12,342
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
20
Kills
13
14
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
L
Achilles
Twelveozcan
Achilles
4
9
5
0.72
W
Bellona
cyberend360
Bellona
7
5
7
2.1
L
Agni
1
6
10
1
W
Merlin
matter9
Merlin
4
2
11
4.75
W
Danzaburou
stonedbamboo
Danzaburou
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
35,619
44,072
Taken
50,865
19,435
Mitigated
35,885
10,773
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,294
8,949
0
5,869
19,169
8,005
2,111
5,498
13,671
0
75,949
L
Achilles
Twelveozcan
Achilles
9,348
2,460
0
3,955
19,354
24,678
630
3,702
15,652
0
33,447
W
Bellona
cyberend360
Bellona
7,627
2,380
0
976
14,716
8,381
858
3,660
10,831
202
42,246
L
Agni
11,977
157
0
2,214
12,342
3,202
198
4,968
7,374
46,981
0
W
Merlin
matter9
Merlin
13,321
785
0
4,980
12,212
5,175
525
4,188
7,924
87,230
0
W
Danzaburou
stonedbamboo
Danzaburou
15,245
7,710
0
4,817
17,144
5,879
2,468
4,478
12,566
0
62,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
37,871
242
Minions Killed
198
0
Camps Cleared
0
896,509
Distance Traveled
879,961
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,354
703
96
5
0
291,124
2
L
Achilles
12,596
663
42
2
0
303,553
2
W
Bellona
13,803
726
49
3
0
332,701
2
L
Agni
11,921
627
60
3
0
285,284
0
W
Merlin
13,564
714
118
6
0
296,468
0
W
Danzaburou
14,050
739
75
4
0
267,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role