Player Matchup

Anubis
Anubis
KlD_Honcho
Anubis
Level 26
God Stats
7W - 4L
1,474 SR
Queue Stats
50W - 48L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
Neon_Blue_Reject
Danzaburou
Level 27
God Stats
228W - 217L
1,605 SR
Queue Stats
240W - 239L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
West-LB12
Kuzenbo
Level 22
God Stats
3W - 5L
1,559 SR
Queue Stats
366W - 411L
1,542 Elo+
Party 2
Neith
Neith
kingreaper166777
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Pele
Pele
scaramouche420
Pele
Level 39
God Stats
8W - 2L
1,765 SR
Queue Stats
44W - 39L
1,584 Elo+
Party 1
Team Averages
Level 23
1,581 SR
1,547 Elo+

VS

Team Averages
Level 15
1,369 SR
1,516 Elo+
Discordia
Discordia
Elmasquemea
Discordia
Level 28
God Stats
0W - 1L
1,135 SR
Queue Stats
18W - 9L
1,535 Elo+
Party 4
Bellona
Bellona
Javibrow
Bellona
Level 3
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 4
Arachne
Arachne
Packersman48
Arachne
Level 26
God Stats
1W - 8L
1,325 SR
Queue Stats
66W - 68L
1,561 Elo+
Party 3
Chernobog
Chernobog
State Security
Chernobog
Level 10
God Stats
13W - 17L
1,428 SR
Queue Stats
34W - 45L
1,347 Elo+
Solo
Neith
Neith
iQ KIDDY
Neith
Level 8
God Stats
5W - 2L
1,698 SR
Queue Stats
23W - 15L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KlD_Honcho
Anubis
18
9 / 4 / 17
11,709
1,064
14,133
10,169
4,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Neon_Blue_Reject
Danzaburou
18
9 / 1 / 18
12,457
1,132
19,314
9,641
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
West-LB12
Kuzenbo
18
2 / 1 / 19
10,710
974
7,193
8,479
6,133
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 1 / 15
9,996
909
5,797
4,502
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
19 / 1 / 11
14,171
1,288
23,461
11,393
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

292

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elmasquemea
Discordia
15
0 / 4 / 5
9,174
834
6,501
6,201
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Javibrow
Bellona
14
0 / 6 / 3
8,807
801
1,685
9,318
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Packersman48
Arachne
16
7 / 13 / 1
11,752
1,068
16,377
25,875
9,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
State Security
Chernobog
16
0 / 11 / 6
9,659
878
9,448
20,648
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
iQ KIDDY
Neith
15
1 / 5 / 3
9,280
844
6,726
12,585
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
39
Kills
8
8
Deaths
39
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
Elmasquemea
Discordia
0
4
5
0.63
L
Bellona
Javibrow
Bellona
0
6
3
0.25
W
Anubis
KlD_Honcho
Anubis
9
4
17
4.38
W
Danzaburou
Neon_Blue_Reject
Danzaburou
9
1
18
18
L
Arachne
Packersman48
Arachne
7
13
1
0.58
L
Chernobog
State Security
Chernobog
0
11
6
0.27
W
Kuzenbo
West-LB12
Kuzenbo
2
1
19
11.5
L
Neith
iQ KIDDY
Neith
1
5
3
0.5
W
0
1
15
7.5
W
19
1
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
40,737
44,184
Taken
74,627
21,147
Mitigated
28,396
7,548
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Elmasquemea
Discordia
6,501
349
360
330
6,201
1,750
0
1,188
4,947
19,259
0
L
Bellona
Javibrow
Bellona
1,685
152
0
75
9,318
5,916
0
2,708
6,392
0
2,926
W
Anubis
KlD_Honcho
Anubis
14,133
655
267
2,456
10,169
4,631
0
1,800
8,319
41,679
0
W
Danzaburou
Neon_Blue_Reject
Danzaburou
19,314
12,770
0
833
9,641
4,051
0
1,971
7,510
0
38,914
L
Arachne
Packersman48
Arachne
16,377
11,573
182
3,989
25,875
9,179
0
6,638
19,019
0
29,016
L
Chernobog
State Security
Chernobog
9,448
5,767
0
1,805
20,648
7,107
0
7,502
12,916
0
29,721
W
Kuzenbo
West-LB12
Kuzenbo
7,193
3,249
0
886
8,479
6,133
0
472
7,985
14,244
0
L
Neith
iQ KIDDY
Neith
6,726
3,676
0
2,366
12,585
4,444
0
2,438
10,027
0
22,043
W
5,797
2,133
0
891
4,502
1,693
0
554
3,747
0
13,784
W
23,461
6,616
0
2,215
11,393
4,639
0
1,704
9,689
0
45,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
48,672
218
Minions Killed
149
10
Camps Cleared
3
966,358
Distance Traveled
771,209
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,174
834
33
3
1
130,011
0
L
Bellona
8,807
801
8
1
0
112,388
0
W
Anubis
11,709
1,064
90
8
2
176,248
0
W
Danzaburou
12,457
1,132
59
5
3
199,147
0
L
Arachne
11,752
1,068
31
3
1
200,361
0
L
Chernobog
9,659
878
39
4
1
166,900
1
W
Kuzenbo
10,710
974
11
1
0
220,775
2
L
Neith
9,280
844
38
3
0
161,549
0
W
Neith
9,996
909
16
1
2
165,216
0
W
Pele
14,171
1,288
42
4
3
204,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role