Player Matchup

Kukulkan
Kukulkan
Cyclone175
Kukulkan
Level 74
God Stats
7W - 3L
1,611 SR
Queue Stats
20W - 23L
1,460 Elo+
Party 3
Bastet
Bastet
Geygamer247
Bastet
Level 38
God Stats
1W - 2L
1,209 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
MonkeyReapDemon
Nu Wa
Level 106
God Stats
3W - 2L
1,484 SR
Queue Stats
33W - 33L
1,497 Elo+
Party 3
Achilles
Achilles
RimakiShadow
Achilles
Level 127
God Stats
14W - 21L
1,445 SR
Queue Stats
77W - 80L
1,450 Elo+
Party 3
Mercury
Mercury
chaseufc
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Party 1
Team Averages
Level 73
1,450 SR
1,524 Elo+

VS

Team Averages
Level 51
1,545 SR
1,422 Elo+
Xbalanque
Xbalanque
AttorneyBear
Xbalanque
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,407 Elo+
Party 2
Terra
Terra
BoxyTheTurtle
Terra
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,407 Elo+
Party 2
Hel
Hel
SNESChalmers
Hel
Level 62
God Stats
1W - 1L
1,528 SR
Queue Stats
32W - 32L
1,387 Elo+
Party 2
Nox
Nox
Snakeater21
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,407 Elo+
Party 2
Nemesis
Nemesis
TheWildBlueOne
Nemesis
Level 22
God Stats
0W - 1L
1,695 SR
Queue Stats
29W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyclone175
Kukulkan
20
18 / 4 / 6
14,185
946
29,601
10,303
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
4 / 4 / 9
11,079
739
13,273
15,419
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 16
11,272
751
17,531
7,126
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
RimakiShadow
Achilles
17
3 / 0 / 16
11,100
740
9,243
11,936
14,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
chaseufc
Mercury
18
3 / 0 / 14
11,329
755
6,844
6,086
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AttorneyBear
Xbalanque
16
2 / 6 / 4
10,198
680
14,454
18,364
8,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 6 / 5
8,352
557
4,446
19,808
14,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 3
8,914
594
6,882
18,509
12,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 7 / 3
9,800
653
5,086
12,390
5,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 2
9,189
613
7,120
17,614
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
31
Kills
7
8
Deaths
31
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AttorneyBear
Xbalanque
2
6
4
0.67
L
0
6
5
0.42
W
Kukulkan
Cyclone175
Kukulkan
18
4
6
5.25
W
Bastet
4
4
9
2.13
W
3
0
16
11
W
Achilles
RimakiShadow
Achilles
3
0
16
11
L
1
5
3
0.5
L
2
7
3
0.5
L
2
7
2
0.43
W
Mercury
chaseufc
Mercury
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,492
Damage
37,988
50,870
Taken
86,685
31,896
Mitigated
53,337
7,836
Healing
25,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AttorneyBear
Xbalanque
14,454
8,759
0
624
18,364
8,214
0
8,900
8,955
0
49,715
L
4,446
400
6,361
4,506
19,808
14,768
0
13,418
5,649
12,255
0
W
Kukulkan
Cyclone175
Kukulkan
29,601
4,397
0
1,843
10,303
4,913
0
3,451
6,852
67,066
0
W
Bastet
13,273
4,620
0
1,667
15,419
6,225
2,200
4,630
10,789
0
33,793
W
17,531
4,814
1,406
2,040
7,126
2,870
4,928
2,907
4,219
46,688
0
W
Achilles
RimakiShadow
Achilles
9,243
1,268
0
215
11,936
14,259
429
3,788
8,148
0
24,125
L
6,882
1,643
5,661
5,123
18,509
12,918
0
9,908
8,086
16,035
0
L
5,086
159
0
435
12,390
5,959
0
5,789
6,346
30,433
0
L
7,120
1,953
0
3,151
17,614
11,478
0
7,271
9,985
0
24,870
W
Mercury
chaseufc
Mercury
6,844
1,789
0
665
6,086
3,629
0
1,639
4,447
0
28,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,965
Gold Earned
46,453
305
Minions Killed
237
7
Camps Cleared
4
1,415,136
Distance Traveled
1,232,917
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,198
680
93
6
1
236,206
0
L
Terra
8,352
557
18
1
0
255,151
0
W
Kukulkan
14,185
946
117
8
1
229,724
0
W
Bastet
11,079
739
39
3
1
279,132
0
W
Nu Wa
11,272
751
64
4
0
274,015
1
W
Achilles
11,100
740
29
2
0
293,355
2
L
Hel
8,914
594
35
2
0
238,801
0
L
Nox
9,800
653
60
4
0
217,862
1
L
Nemesis
9,189
613
31
2
3
284,897
3
W
Mercury
11,329
755
56
4
5
338,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role