Player Matchup

Medusa
Medusa
GGZany
Medusa
Level 61
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 1L
1,749 Elo+
Party 2
Janus
Janus
HawkeandShepard
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Keyori Kun
Horus
Level 83
God Stats
1W - 2L
1,575 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
NotThePrinze
Sylvanus
Level 106
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,592 SR
1,562 Elo+

VS

Team Averages
Level 95
1,533 SR
1,386 Elo+
Nu Wa
Nu Wa
Eclipsal
Nu Wa
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Shinaku12
Sylvanus
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
10W - 7L
1,479 Elo+
Party 1
Tyr
Tyr
Smartfirewolf
Tyr
Level 107
God Stats
3W - 0L
1,800 SR
Queue Stats
34W - 24L
1,425 Elo+
Party 1
Hachiman
Hachiman
bangerlicious
Hachiman
Level 75
God Stats
1W - 0L
1,280 SR
Queue Stats
5W - 2L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGZany
Medusa
15
2 / 3 / 1
8,789
732
5,025
9,692
2,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 7 / 3
8,986
749
5,521
10,638
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
15
3 / 1 / 3
9,026
752
4,345
10,568
10,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
NotThePrinze
Sylvanus
13
1 / 6 / 3
8,689
724
7,362
13,974
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eclipsal
Nu Wa
16
3 / 1 / 9
10,247
854
11,051
5,979
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Shinaku12
Sylvanus
16
4 / 2 / 10
10,250
854
11,278
9,355
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 1 / 5
10,297
858
9,805
9,828
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
bangerlicious
Hachiman
15
2 / 4 / 3
9,872
823
4,859
8,299
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Eclipsal
Nu Wa
3
1
9
7.5
L
Medusa
GGZany
Medusa
2
3
1
0.83
L
1
7
3
0.36
L
Horus
3
1
3
4.5
L
Sylvanus
NotThePrinze
Sylvanus
1
6
3
0.42
W
Sylvanus
Shinaku12
Sylvanus
4
2
10
4.5
W
8
1
5
10.5
W
Hachiman
bangerlicious
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
36,993
44,872
Taken
33,461
27,894
Mitigated
21,134
8,923
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Eclipsal
Nu Wa
11,051
3,121
0
1,257
5,979
2,428
1,958
2,908
2,999
40,169
0
L
Medusa
GGZany
Medusa
5,025
2,185
0
396
9,692
2,948
705
5,703
3,914
0
31,844
L
5,521
1,435
0
370
10,638
3,319
255
5,332
5,181
32,968
0
L
Horus
4,345
1,171
540
2,986
10,568
10,266
136
4,890
5,573
0
20,826
L
Sylvanus
NotThePrinze
Sylvanus
7,362
1,028
1,528
3,103
13,974
11,361
619
6,502
7,367
17,741
0
W
Sylvanus
Shinaku12
Sylvanus
11,278
3,187
1,280
3,369
9,355
8,535
1,008
4,583
4,660
28,262
3,472
W
9,805
2,171
0
1,549
9,828
7,582
1,777
2,950
6,778
0
20,499
W
Hachiman
bangerlicious
Hachiman
4,859
3,543
0
1,080
8,299
2,589
475
2,432
5,819
0
29,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
40,666
188
Minions Killed
183
8
Camps Cleared
9
779,887
Distance Traveled
875,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,247
854
65
5
3
237,531
2
L
Medusa
8,789
732
55
5
2
224,635
0
L
Janus
8,986
749
69
6
3
160,542
2
L
Horus
9,026
752
44
4
2
241,845
2
L
Sylvanus
8,689
724
20
2
1
152,865
3
W
Sylvanus
10,250
854
43
4
3
214,745
2
W
Tyr
10,297
858
23
2
2
259,789
1
W
Hachiman
9,872
823
52
4
1
163,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role