Player Matchup

Achilles
Achilles
KILLER_UPPS
Achilles
Level 100
God Stats
1W - 0L
1,259 SR
Queue Stats
300W - 223L
1,620 Elo+
Party 2
Chang'e
Chang'e
Kaneki446
Chang'e
Level 106
God Stats
17W - 1L
1,874 SR
Queue Stats
300W - 147L
1,601 Elo+
Party 2
Izanami
Izanami
Reaper69-1996
Izanami
Level 103
God Stats
10W - 4L
1,697 SR
Queue Stats
214W - 146L
1,580 Elo+
Party 2
Team Averages
Level 103
1,610 SR
1,600 Elo+

VS

Team Averages
Level 110
1,645 SR
1,542 Elo+
Khepri
Khepri
AkarateDolphin45
Khepri
Level 137
God Stats
4W - 3L
1,895 SR
Queue Stats
68W - 72L
1,582 Elo+
Party 1
Skadi
Skadi
CatWham
Skadi
Level 108
God Stats
6W - 5L
1,539 SR
Queue Stats
66W - 60L
1,672 Elo+
Party 1
Ah Puch
Ah Puch
Nerrad1776
Ah Puch
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 13L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KILLER_UPPS
Achilles
18
6 / 0 / 5
14,112
641
17,516
26,339
29,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Kaneki446
Chang'e
17
2 / 3 / 7
13,207
600
10,546
14,909
6,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
17
3 / 3 / 8
13,603
618
18,589
13,175
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
13,452
611
11,410
27,216
36,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
CatWham
Skadi
18
3 / 3 / 3
13,085
595
17,584
12,640
5,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Nerrad1776
Ah Puch
12
0 / 3 / 4
11,354
516
14,008
10,482
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Skadi
CatWham
Skadi
3
3
3
1.5
W
Achilles
KILLER_UPPS
Achilles
6
0
5
8.5
W
Chang'e
Kaneki446
Chang'e
2
3
7
1.83
L
Ah Puch
Nerrad1776
Ah Puch
0
3
4
0.67
W
Izanami
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
43,002
54,423
Taken
50,338
41,150
Mitigated
45,831
24,713
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,410
894
0
1,006
27,216
36,658
151
6,219
20,997
31,855
0
L
Skadi
CatWham
Skadi
17,584
9,000
823
2,380
12,640
5,328
1,286
3,325
9,315
0
86,027
W
Achilles
KILLER_UPPS
Achilles
17,516
6,081
0
4,552
26,339
29,890
957
8,819
17,520
140
38,757
W
Chang'e
Kaneki446
Chang'e
10,546
1,016
6,242
9,540
14,909
6,324
0
8,972
5,937
90,782
0
L
Ah Puch
Nerrad1776
Ah Puch
14,008
422
807
1,276
10,482
3,845
0
1,182
9,300
54,272
0
W
Izanami
18,589
11,993
0
4,379
13,175
4,936
1,996
7,986
5,189
0
93,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,922
Gold Earned
37,891
289
Minions Killed
221
0
Camps Cleared
0
1,040,903
Distance Traveled
1,097,929
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,452
611
27
1
0
399,149
3
L
Skadi
13,085
595
133
6
0
370,037
2
W
Achilles
14,112
641
37
2
0
373,946
7
W
Chang'e
13,207
600
123
6
0
339,461
1
L
Ah Puch
11,354
516
61
3
0
328,743
0
W
Izanami
13,603
618
129
6
0
327,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role