Player Matchup

Neith
Neith
DAGV166
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
GK_Jossgame
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Princecandy5578
Anubis
Level 7
God Stats
1W - 2L
1,805 SR
Queue Stats
1W - 4L
1,388 Elo+
Party 3
Cerberus
Cerberus
Volrunir
Cerberus
Level 26
God Stats
1W - 3L
1,707 SR
Queue Stats
61W - 50L
1,567 Elo+
Solo
Jing Wei
Jing Wei
a2p2
Jing Wei
Level 16
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 3
Team Averages
Level 10
1,562 SR
1,468 Elo+

VS

Team Averages
Level 18
1,388 SR
1,370 Elo+
Chaac
Chaac
Ankry
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,022 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeeksGaming
Tsukuyomi
Level 13
God Stats
2W - 2L
1,265 SR
Queue Stats
152W - 167L
1,205 Elo+
Party 2
Sylvanus
Sylvanus
ethab
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,687 Elo+
Party 1
Olorun
Olorun
robinson8915
Olorun
Level 18
God Stats
26W - 20L
1,407 SR
Queue Stats
28W - 23L
1,311 Elo+
Solo
Hou Yi
Hou Yi
toyatathon
Hou Yi
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
76W - 91L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DAGV166
Neith
9
1 / 1 / 0
5,247
525
4,324
5,242
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GK_Jossgame
Nemesis
4
0 / 6 / 0
3,846
385
1,350
5,152
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 6 / 2
6,045
605
5,513
6,577
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Volrunir
Cerberus
10
3 / 1 / 0
5,872
587
3,546
7,069
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
a2p2
Jing Wei
7
1 / 6 / 3
5,048
505
2,265
5,879
1,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ankry
Chaac
7
1 / 3 / 1
4,976
498
2,332
4,498
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
DeeksGaming
Tsukuyomi
8
2 / 1 / 1
5,405
541
3,083
6,466
1,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
ethab
Sylvanus
8
3 / 1 / 3
5,689
569
2,858
6,331
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
10
8 / 3 / 1
6,324
632
5,582
6,506
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
toyatathon
Hou Yi
10
5 / 0 / 4
5,854
585
4,996
5,380
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
19
20
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ankry
Chaac
1
3
1
0.5
L
Neith
DAGV166
Neith
1
1
0
1
W
Tsukuyomi
DeeksGaming
Tsukuyomi
2
1
1
2.5
L
Nemesis
GK_Jossgame
Nemesis
0
6
0
0
L
3
6
2
0.67
L
Cerberus
Volrunir
Cerberus
3
1
0
3
L
Jing Wei
a2p2
Jing Wei
1
6
3
0.42
W
Sylvanus
ethab
Sylvanus
3
1
3
4.5
W
Olorun
8
3
1
2.83
W
Hou Yi
toyatathon
Hou Yi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
18,851
29,919
Taken
29,181
10,500
Mitigated
9,705
8,537
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ankry
Chaac
2,332
636
0
690
4,498
2,169
123
2,487
1,836
0
13,776
L
Neith
DAGV166
Neith
4,324
2,114
0
2,745
5,242
1,363
168
2,098
3,144
0
22,188
W
Tsukuyomi
DeeksGaming
Tsukuyomi
3,083
964
0
2,274
6,466
1,680
0
1,267
5,149
0
19,092
L
Nemesis
GK_Jossgame
Nemesis
1,350
905
0
271
5,152
1,141
37
1,623
3,479
0
5,500
L
5,513
578
0
1,408
6,577
2,829
198
2,568
4,009
25,855
0
L
Cerberus
Volrunir
Cerberus
3,546
506
0
3,363
7,069
3,865
605
0
6,894
27,478
0
L
Jing Wei
a2p2
Jing Wei
2,265
2,168
0
750
5,879
1,302
387
2,151
3,728
0
13,054
W
Sylvanus
ethab
Sylvanus
2,858
1,027
829
2,535
6,331
3,050
360
986
5,345
13,251
0
W
Olorun
5,582
2,107
74
2,226
6,506
1,390
890
4,094
2,412
30,863
0
W
Hou Yi
toyatathon
Hou Yi
4,996
2,341
0
3,191
5,380
1,416
150
0
5,380
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
28,248
215
Minions Killed
197
0
Camps Cleared
0
842,956
Distance Traveled
829,575
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,976
498
28
3
0
163,417
3
L
Neith
5,247
525
44
4
0
154,019
0
W
Tsukuyomi
5,405
541
45
5
0
200,714
0
L
Nemesis
3,846
385
10
1
0
211,228
3
L
Anubis
6,045
605
42
4
0
135,606
0
L
Cerberus
5,872
587
85
9
0
149,003
1
L
Jing Wei
5,048
505
34
3
0
193,100
0
W
Sylvanus
5,689
569
26
3
0
151,392
1
W
Olorun
6,324
632
50
5
0
159,381
0
W
Hou Yi
5,854
585
48
5
0
154,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role