Player Matchup

Anhur
Anhur
CaBrokenn
Anhur
Level 26
God Stats
3W - 0L
1,774 SR
Queue Stats
6W - 1L
1,868 Elo+
Party 2
Ra
Ra
Dahg0s
Ra
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 84L
1,578 Elo+
Party 2
Apollo
Apollo
Firerocketm
Apollo
Level 129
God Stats
2W - 2L
1,340 SR
Queue Stats
199W - 179L
1,657 Elo+
Party 2
Hercules
Hercules
Glodyy
Hercules
Level 138
God Stats
6W - 11L
1,500 SR
Queue Stats
286W - 266L
1,559 Elo+
Party 2
Terra
Terra
HastyBoï
Terra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 77L
1,604 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,653 Elo+

VS

Team Averages
Level 70
1,490 SR
1,586 Elo+
Ymir
Ymir
GrimmRockstar26
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,546 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lawyer
Ah Muzen Cab
Level 122
God Stats
1W - 3L
1,428 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Zeus
Zeus
Orathank
Zeus
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
335W - 270L
1,613 Elo+
Party 3
Jing Wei
Jing Wei
RedHotScott
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,853 Elo+
Party 3
Pele
Pele
bLaGo773TTV
Pele
Level 121
God Stats
4W - 6L
1,522 SR
Queue Stats
95W - 119L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CaBrokenn
Anhur
15
16 / 1 / 3
9,800
700
14,621
7,876
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
7 / 3 / 3
8,854
632
7,707
6,220
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
1 / 2 / 2
8,630
616
2,787
8,179
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Glodyy
Hercules
10
1 / 2 / 11
6,855
490
4,160
11,361
5,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
HastyBoï
Terra
15
4 / 0 / 6
8,875
634
4,485
7,966
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
5,959
426
1,877
12,515
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Lawyer
Ah Muzen Cab
14
5 / 4 / 2
8,982
642
9,826
8,033
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 6 / 5
7,241
517
4,479
7,486
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RedHotScott
Jing Wei
10
1 / 7 / 1
5,796
414
2,531
8,725
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 3
7,083
506
2,780
8,288
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
29
Kills
8
8
Deaths
29
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
CaBrokenn
Anhur
16
1
3
17.5
W
Ra
7
3
3
2.83
W
Apollo
1
2
2
1
W
Hercules
Glodyy
Hercules
1
2
11
3.25
L
0
9
3
0.17
W
Terra
HastyBoï
Terra
4
0
6
7
L
Ah Muzen Cab
Lawyer
Ah Muzen Cab
5
4
2
1.5
L
Zeus
1
6
5
0.58
L
Jing Wei
RedHotScott
Jing Wei
1
7
1
0.21
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
21,493
41,602
Taken
45,047
17,125
Mitigated
13,081
19,977
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CaBrokenn
Anhur
14,621
9,165
0
4,980
7,876
3,331
158
1,242
6,594
0
57,397
W
Ra
7,707
759
355
1,075
6,220
2,438
0
2,460
3,516
55,906
0
W
Apollo
2,787
1,534
0
4,263
8,179
2,606
2,824
0
8,179
0
49,633
W
Hercules
Glodyy
Hercules
4,160
1,796
272
3,091
11,361
5,055
0
1,452
9,847
0
14,897
L
1,877
79
0
1,234
12,515
3,873
0
1,842
10,615
16,324
0
W
Terra
HastyBoï
Terra
4,485
1,031
646
5,295
7,966
3,695
416
848
7,110
43,154
0
L
Ah Muzen Cab
Lawyer
Ah Muzen Cab
9,826
4,940
0
1,997
8,033
3,802
465
2,650
5,376
0
56,157
L
Zeus
4,479
679
0
1,015
7,486
1,895
0
4,530
2,783
30,923
0
L
Jing Wei
RedHotScott
Jing Wei
2,531
2,058
0
1,550
8,725
1,304
0
1,424
7,261
0
14,082
L
2,780
464
0
687
8,288
2,207
0
1,406
6,820
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
35,061
421
Minions Killed
317
0
Camps Cleared
0
1,299,362
Distance Traveled
1,240,162
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,800
700
88
6
0
226,568
1
W
Ra
8,854
632
110
8
0
269,486
5
W
Apollo
8,630
616
119
9
0
214,904
4
W
Hercules
6,855
490
9
1
0
282,177
5
L
Ymir
5,959
426
19
1
0
238,193
1
W
Terra
8,875
634
95
7
0
306,227
8
L
Ah Muzen Cab
8,982
642
107
8
0
234,439
0
L
Zeus
7,241
517
72
5
0
215,532
2
L
Jing Wei
5,796
414
32
2
0
248,195
1
L
Pele
7,083
506
87
6
0
303,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role