Player Matchup

Da Ji
Da Ji
OldTw33Tybird
Da Ji
Level 54
God Stats
3W - 6L
1,487 SR
Queue Stats
193W - 251L
1,383 Elo+
Solo
King Arthur
King Arthur
amine-seize
King Arthur
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 44L
993 Elo+
Party 2
Zeus
Zeus
jootsoo16
Zeus
Level 8
God Stats
1W - 5L
1,172 SR
Queue Stats
40W - 60L
1,033 Elo+
Party 2
Team Averages
Level 23
1,386 SR
1,136 Elo+

VS

Team Averages
Level 67
1,532 SR
1,379 Elo+
Sobek
Sobek
DarkestStone
Sobek
Level 70
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 1L
1,234 Elo+
Party 1
Vulcan
Vulcan
JTRomano13
Vulcan
Level 63
God Stats
1W - 1L
1,679 SR
Queue Stats
7W - 11L
1,434 Elo+
Party 1
Medusa
Medusa
xSCAR3CROW91x
Medusa
Level 67
God Stats
40W - 36L
1,642 SR
Queue Stats
58W - 77L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 8 / 8
13,946
734
17,886
14,198
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
amine-seize
King Arthur
15
2 / 3 / 15
11,822
622
4,995
14,457
10,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
17
8 / 2 / 10
12,935
681
11,048
10,516
4,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
11,654
613
9,006
21,011
25,121
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
JTRomano13
Vulcan
16
4 / 6 / 6
12,638
665
10,222
10,441
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 3
12,867
677
7,866
9,646
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
13
13
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
10
6
0.6
W
Vulcan
JTRomano13
Vulcan
4
6
6
1.17
L
11
8
8
1.88
L
King Arthur
amine-seize
King Arthur
2
3
15
3.17
L
Zeus
8
2
10
6.5
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
27,094
39,171
Taken
41,098
19,948
Mitigated
31,547
2,384
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,006
1,234
0
1,855
21,011
25,121
529
6,810
14,201
23,992
0
W
Vulcan
JTRomano13
Vulcan
10,222
3,870
0
779
10,441
3,363
288
2,302
8,139
46,871
0
L
17,886
4,727
92
243
14,198
5,653
1,032
5,558
8,640
0
36,239
L
King Arthur
amine-seize
King Arthur
4,995
666
0
0
14,457
10,239
0
7,137
7,320
0
43,631
L
Zeus
11,048
1,410
0
2,049
10,516
4,056
345
6,619
3,897
68,155
0
W
7,866
3,092
0
534
9,646
3,063
2,078
2,072
7,574
0
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
37,159
176
Minions Killed
162
0
Camps Cleared
0
898,405
Distance Traveled
907,271
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,654
613
30
2
0
288,435
1
W
Vulcan
12,638
665
75
4
0
277,654
1
L
Da Ji
13,946
734
29
2
0
264,288
0
L
King Arthur
11,822
622
44
2
0
336,160
0
L
Zeus
12,935
681
103
5
0
297,957
0
W
Medusa
12,867
677
57
3
0
341,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role