Player Matchup

Eset
Eset
KoalaLumper
Eset
Level 24
God Stats
13W - 5L
1,773 SR
Queue Stats
72W - 66L
1,523 Elo+
Party 3
Serqet
Serqet
Murkha
Serqet
Level 57
God Stats
41W - 44L
1,478 SR
Queue Stats
177W - 174L
1,541 Elo+
Party 3
Artemis
Artemis
Raylix
Artemis
Level 14
God Stats
48W - 59L
1,436 SR
Queue Stats
52W - 73L
1,377 Elo+
Solo
Hercules
Hercules
Yandermire
Hercules
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 54L
1,617 Elo+
Party 3
Kukulkan
Kukulkan
wcliff
Kukulkan
Level 5
God Stats
37W - 30L
1,665 SR
Queue Stats
103W - 113L
1,563 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,524 Elo+

VS

Team Averages
Level 17
1,614 SR
1,563 Elo+
Medusa
Medusa
DrahcouB
Medusa
Level 27
God Stats
4W - 1L
1,715 SR
Queue Stats
63W - 37L
1,583 Elo+
Party 2
Achilles
Achilles
GoopeyMoose
Achilles
Level 22
God Stats
14W - 8L
1,652 SR
Queue Stats
55W - 60L
1,503 Elo+
Party 1
Cerberus
Cerberus
NoiDion
Cerberus
Level 4
God Stats
13W - 6L
1,670 SR
Queue Stats
53W - 27L
1,754 Elo+
Party 2
Hel
Hel
Pruz420
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,502 Elo+
Solo
Scylla
Scylla
Shima
Scylla
Level 20
God Stats
36W - 26L
1,532 SR
Queue Stats
94W - 95L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,315
1,053
10,043
7,625
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Murkha
Serqet
11
2 / 2 / 1
6,702
1,117
5,840
8,352
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Raylix
Artemis
12
1 / 3 / 1
6,530
1,088
1,783
7,536
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Yandermire
Hercules
12
0 / 4 / 3
6,257
1,043
3,605
8,751
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
wcliff
Kukulkan
10
0 / 0 / 0
5,572
929
0
0
0
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrahcouB
Medusa
12
2 / 0 / 8
6,899
1,150
8,021
4,710
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
GoopeyMoose
Achilles
12
2 / 1 / 10
6,775
1,129
3,661
5,597
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
NoiDion
Cerberus
12
0 / 1 / 12
7,114
1,186
5,093
8,206
4,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
13
3 / 0 / 10
7,266
1,211
5,974
3,549
1,148
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Shima
Scylla
12
6 / 1 / 5
7,713
1,286
6,070
4,276
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
3
Kills
13
13
Deaths
3
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
DrahcouB
Medusa
2
0
8
6
W
Achilles
GoopeyMoose
Achilles
2
1
10
7
L
0
4
2
0.25
L
Serqet
Murkha
Serqet
2
2
1
1.25
W
Cerberus
NoiDion
Cerberus
0
1
12
6
W
Hel
3
0
10
8
L
Artemis
Raylix
Artemis
1
3
1
0.5
W
Scylla
Shima
Scylla
6
1
5
8.5
L
Hercules
Yandermire
Hercules
0
4
3
0.38
L
Kukulkan
wcliff
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
28,819
32,264
Taken
26,338
13,497
Mitigated
12,422
1,922
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DrahcouB
Medusa
8,021
3,099
0
2,066
4,710
1,516
0
1,626
2,766
0
29,056
W
Achilles
GoopeyMoose
Achilles
3,661
1,458
0
256
5,597
3,700
0
1,897
3,525
113
6,515
L
10,043
39
0
251
7,625
1,981
0
4,163
3,357
27,549
0
L
Serqet
Murkha
Serqet
5,840
1,083
0
270
8,352
3,573
0
3,847
4,350
0
12,000
W
Cerberus
NoiDion
Cerberus
5,093
264
0
2,040
8,206
4,648
0
1,532
6,031
15,084
0
W
Hel
5,974
624
4,172
2,482
3,549
1,148
0
2,316
1,065
12,347
0
L
Artemis
Raylix
Artemis
1,783
635
0
230
7,536
2,095
0
4,297
3,123
0
9,149
W
Scylla
Shima
Scylla
6,070
839
0
682
4,276
1,410
0
2,734
1,327
13,247
0
L
Hercules
Yandermire
Hercules
3,605
1,144
0
1,171
8,751
5,848
0
4,655
3,941
62
7,214
L
Kukulkan
wcliff
Kukulkan
0
0
0
0
0
0
0
0
0
1,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
35,767
79
Minions Killed
141
6
Camps Cleared
4
460,310
Distance Traveled
586,893
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,899
1,150
45
8
1
114,350
0
W
Achilles
6,775
1,129
8
1
1
127,894
0
L
Eset
6,315
1,053
41
7
2
120,853
0
L
Serqet
6,702
1,117
17
3
4
131,246
2
W
Cerberus
7,114
1,186
47
8
0
130,734
0
W
Hel
7,266
1,211
8
1
1
114,922
0
L
Artemis
6,530
1,088
14
2
0
87,400
1
W
Scylla
7,713
1,286
33
6
1
98,993
0
L
Hercules
6,257
1,043
6
1
0
105,683
0
L
Kukulkan
5,572
929
1
0
0
15,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role