Player Matchup

Heimdallr
Heimdallr
Indebt
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,732 Elo+
Solo
Thoth
Thoth
JayJ_Here
Thoth
Level 60
God Stats
0W - 3L
1,481 SR
Queue Stats
22W - 25L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
M_iNRiZz--
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,446 Elo+
Party 1
Pele
Pele
Nderiswd
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Wolfiee_16
Achilles
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,429 Elo+
Party 1
Team Averages
Level 67
1,496 SR
1,499 Elo+

VS

Team Averages
Level 123
1,438 SR
1,636 Elo+
Agni
Agni
BmoreRaven
Agni
Level 91
God Stats
16W - 17L
1,500 SR
Queue Stats
573W - 583L
1,435 Elo+
Solo
Thor
Thor
DTXKINGJORDAN
Thor
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 64L
1,918 Elo+
Party 2
Chernobog
Chernobog
Invadr Skoodge
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,517 Elo+
Solo
Thanatos
Thanatos
SixthCAPTAIN209
Thanatos
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,822 Elo+
Party 2
Cernunnos
Cernunnos
xdarkenigma
Cernunnos
Level 157
God Stats
4W - 3L
1,191 SR
Queue Stats
338W - 346L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Indebt
Heimdallr
17
3 / 7 / 17
10,967
685
12,915
17,235
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
JayJ_Here
Thoth
20
11 / 2 / 13
13,387
837
25,069
14,422
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
M_iNRiZz--
Erlang Shen
17
4 / 7 / 16
10,706
669
10,804
20,518
24,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
15
8 / 9 / 7
10,453
653
11,865
16,815
7,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Wolfiee_16
Achilles
17
3 / 6 / 15
10,708
669
9,520
22,749
27,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 18
12,659
791
23,289
17,404
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 7 / 14
11,717
732
9,571
18,783
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Invadr Skoodge
Chernobog
20
6 / 3 / 20
14,060
879
19,147
13,807
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
16
2 / 9 / 17
10,700
669
7,150
14,307
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
xdarkenigma
Cernunnos
20
9 / 4 / 16
13,042
815
21,774
18,071
7,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
116
29
Kills
31
31
Deaths
30
68
Assists
85
Player
Kills
Deaths
Assists
KDA
W
8
7
18
2.43
W
6
7
14
1.86
L
Heimdallr
Indebt
Heimdallr
3
7
17
1.64
W
Chernobog
Invadr Skoodge
Chernobog
6
3
20
5.33
L
Thoth
JayJ_Here
Thoth
11
2
13
8.75
L
Erlang Shen
M_iNRiZz--
Erlang Shen
4
7
16
1.71
L
Pele
8
9
7
1.28
W
Thanatos
2
9
17
1.17
L
Achilles
Wolfiee_16
Achilles
3
6
15
1.75
W
Cernunnos
xdarkenigma
Cernunnos
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,173
Damage
80,931
91,739
Taken
82,372
74,306
Mitigated
36,912
30,833
Healing
36,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,289
2,280
4,831
5,193
17,404
5,545
520
6,774
10,175
40,068
0
W
9,571
1,675
1,788
4,785
18,783
12,290
444
5,160
13,045
0
15,680
L
Heimdallr
Indebt
Heimdallr
12,915
6,984
990
2,629
17,235
8,713
543
3,649
13,486
0
25,209
W
Chernobog
Invadr Skoodge
Chernobog
19,147
9,347
1,551
4,744
13,807
6,553
3,004
2,875
10,648
0
55,596
L
Thoth
JayJ_Here
Thoth
25,069
1,879
3,132
4,349
14,422
7,026
36
3,323
11,024
62,930
0
L
Erlang Shen
M_iNRiZz--
Erlang Shen
10,804
4,759
3,192
4,310
20,518
24,266
29
6,948
13,473
0
17,721
L
Pele
11,865
2,211
2,609
2,506
16,815
7,071
0
5,478
11,187
0
21,382
W
Thanatos
7,150
1,244
732
4,981
14,307
4,779
261
3,777
10,174
0
12,118
L
Achilles
Wolfiee_16
Achilles
9,520
3,194
1,913
5,203
22,749
27,230
44
3,891
18,708
68
13,113
W
Cernunnos
xdarkenigma
Cernunnos
21,774
6,549
2,493
5,312
18,071
7,745
2,283
5,218
12,602
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,221
Gold Earned
62,178
153
Minions Killed
160
0
Camps Cleared
0
1,401,254
Distance Traveled
1,345,626
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,659
791
35
2
0
262,483
0
W
Thor
11,717
732
4
0
0
294,945
0
L
Heimdallr
10,967
685
34
2
0
251,375
0
W
Chernobog
14,060
879
81
5
0
316,168
0
L
Thoth
13,387
837
82
5
0
331,620
0
L
Erlang Shen
10,706
669
14
1
0
285,036
0
L
Pele
10,453
653
12
1
0
256,213
1
W
Thanatos
10,700
669
7
0
0
241,348
0
L
Achilles
10,708
669
11
1
0
277,010
1
W
Cernunnos
13,042
815
33
2
0
230,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role